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The connections between maps, as well as Dokuroar's boss battle, are not finished. However, everything else is, including the warps themselves. My brain is just a bit too small for a puzzle like this, so I require assistance.
22 lines
464 B
NASM
22 lines
464 B
NASM
object_const_def
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LavenderCrypt_MapScripts:
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def_scene_scripts
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def_callbacks
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LavenderCrypt_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 2, 17, SOUL_HOUSE, 3
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warp_event 15, 3, LAVENDER_CRYPT_SET_1, 1
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warp_event 9, 1, LAVENDER_CRYPT_SET_2, 1
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warp_event 3, 3, LAVENDER_CRYPT_SET_3, 1
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warp_event 3, 3, LAVENDER_CRYPT_DOKUROARS_ROOM, 1 ; Exit point for the room; goes through the pit.
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def_coord_events
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def_bg_events
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def_object_events |