jep-hack/maps/PokecomCenterAdminOfficeMobile.asm
Llinos Evans 88390e8282 Gamer Girls exist now
This adds the Game Boy Girl sprite from the RG asset leak, allowing for a bit more diversity among traders. Should be good!
2024-08-03 18:28:09 +01:00

824 lines
20 KiB
NASM

object_const_def
const POKECOMCENTERADMINOFFICEMOBILE_SCIENTIST1
const POKECOMCENTERADMINOFFICEMOBILE_SCIENTIST2
const POKECOMCENTERADMINOFFICEMOBILE_SCIENTIST3
const GOLDENRODPOKECENTER1F_NURSE
const GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
const GOLDENRODPOKECENTER1F_LASS1
const GOLDENRODPOKECENTER1F_POKEFAN_F
const GOLDENRODPOKECENTER1F_YOUNGSTER
const GOLDENRODPOKECENTER1F_LASS2
const GOLDENRODPOKECENTER1F_GAMEBOYKID1
const GOLDENRODPOKECENTER1F_GAMEBOYKID2
const GOLDENRODPOKECENTER1F_COOLTRAINERM
PokecomCenterAdminOfficeMobile_MapScripts:
def_scene_scripts
scene_const SCENE_GOLDENRODPOKECENTER1F_GS_BALL
def_callbacks
GoldenrodPokecenter1FNurseScript:
jumpstd PokecenterNurseScript
GoldenrodPokecenter1F_GSBallSceneLeft:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .gsball
end
.gsball
checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
iftrue .cancel
playsound SFX_EXIT_BUILDING
moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, 6, 10
disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
playmusic MUSIC_SHOW_ME_AROUND
applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, GoldenrodPokeCenter1FLinkReceptionistApproachPlayerAtLeftDoorwayTileMovement
turnobject PLAYER, UP
opentext
writetext GoldenrodPokeCenter1FLinkReceptionistPleaseAcceptGSBallText
waitbutton
verbosegiveitem GS_BALL
setevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
setevent EVENT_CAN_GIVE_GS_BALL_TO_KURT
writetext GoldenrodPokeCenter1FLinkReceptionistPleaseDoComeAgainText
waitbutton
closetext
applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, GoldenrodPokeCenter1FLinkReceptionistWalkToStairsFromLeftDoorwayTileMovement
special RestartMapMusic
moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, 16, 8
.cancel
end
GoldenrodPokecenter1F_GSBallSceneRight:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .gsball
end
.gsball
checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
iftrue .cancel
playsound SFX_EXIT_BUILDING
moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, 7, 10
disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
playmusic MUSIC_SHOW_ME_AROUND
applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, GoldenrodPokeCenter1FLinkReceptionistApproachPlayerAtRightDoorwayTileMovement
turnobject PLAYER, UP
opentext
writetext GoldenrodPokeCenter1FLinkReceptionistPleaseAcceptGSBallText
waitbutton
verbosegiveitem GS_BALL
setevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
setevent EVENT_CAN_GIVE_GS_BALL_TO_KURT
writetext GoldenrodPokeCenter1FLinkReceptionistPleaseDoComeAgainText
waitbutton
closetext
applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, GoldenrodPokeCenter1FLinkReceptionistWalkToStairsFromRightDoorwayTileMovement
special RestartMapMusic
moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, 16, 8
.cancel
end
GoldenrodPokecenter1FLassScript:
jumptextfaceplayer GoldenrodPokecenter1FLassText
GoldenrodPokecenter1FPokefanF:
faceplayer
opentext
writetext GoldenrodPokecenter1FPokefanFDoYouHaveEonMailText
waitbutton
writetext GoldenrodPokecenter1FAskGiveAwayAnEonMailText
yesorno
iffalse .NoEonMail
takeitem EON_MAIL
iffalse .NoEonMail
writetext GoldenrodPokecenter1FPlayerGaveAwayTheEonMailText
waitbutton
writetext GoldenrodPokecenter1FPokefanFThisIsForYouText
waitbutton
verbosegiveitem MAX_REVIVE
iffalse .NoRoom
writetext GoldenrodPokecenter1FPokefanFDaughterWillBeDelightedText
waitbutton
closetext
end
.NoEonMail:
writetext GoldenrodPokecenter1FPokefanFTooBadText
waitbutton
closetext
end
.NoRoom:
giveitem EON_MAIL
writetext GoldenrodPokecenter1FPokefanFAnotherTimeThenText
waitbutton
closetext
end
GoldenrodPokeCenter1FLinkReceptionistApproachPlayerAtLeftDoorwayTileMovement:
step DOWN
step DOWN
step DOWN
step DOWN
step_end
GoldenrodPokeCenter1FLinkReceptionistWalkToStairsFromLeftDoorwayTileMovement:
step UP
step UP
step UP
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step_end
GoldenrodPokeCenter1FLinkReceptionistApproachPlayerAtRightDoorwayTileMovement:
step DOWN
step DOWN
step DOWN
step DOWN
step_end
GoldenrodPokeCenter1FLinkReceptionistWalkToStairsFromRightDoorwayTileMovement:
step UP
step UP
step UP
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step_end
; Egg Ticket stuff.
