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https://github.com/thornAvery/jep-hack.git
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This adds the Kanto Pokemon Centre maps, which combined with the Nihon versions, means every region has its own layout. This should make for some very immersive gameplay, no?
89 lines
2.3 KiB
NASM
89 lines
2.3 KiB
NASM
object_const_def
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const VIRIDIANPOKECENTER1F_NURSE
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const VIRIDIANPOKECENTER1F_COOLTRAINER_M
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const VIRIDIANPOKECENTER1F_COOLTRAINER_F
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const VIRIDIANPOKECENTER1F_BUG_CATCHER
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ViridianPokecenter1F_MapScripts:
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def_scene_scripts
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def_callbacks
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ViridianPokecenter1FNurseScript:
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jumpstd PokecenterNurseScript
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ViridianPokecenter1FCooltrainerMScript:
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faceplayer
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opentext
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checkevent EVENT_BLUE_IN_CINNABAR
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iftrue .BlueReturned
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writetext ViridianPokecenter1FCooltrainerMText
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waitbutton
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closetext
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end
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.BlueReturned:
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writetext ViridianPokecenter1FCooltrainerMText_BlueReturned
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waitbutton
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closetext
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end
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ViridianPokecenter1FCooltrainerFScript:
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jumptextfaceplayer ViridianPokecenter1FCooltrainerFText
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ViridianPokecenter1FBugCatcherScript:
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jumptextfaceplayer ViridianPokecenter1FBugCatcherText
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ViridianPokecenter1FCooltrainerMText:
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text "Where in the world"
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line "is VIRIDIAN's GYM"
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para "LEADER? I wanted"
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line "to challenge him."
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done
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ViridianPokecenter1FCooltrainerMText_BlueReturned:
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text "There are no GYM"
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line "TRAINERS at the"
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cont "VIRIDIAN GYM."
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para "The LEADER claims"
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line "his policy is to"
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para "win without having"
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line "any underlings."
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done
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ViridianPokecenter1FCooltrainerFText:
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text "I heard that the"
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line "GYM in CINNABAR is"
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cont "gone."
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para "I wonder what be-"
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line "came of BLAINE,"
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cont "the GYM LEADER."
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done
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ViridianPokecenter1FBugCatcherText:
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text "My dream is to be-"
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line "come a GYM LEADER."
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done
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ViridianPokecenter1F_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 3, 7, VIRIDIAN_CITY, 5
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warp_event 4, 7, VIRIDIAN_CITY, 5
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warp_event 0, 7, KANTO_POKECENTER_2F, 1
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def_coord_events
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def_bg_events
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def_object_events
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object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ViridianPokecenter1FNurseScript, -1
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object_event 8, 4, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ViridianPokecenter1FCooltrainerMScript, -1
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object_event 5, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianPokecenter1FCooltrainerFScript, -1
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object_event 1, 6, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ViridianPokecenter1FBugCatcherScript, -1
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