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A slapdash of various little bits and pieces. - Lake of Rage has a small culture entry at the top to illustrate what we're setting out to do. I mentioned the shell middens and canonised it alongside GSC. - Move constants now have their 16-bit IDs set up - Palfixed Feradactyl and Pupperon, fixed former's credit with confirmation from pokeoctober - Wiped out the must be 8-bit errors on various Pokemon's `base_stats.asm` files. - Fixed some aspects of Strong Arm and Water Sport calling garbage data; this was due to them using 8-bit comparison systems where there needed to be 16-bits. This fixes a good bit of their HM usage. Battle bugs need resolving (presumably due to a lack of gfx?) - Fixed AI scoring with Water Sport (hopefully) - Updated the readme with some of our progress over the past 5 months.
55 lines
1.3 KiB
NASM
55 lines
1.3 KiB
NASM
object_const_def
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const LAKEOFRAGEMART_CLERK
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const LAKEOFRAGEMART_GRAMPS
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const LAKEOFRAGEMART_POKEFAN_F
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LakeOfRageMart_MapScripts:
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def_scene_scripts
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def_callbacks
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LakeOfRageMartClerkScript:
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opentext
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pokemart MARTTYPE_STANDARD, MART_LAKEOFRAGE
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closetext
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end
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LakeOfRageMartPokefanFScript:
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jumptextfaceplayer LakeOfRageMartPokefanFText
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LakeOfRageMartGrampsScript:
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jumptextfaceplayer LakeOfRageMartGrampsText
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LakeOfRageMartPokefanFText:
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text "This shop sells"
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line "so many STONEs!"
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para "I'm spoiled for"
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line "choice!"
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done
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LakeOfRageMartGrampsText:
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text "The TRADER helped"
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line "me evolve my"
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cont "RAICHU!"
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para "Huh? Sure it does!"
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line "Try it yourself!"
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done
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LakeOfRageMart_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 2, 7, LAKE_OF_RAGE, 3
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warp_event 3, 7, LAKE_OF_RAGE, 3
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def_coord_events
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def_bg_events
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def_object_events
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object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageMartClerkScript, -1
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object_event 6, 6, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, LakeOfRageMartPokefanFScript, -1
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object_event 9, 2, SPRITE_ROCKER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageMartGrampsScript, -1
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