; There seems to be an animation for this in JP Crystal, but I'm not sure how to get it running, so we have a cute little animation where the lady puts the ticket in the machine and gives you the egg instead. I checked mobile-eng but didn't see anything significant.
GoldenrodPokecomCenterEggTicketGirl:
opentext
writetext GoldenrodPokecomCenterEggTicketGirlWelcomeText
readvar VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .PartyFull
opentext
writetext GoldenrodPokecomCenterEggTicketText
waitbutton
closetext
playmusic MUSIC_SHOW_ME_AROUND
applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, GoldenrodPokecomCenterEggTicketMovement1
playsound SFX_SLOT_MACHINE_START
waitsfx
pause 20
applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, GoldenrodPokecomCenterEggTicketMovement2
playsound SFX_BALL_POOF
waitsfx
playsound SFX_ITEM
waitsfx
pause 20
applymovement GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, GoldenrodPokecomCenterEggTicketMovement3
pause 5
opentext
writetext GoldenrodPokecomCenterEggTicketGirlHereIsYourOddEggText
special GiveOddEgg
opentext
writetext PokecomText_GotOddEgg
playsound SFX_KEY_ITEM
waitsfx
opentext
writetext GoldenrodPokecomCenterEggTicketGirl_ComeAgain
waitbutton
closetext
takeitem EGG_TICKET
special RestartMapMusic
end
.PartyFull:
opentext
writetext GoldenrodPokecomCenterEggTicketGirlPartyFull
waitbutton
closetext
end
GoldenrodPokecomCenterEggTicketMovement1:
step UP
step UP
step RIGHT
turn_head UP
step_end
GoldenrodPokecomCenterEggTicketMovement2:
step LEFT
step LEFT
turn_head UP
step_end
GoldenrodPokecomCenterEggTicketMovement3:
step RIGHT
step DOWN
step DOWN
step_end
GoldenrodPokecomCenterEggTicketGirlWelcomeText:
text "Welcome to the"
line "TICKET CORNER."
prompt
GoldenrodPokecomCenterEggTicketText:
text "Oh!"
para "I see you have an"
line "EGG TICKET!"
para "It's a coupon that"
line "lucky people can"
para "redeem for a"
line "special #MON!"
para "Please wait a"
line "moment!"
done
GoldenrodPokecomCenterEggTicketGirlHereIsYourOddEggText:
text "Thank you for"
line "waiting."
para "We received your"
line "ODD EGG."
para "Here it is!"
para "Please raise it"
line "with loving care."
done
GoldenrodPokecomCenterEggTicketGirl_ComeAgain:
text "Come again!"
done
GoldenrodPokecomCenterEggTicketGirlPartyFull:
text "Oops! I'm sorry,"
line "your party is"
cont "full."
para "Please make room"
line "and come back!"
done
PokecomText_GotOddEgg:
text "<PLAYER> received"
line "ODD EGG!"
done
; The News feature obviously can't work in our build, as we won't use the Mobile Adapter.
; What we can do is give an idea of what it was like.
; So here, we're referencing the 2000 National Tournament.
; Sato Yuki won using Heracross, Zapdos, and Kangaskhan.
; A video used to be here (https://www.youtube.com/watch?v=fhG1sa6KtNw) but it's disappeared...
; But Gold recounts it here http://pokemon.s20.xrea.com/historia-single.html.
