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This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully! Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for. I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe.
5 lines
255 B
NASM
5 lines
255 B
NASM
Pokered_MonIndices:
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ret ; this has been removed as it's unnecessary and makes debugging extremely difficult - we're removing the compatibility with KEP anyway
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; if you want to make a new list, then go ahead, just make sure to let us know and all that
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