jep-hack/data/pokemon
Llinos Evans 4432dd4d2f Sevii Region groundwork
This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully!

Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for.

I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe.
2024-08-06 15:30:37 +01:00
..
base_stats
dex_entries
base_stats.asm
cries.asm
dex_entries.asm
dex_entry_pointers.asm
dex_order_alpha.asm
dex_order_new.asm
egg_moves.asm
egg_moves_johto.asm
egg_moves_kanto.asm
evolution_moves.asm Summer Beach House fixes, evo moves (bugs!) 2024-08-04 14:40:07 +01:00
evos_attacks.asm Summer Beach House fixes, evo moves (bugs!) 2024-08-04 14:40:07 +01:00
evos_attacks_johto.asm moveset audit results as of aug 2 '24 2024-08-02 22:50:36 +01:00
evos_attacks_kanto.asm moveset audit results as of aug 2 '24 2024-08-02 22:50:36 +01:00
ezchat_order.asm Sevii Region groundwork 2024-08-06 15:30:37 +01:00
first_stages.asm
gen1_base_special.asm
gen1_order.asm Sevii Region groundwork 2024-08-06 15:30:37 +01:00
menu_icons.asm
names.asm
palettes.asm
pic_pointers.asm
unown_pic_pointers.asm
unown_words.asm