GoldenrodPokecomCenterNewsMachineScript:
opentext
writetext GoldenrodPokecomCenterNewsMachineText
waitbutton
closetext
end
GoldenrodPokecomCenterNewsMachineText:
text "It's a #MON"
line "NEWS MACHINE."
para "Wow! HERACROSS"
line "just keeps going!"
para "…"
para "…"
para "That's it! The"
line "crowd goes wild!"
para "SATO YUKI wins"
line "the 4th #MON"
cont "LEAGUE National"
cont "Tournament!"
done
GoldenrodPokecomCenterPerson1Script:
jumptextfaceplayer GoldenrodPokecomCenterPerson1Text
GoldenrodPokecomCenterPerson1Text:
text "Whoa, this #MON"
line "CENTER is huge."
para "They just built"
line "this place. They"
para "installed lots of"
line "new machines too."
done
GoldenrodPokecomCenterPerson2Script:
jumptextfaceplayer GoldenrodPokecomCenterPerson2Text
GoldenrodPokecomCenterPerson2Text:
text "I thought up a fun"
line "new thing for the"
cont "TRADE CORNER!"
para "I make a PIDGEY"
line "hold MAIL, then"
para "put it up for"
line "trade for another"
cont "one!"
para "If everyone did"
line "that, MAIL could"
para "be traded with all"
line "sorts of people!"
para "I call it PIDGEY"
line "MAIL!"
para "If it becomes"
line "popular, I might"
para "make lots of new"
line "friends!"
done
GoldenrodPokecomCenterPerson3Script:
jumptextfaceplayer GoldenrodPokecomCenterPerson3Text
GoldenrodPokecomCenterPerson3Text:
text "You can trade #"
line "MON with foreigners"
cont "here."
para "It seems they want"
line "to connect worldwide,"
cont "though!"
done
GoldenrodPokecomCenterPerson4Script:
jumptextfaceplayer GoldenrodPokecomCenterPerson4Text
GoldenrodPokecomCenterPerson4Text:
text "Some girl I don't"
line "know sent me her"
cont "WOOPER, but its"
cont "type is different!"
para "You should trade"
line "for a #MON that"
cont "you want."
done
GoldenrodPokecomCenterPerson5Script:
jumptextfaceplayer GoldenrodPokecomCenterPerson5Text
GoldenrodPokecomCenterPerson5Text:
text "I received a"
line "female HOPPIP, but"
cont "its named STANLEY!"
para "That's my dad's"
line "name!"
done
GoldenrodPokecomCenterPerson6Script:
jumptextfaceplayer GoldenrodPokecomCenterPerson6Text
GoldenrodPokecomCenterPerson6Text:
text "I came over here"
line "when I got word"
para "that GOLDENROD's"
line "#MON CENTER has"
para "new machines that"
line "no one's ever seen"
cont "before."
para "But it looks like"
line "they're still busy"
para "with all their"
line "preparations…"
done
GoldenrodPokecenter1FLassText:
text "A higher level"
line "#MON doesn't"
cont "always win."
para "After all, it may"
line "have a type dis-"
cont "advantage."
para "I don't think"
line "there is a single"
para "#MON that is"
line "the toughest."
done
GoldenrodPokeCenter1FLinkReceptionistPleaseAcceptGSBallText:
text "<PLAYER>, isn't it?"
para "Congratulations!"
para "As a special deal,"
line "a GS BALL has been"
cont "sent just for you!"
para "Please accept it!"
done
GoldenrodPokeCenter1FLinkReceptionistPleaseDoComeAgainText:
text "Please do come"
line "again!"
done
GoldenrodPokecomCenterSignScript:
opentext
writetext GoldenrodPokecomCenterSignText
waitbutton
closetext
end
GoldenrodPokecomCenterSignText:
text "#COM CENTER"
line "1F INFORMATION"
para "Left:"
line "ADMINISTRATION"
para "Center:"
line "TRADE CORNER"
para "Right:"
line "#MON NEWS"
done
GoldenrodPokecenter1FPokefanFDoYouHaveEonMailText:
text "Oh my, your pack"
line "looks so heavy!"
para "Oh! Do you happen"
line "to have something"
cont "named EON MAIL?"
para "My daughter is"
line "after one."
para "You can part with"
line "one, can't you?"
done
GoldenrodPokecenter1FAskGiveAwayAnEonMailText:
text "Give away an EON"
line "MAIL?"
done
GoldenrodPokecenter1FPokefanFThisIsForYouText:
text "Oh, that's great!"
line "Thank you, honey!"
para "Here, this is for"
line "you in return!"
