jep-hack/home/clear_sprites.asm
Zeta_Null 2f8a41f833 First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
2023-09-10 12:35:35 -04:00

24 lines
385 B
NASM

ClearSprites::
; Erase OAM data
ld hl, wShadowOAM
ld b, wShadowOAMEnd - wShadowOAM
xor a
.loop
ld [hli], a
dec b
jr nz, .loop
ret
HideSprites::
; Set all OAM y-positions to 160 to hide them offscreen
ld hl, wShadowOAMSprite00YCoord
ld de, SPRITEOAMSTRUCT_LENGTH
ld b, NUM_SPRITE_OAM_STRUCTS
ld a, SCREEN_WIDTH_PX
.loop
ld [hl], a ; y
add hl, de
dec b
jr nz, .loop
ret