jep-hack/engine/overworld
Llinos Evans 9f29e38e59 Blue's Lab First Pass
This largely finishes the Blue's Lab commit from last night, adding all the bits and bobs to make the first initial cutscene. This essentially puts all the first plot threads into place: Impostor Oak, the Nihon League, and so on. This stuff is stupid unorthodox, I expect it to be an uphill battle.
2024-07-20 12:56:20 +01:00
..
cmd_queue.asm First Commit 2023-09-10 12:35:35 -04:00
decorations.asm First Commit 2023-09-10 12:35:35 -04:00
events.asm Blue's Lab First Pass 2024-07-20 12:56:20 +01:00
init_map.asm First Commit 2023-09-10 12:35:35 -04:00
landmarks.asm Nihon + Silent Hills Groundwork 2023-10-20 06:23:47 +01:00
load_map_part.asm Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
map_object_action.asm First Commit 2023-09-10 12:35:35 -04:00
map_objects.asm First Commit 2023-09-10 12:35:35 -04:00
map_objects_2.asm First Commit 2023-09-10 12:35:35 -04:00
map_setup.asm Winner's Path modifications 2024-07-19 11:48:04 +01:00
movement.asm First Commit 2023-09-10 12:35:35 -04:00
npc_movement.asm First Commit 2023-09-10 12:35:35 -04:00
overworld.asm Initial giant enby Commit 2023-09-11 11:26:46 -04:00
player_movement.asm Running Shoes, new readme, Munchlax 2023-10-27 21:59:33 +01:00
player_object.asm Initial giant enby Commit 2023-09-11 11:26:46 -04:00
player_step.asm First Commit 2023-09-10 12:35:35 -04:00
scripting.asm Trainerpic command and Fossils 2024-07-13 15:04:17 -04:00
select_menu.asm First Commit 2023-09-10 12:35:35 -04:00
spawn_points.asm First Commit 2023-09-10 12:35:35 -04:00
tile_events.asm Winner's Path modifications 2024-07-19 11:48:04 +01:00
time.asm First Commit 2023-09-10 12:35:35 -04:00
variables.asm Finish adding nonbinary player option 2023-09-12 00:30:11 -04:00
warp_connection.asm Cubburn and Palssio families 2023-11-02 14:37:12 +00:00
wildmons.asm I GOT IT 2024-07-10 13:47:45 +01:00