mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-10-17 04:26:33 +13:00
![]() Fixed the build issues caused by Zach's newly pushed sprites having too many colours. Also, adds my version of the GSC-style Soldier sprite. Also also, gave Dokuroar a slight weight increase to give it a better catch rate for the Heavy Ball. Also also also, touched up the Dokuroar cutscene a bit (it now shakes the floor with each step, it moves slower, and its walking animation now animates correctly.) |
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.. | ||
base_stats | ||
dex_entries | ||
base_stats.asm | ||
cries.asm | ||
dex_entries.asm | ||
dex_entry_pointers.asm | ||
dex_order_alpha.asm | ||
dex_order_new.asm | ||
egg_moves.asm | ||
egg_moves_johto.asm | ||
egg_moves_kanto.asm | ||
evolution_moves.asm | ||
evos_attacks.asm | ||
evos_attacks_johto.asm | ||
evos_attacks_kanto.asm | ||
ezchat_order.asm | ||
first_stages.asm | ||
gen1_base_special.asm | ||
gen1_order.asm | ||
menu_icons.asm | ||
names.asm | ||
palettes.asm | ||
pic_pointers.asm | ||
unown_pic_pointers.asm | ||
unown_words.asm |