..
16bit.asm
First Commit
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array.asm
First Commit
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audio.asm
First Commit
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battle.asm
First Commit
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battle_vars.asm
First Commit
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call_regs.asm
First Commit
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clear_sprites.asm
First Commit
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compare.asm
First Commit
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copy.asm
First Commit
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copy_name.asm
First Commit
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copy_tilemap.asm
First Commit
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decompress.asm
First Commit
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delay.asm
First Commit
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double_speed.asm
First Commit
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fade.asm
First Commit
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farcall.asm
First Commit
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flag.asm
First Commit
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game_time.asm
First Commit
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gfx.asm
First Commit
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header.asm
First Commit
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hm_moves.asm
First Commit
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indirection.asm
First Commit
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init.asm
First Commit
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item.asm
First Commit
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joypad.asm
First Commit
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lcd.asm
First Commit
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map.asm
Cubburn and Palssio families
2023-11-02 14:37:12 +00:00
map_objects.asm
Winner's Path modifications
2024-07-19 11:48:04 +01:00
math.asm
First Commit
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menu.asm
First Commit
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mobile.asm
First Commit
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movement.asm
First Commit
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moves.asm
First Commit
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names.asm
First Commit
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palettes.asm
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
pokedex_flags.asm
First Commit
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pokemon.asm
First Commit
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predef.asm
First Commit
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print_bcd.asm
First Commit
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print_text.asm
Instant text speed + Roof colors
2023-10-20 14:33:35 -04:00
printer.asm
First Commit
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queue_script.asm
First Commit
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random.asm
First Commit
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region.asm
Nihon + Silent Hills Groundwork
2023-10-20 06:23:47 +01:00
scrolling_menu.asm
First Commit
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serial.asm
First Commit
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sine.asm
First Commit
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sprite_anims.asm
First Commit
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sprite_updates.asm
First Commit
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sram.asm
First Commit
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stone_queue.asm
First Commit
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string.asm
First Commit
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text.asm
Instant text speed + Roof colors
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tilemap.asm
First Commit
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time.asm
First Commit
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time_palettes.asm
First Commit
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trainers.asm
First Commit
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vblank.asm
First Commit
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video.asm
First Commit
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window.asm
First Commit
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