done
GoldenrodPokecenter1FPokefanFDaughterWillBeDelightedText:
text "My daughter will"
line "be delighted!"
done
GoldenrodPokecenter1FPokefanFTooBadText:
text "Oh? You don't have"
line "one? Too bad."
done
GoldenrodPokecenter1FPokefanFAnotherTimeThenText:
text "Oh… Well, another"
line "time, then."
done
GoldenrodPokecenter1FPlayerGaveAwayTheEonMailText:
text "<PLAYER> gave away"
line "the EON MAIL."
done
PokecomCenterAdminOfficeMobileScientist1Script:
jumptextfaceplayer PokecomCenterAdminOfficeMobileScientist1Text
PokecomCenterAdminOfficeMobileScientist2Script:
jumptextfaceplayer PokecomCenterAdminOfficeMobileScientist2Text
PokecomCenterAdminOfficeMobileScientist3Script:
jumptextfaceplayer PokecomCenterAdminOfficeMobileScientist3Text
PokecomCenterAdminOfficeMobileComputer1:
opentext
writetext PokecomCenterAdminOfficeMobileComputer1Text
waitbutton
.loop:
reloadmappart
loadmenu .Computer1MenuHeader
verticalmenu
closewindow
ifequal 1, .PokeComClub
ifequal 2, .MobileCenter
sjump .Quit
.PokeComClub:
opentext
writetext PokecomCenterAdminOfficeMobileComputer1Text_PokeComClub
waitbutton
sjump .loop
.MobileCenter:
opentext
writetext PokecomCenterAdminOfficeMobileComputer1Text_MobileCenter
waitbutton
sjump .loop
.Quit:
closetext
end
.Computer1MenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 0, 15, 8
dw .MenuData
db 1 ; default option
.MenuData:
db STATICMENU_CURSOR ; flags
db 3 ; items
db "#COM CLUB@" ; # COM CLUB
db "MOBILE CENTER@" ; MOBILE CENTER
db "CANCEL@" ; QUIT
PokecomCenterAdminOfficeMobileComputer2:
opentext
writetext PokecomCenterAdminOfficeMobileComputer2Text
waitbutton
.loop:
reloadmappart
loadmenu .Computer2MenuHeader
verticalmenu
closewindow
ifequal 1, .UsePhone
ifequal 2, .DontUsePhone
sjump .Quit
.UsePhone:
opentext
writetext PokecomCenterAdminOfficeMobileComputer2Text_UsePhone
waitbutton
sjump .loop
.DontUsePhone:
opentext
writetext PokecomCenterAdminOfficeMobileComputer2Text_DontUsePhone
waitbutton
sjump .loop
.Quit:
closetext
end
.Computer2MenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 0, 15, 8
dw .MenuData
db 1 ; default option
.MenuData:
db STATICMENU_CURSOR ; flags
db 3 ; items
db "USE PHONE@" ; Use phone
db "DON'T USE PHONE@" ; Don't use phone
db "CANCEL@" ; QUIT
PokecomCenterAdminOfficeMobileComputer3:
jumptext PokecomCenterAdminOfficeMobileComputer3Text
PokecomCenterAdminOfficeMobileScientist1Text:
text "#COM CENTER and"
line "MOBILE CENTER were"
para "built to satisfy"
line "demands for trades"
para "and battles with"
line "trainers far away"
para "and with total"
line "strangers."
done
PokecomCenterAdminOfficeMobileScientist2Text:
text "When you linked"
line "with someone by"
para "mobile phone for"
line "the first time,"
para "weren't you"
line "impressed?"
para "When my first try"
line "worked, I was so"
para "impressed that I"
line "got the shakes!"
done
PokecomCenterAdminOfficeMobileScientist3Text:
text "They were able to"
line "build this huge"
para "facility thanks to"
line "advances in wire-"
cont "less technology."
done
PokecomCenterAdminOfficeMobileComputer1Text:
text "It's a notice"
line "about where MOBILE"
para "ADAPTERS are to be"
line "used…"
done
PokecomCenterAdminOfficeMobileComputer1Text_PokeComClub:
text "There's a #COM"
line "CLUB upstairs in"
para "any #MON"
line "CENTER."
para "There, you can"
line "battle or trade"
para "with a friend far"
line "away by using a"
cont "MOBILE ADAPTER."
para "To link up, your"
line "friend must have"
para "the same kind of"
line "MOBILE ADAPTER as"
cont "you."
