mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-09-17 02:30:50 +12:00
![]() This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully! Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for. I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe. |
||
---|---|---|
.. | ||
16 | ||
battle | ||
battle_anims | ||
debug | ||
events | ||
games | ||
gfx | ||
items | ||
link | ||
math | ||
menus | ||
movie | ||
overworld | ||
phone | ||
pokedex | ||
pokegear | ||
pokemon | ||
printer | ||
rtc | ||
tilesets | ||
predef.asm | ||
smallflag.asm |