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https://github.com/thornAvery/jep-hack.git
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- Added a Strength Switch puzzle to floor 2, which took an unhealthy amount of time to do. This is possible in GSC but requires a lot of extremely hacky solutions. There is a glitch that causes the boulder not to move once on the switch if you reload the map but I have been doing this for 3-4 hours, shush. - Added a depressed switch tile to accomodate the new functionality. - New switch collision type for boulder puzzles. - Removed a lot of unused/unreferenced stuff that isn't necessary in Crystal to save space. |
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| .. | ||
| 16 | ||
| battle | ||
| battle_anims | ||
| debug | ||
| events | ||
| games | ||
| gfx | ||
| items | ||
| link | ||
| math | ||
| menus | ||
| movie | ||
| overworld | ||
| phone | ||
| pokedex | ||
| pokegear | ||
| pokemon | ||
| printer | ||
| rtc | ||
| tilesets | ||
| predef.asm | ||
| smallflag.asm | ||