done
PokecomCenterAdminOfficeMobileComputer1Text_MobileCenter:
text "To use the TRADE"
line "CORNER or read the"
para "#MON NEWS, you"
line "need to phone the"
cont "MOBILE CENTER."
para "You must register"
line "at the MOBILE"
para "CENTER before"
line "connecting there."
done
PokecomCenterAdminOfficeMobileComputer2Text:
text "It's a notice"
line "about using the"
cont "phone…"
done
PokecomCenterAdminOfficeMobileComputer2Text_UsePhone:
text "Please ensure that"
line "your phone and"
para "MOBILE ADAPTER are"
line "properly linked."
para "Please make sure"
line "the wireless phone"
cont "signal is strong."
para "Don't touch or"
line "hang up the phone"
cont "while linking."
done
PokecomCenterAdminOfficeMobileComputer2Text_DontUsePhone:
text "If the server is"
line "busy, it may not"
para "be possible to log"
line "on."
para "If so, please call"
line "back later."
para "If you are unable"
line "to log on or don't"
para "understand the"
line "error messages,"
para "call a support"
line "center or read the"
cont "instructions."
done
PokecomCenterAdminOfficeMobileComputer3Text:
text "The ADMINISTRATION"
line "OFFICE received an"
cont "e-mail. It says…"
para "<……> <……> <……>"
para "To the #COM"
line "CENTER staff…"
para "Wireless communi-"
line "cation has enabled"
para "#MON trainers"
line "to interact across"
para "the nation. Let's"
line "keep working for"
para "the day when all"
line "the trainers in"
para "the world can link"
line "without barriers!"
para "<……> <……> <……>"
done
PokecomCenterAdminOfficeMobile_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 0, 31, POKECOM_CENTER_ADMIN_OFFICE_MOBILE, 5
warp_event 1, 31, POKECOM_CENTER_ADMIN_OFFICE_MOBILE, 5
warp_event 6, 15, GOLDENROD_CITY, 15
warp_event 7, 15, GOLDENROD_CITY, 15
warp_event 0, 6, POKECOM_CENTER_ADMIN_OFFICE_MOBILE, 1
warp_event 0, 15, POKECENTER_2F, 1
def_coord_events
coord_event 6, 15, SCENE_GOLDENRODPOKECENTER1F_GS_BALL, GoldenrodPokecenter1F_GSBallSceneLeft
coord_event 7, 15, SCENE_GOLDENRODPOKECENTER1F_GS_BALL, GoldenrodPokecenter1F_GSBallSceneRight
def_bg_events
bg_event 6, 26, BGEVENT_UP, PokecomCenterAdminOfficeMobileComputer1
bg_event 6, 28, BGEVENT_UP, PokecomCenterAdminOfficeMobileComputer2
bg_event 3, 26, BGEVENT_UP, PokecomCenterAdminOfficeMobileComputer3
bg_event 2, 9, BGEVENT_READ, GoldenrodPokecomCenterSignScript
bg_event 24, 9, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 27, 11, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 26, 11, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 25, 11, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 24, 8, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 24, 7, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 24, 6, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 24, 5, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 24, 4, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 29, 9, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 29, 8, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 29, 7, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 29, 6, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 29, 5, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 29, 4, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
bg_event 28, 11, BGEVENT_READ, GoldenrodPokecomCenterNewsMachineScript
def_object_events
object_event 4, 28, SPRITE_SCIENTIST, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PokecomCenterAdminOfficeMobileScientist1Script, -1
object_event 7, 27, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PokecomCenterAdminOfficeMobileScientist2Script, -1
object_event 7, 29, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PokecomCenterAdminOfficeMobileScientist3Script, -1
object_event 7, 7, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecenter1FNurseScript, -1
object_event 16, 8, SPRITE_LINK_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecomCenterEggTicketGirl, -1
object_event 3, 12, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecenter1FLassScript, -1
object_event 11, 13, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecenter1FPokefanF, -1
object_event 15, 15, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecomCenterPerson1Script, -1
object_event 13, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecomCenterPerson2Script, -1
object_event 18, 13, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecomCenterPerson4Script, -1
object_event 19, 13, SPRITE_GAMEBOY_GIRL, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecomCenterPerson5Script, -1
object_event 22, 7, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WANDER, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodPokecomCenterPerson6Script, -1