jep-hack/data/player_names.asm
2024-09-02 19:06:43 +01:00

57 lines
1.3 KiB
NASM

ChrisNameMenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 0, 10, TEXTBOX_Y - 1
dw .MaleNames
db 1 ; default option
db 0 ; ????
.MaleNames:
db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags
db 5 ; items
db "NEW NAME@"
MalePlayerNameArray:
db "ETHAN@" ; games
db "GOLD@" ; manga
db "JIMMY@" ; legend of thunder
db "CHRIS@" ; vanilla
db 2 ; title indent
db " NAME @" ; title
KrisNameMenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 0, 10, TEXTBOX_Y - 1
dw .FemaleNames
db 1 ; default option
db 0 ; ????
.FemaleNames:
db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags
db 5 ; items
db "NEW NAME@"
FemalePlayerNameArray:
db "KRIS@" ; game
db "MARINA@" ; legend of thunder
db "CRYSTAL@" ; manga
db "CHRIS@" ; golden boys - plays with the male player version as well, showing it's a unisex name
db 2 ; title indent
db " NAME @" ; title
EnbyNameMenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 0, 10, TEXTBOX_Y - 1
dw .OtherNames
db 1 ; ????
db 0 ; default option
.OtherNames:
db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags
db 5 ; items
db "NEW NAME@"
EnbyPlayerNameArray:
db "TOPAZ@"
db "SAM@"
db "CRYS@"
db "RAY@"
db 2 ; displacement
db " NAME @" ; title