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https://github.com/thornAvery/jep-hack.git
synced 2025-09-16 18:20:50 +12:00

So the scenes are massively unfinished and need some bug fixes, namely; - Make the Silent Hills scene load properly. - Finish the interior scene; have the player walk into the map. - Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills) Main issues come from the events not working like RBY: - You cannot be walked directly into a warp! - Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it. If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
73 lines
1.9 KiB
NASM
73 lines
1.9 KiB
NASM
; PhoneContacts indexes (see data/phone/phone_contacts.asm)
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const_def
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const PHONE_00
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const PHONE_MOM
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const PHONE_OAK
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const PHONE_BILL
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const PHONE_ELM
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const PHONE_SCHOOLBOY_JACK
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const PHONE_POKEFAN_BEVERLY
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const PHONE_SAILOR_HUEY
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const PHONE_BLUE
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const_skip
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const_skip
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const PHONE_COOLTRAINERM_GAVEN
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const PHONE_COOLTRAINERF_BETH
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const PHONE_BIRDKEEPER_JOSE
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const PHONE_COOLTRAINERF_REENA
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const PHONE_YOUNGSTER_JOEY
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const PHONE_BUG_CATCHER_WADE
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const PHONE_FISHER_RALPH
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const PHONE_PICNICKER_LIZ
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const PHONE_HIKER_ANTHONY
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const PHONE_CAMPER_TODD
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const PHONE_PICNICKER_GINA
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const PHONE_JUGGLER_IRWIN
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const PHONE_BUG_CATCHER_ARNIE
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const PHONE_SCHOOLBOY_ALAN
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const_skip
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const PHONE_LASS_DANA
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const PHONE_SCHOOLBOY_CHAD
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const PHONE_POKEFANM_DEREK
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const PHONE_FISHER_TULLY
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const PHONE_POKEMANIAC_BRENT
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const PHONE_PICNICKER_TIFFANY
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const PHONE_BIRDKEEPER_VANCE
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const PHONE_FISHER_WILTON
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const PHONE_BLACKBELT_KENJI
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const PHONE_HIKER_PARRY
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const PHONE_PICNICKER_ERIN
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const PHONE_BUENA
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DEF NUM_PHONE_CONTACTS EQU const_value - 1
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; SpecialPhoneCallList indexes (see data/phone/special_calls.asm)
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const_def
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const SPECIALCALL_NONE
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const SPECIALCALL_POKERUS
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const SPECIALCALL_ROBBED
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const SPECIALCALL_ASSISTANT
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const SPECIALCALL_WEIRDBROADCAST
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const SPECIALCALL_SSTICKET
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const SPECIALCALL_BIKESHOP
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const SPECIALCALL_WORRIED
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const SPECIALCALL_MASTERBALL
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DEF NUM_SPECIALCALLS EQU const_value - 1
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DEF SPECIALCALL_SIZE EQU 6
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; phone struct members
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rsreset
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DEF PHONE_CONTACT_TRAINER_CLASS rb
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DEF PHONE_CONTACT_TRAINER_NUMBER rb
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DEF PHONE_CONTACT_MAP_GROUP rb
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DEF PHONE_CONTACT_MAP_NUMBER rb
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DEF PHONE_CONTACT_SCRIPT1_TIME rb
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DEF PHONE_CONTACT_SCRIPT1_BANK rb
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DEF PHONE_CONTACT_SCRIPT1_ADDR rw
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DEF PHONE_CONTACT_SCRIPT2_TIME rb
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DEF PHONE_CONTACT_SCRIPT2_BANK rb
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DEF PHONE_CONTACT_SCRIPT2_ADDR rw
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DEF PHONE_CONTACT_SIZE EQU _RS
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; maximum number of pokegear contacts
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DEF CONTACT_LIST_SIZE EQU 10
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