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The aim was simply to make the rom build with EVERY currently posited map in it. This adds EVERYTHING. Ground rules; - All temp maps are 10x10 cave tileset goons with nothing in them - Connections are NOT done - Fishgroups and music are likely incorrect and/or unfinished - No wild data This is extremely achievable, as numerous unreferenced maps are unused in the block and script banks. Makes doing this a cinch! All of this basically means: You can get creative now and start brainstorming what to do with all these maps. Get them fleshed out, connected, and...not being nothing. It's like ordering in a bunch of blank canvasses. Go nuts!
62 lines
1.8 KiB
NASM
62 lines
1.8 KiB
NASM
; MapGroupRoofs values; Roofs indexes
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const_def
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const ROOF_NEW_BARK ; 0
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const ROOF_VIOLET ; 1
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const ROOF_AZALEA ; 2
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const ROOF_OLIVINE ; 3
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const ROOF_GOLDENROD ; 4
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DEF NUM_ROOFS EQU const_value
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MapGroupRoofs:
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; entries correspond to MAPGROUP_* constants
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; values are indexes for Roofs (see below)
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table_width 1, MapGroupRoofs
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db -1 ; 0
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db ROOF_OLIVINE ; 1 (Olivine)
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db ROOF_AZALEA ; 2 (Mahogany)
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db -1 ; 3
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db ROOF_VIOLET ; 4 (Ecruteak)
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db ROOF_AZALEA ; 5 (Blackthorn)
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db -1 ; 6
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db -1 ; 7
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db ROOF_AZALEA ; 8 (Azalea)
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db ROOF_AZALEA ; 9 (Lake of Rage)
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db ROOF_VIOLET ; 10 (Violet)
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db ROOF_GOLDENROD ; 11 (Goldenrod)
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db -1 ; 12
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db -1 ; 13
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db -1 ; 14
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db -1 ; 15
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db -1 ; 16
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db -1 ; 17
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db -1 ; 18
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db ROOF_NEW_BARK ; 19 (Silver Cave)
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db -1 ; 20
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db -1 ; 21
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db ROOF_OLIVINE ; 22 (Cianwood)
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db -1 ; 23
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db ROOF_NEW_BARK ; 24 (New Bark)
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db -1 ; 25
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db ROOF_NEW_BARK ; 26 (Cherrygrove)
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db ROOF_GOLDENROD ; 27 (Citrine)
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db ROOF_NEW_BARK ; 28 (One Island)
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db ROOF_VIOLET ; 29 (Two Island)
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db ROOF_VIOLET ; 30 (Three Island)
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db ROOF_VIOLET ; 31 (Four Island)
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db ROOF_VIOLET ; 32 (Five Island)
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db ROOF_VIOLET ; 33 (Six Island)
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db ROOF_VIOLET ; 34 (Seven Island)
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db ROOF_NEW_BARK ; 35 (Silent Hills)
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db ROOF_NEW_BARK ; 36 (Blue Forest)
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assert_table_length NUM_MAP_GROUPS + 1
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Roofs:
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; entries correspond to ROOF_* constants
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table_width ROOF_LENGTH * LEN_2BPP_TILE, Roofs
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INCBIN "gfx/tilesets/roofs/new_bark.2bpp"
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INCBIN "gfx/tilesets/roofs/violet.2bpp"
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INCBIN "gfx/tilesets/roofs/azalea.2bpp"
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INCBIN "gfx/tilesets/roofs/olivine.2bpp"
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INCBIN "gfx/tilesets/roofs/goldenrod.2bpp"
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assert_table_length NUM_ROOFS
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