jep-hack/audio/music/SixIsland.asm

578 lines
6.8 KiB
NASM

; By TempoQuill, from https://github.com/TempoQuill/PokeGoldG1/blob/main/audio/music/violet.asm
; Minor tweaks by Zeta_Null to fix desync and one wrong note
Music_SixIsland:
channel_count 4
channel 1, Music_SixIsland_Ch1
channel 2, Music_SixIsland_Ch2
channel 3, Music_SixIsland_Ch3
channel 4, Music_SixIsland_Ch4
Music_SixIsland_Ch1:
tempo 156
volume 7, 7
vibrato 4, 3, 1
pitch_offset 1
duty_cycle 1
note_type 12, 6, 4
octave 2
note B_, 2
octave 3
note G#, 4
volume_envelope 10, 3
note B_, 10
volume_envelope 6, 4
octave 2
note B_, 2
octave 3
note F#, 4
volume_envelope 10, 3
note F#, 4
note E_, 2
note F#, 2
note D#, 2
volume_envelope 6, 4
octave 2
note B_, 2
octave 3
note C#, 2
note D#, 2
volume_envelope 10, 3
note B_, 10
volume_envelope 6, 4
note B_, 4
note B_, 2
volume_envelope 10, 5
note B_, 6
note A#, 4
.mainloop:
note B_, 2
octave 2
note B_, 4
octave 3
note D#, 4
octave 2
note B_, 2
octave 3
note F#, 4
note C#, 2
note G#, 4
note B_, 4
note G#, 4
note E_, 1
note F#, 1
octave 2
note A#, 2
octave 3
note G#, 4
note A#, 2
note G#, 2
note F#, 4
note G#, 1
note A#, 1
octave 2
note B_, 2
octave 3
note D#, 4
note F#, 4
note D#, 2
octave 2
note B_, 2
octave 3
note D#, 1
note E_, 1
note F#, 2
octave 2
note B_, 4
octave 3
note C#, 4
note D#, 4
note F#, 2
note B_, 4
note A#, 4
note G#, 4
note E_, 2
note F#, 2
octave 2
note B_, 4
octave 3
note G#, 4
note F#, 4
note E_, 4
note D#, 6
note E_, 6
note F#, 4
sound_call .sub1
note E_, 4
sound_call .sub1
note E_, 2
note B_, 1
octave 4
note C#, 1
note D_, 2
octave 3
note A_, 2
note F#, 2
note A_, 2
note F#, 2
note D_, 2
note F#, 2
note A_, 2
octave 4
note D#, 2
octave 3
note B_, 2
note A_, 2
note B_, 2
note A_, 2
note F#, 2
note A_, 2
note B_, 2
note E_, 2
note B_, 4
note G#, 4
note F#, 2
note E_, 2
note F#, 2
note C#, 4
note D#, 4
note E_, 4
note F#, 4
sound_jump .mainloop
.sub1:
note G_, 2
note D_, 4
octave 4
note D_, 2
note C#, 2
octave 3
note E_, 6
note F#, 6
note A_, 6
sound_ret
Music_SixIsland_Ch2:
duty_cycle 3
vibrato 11, 2, 2
note_type 12, 10, 2
octave 3
note G#, 2
note A#, 2
note B_, 2
volume_envelope 13, 3
octave 4
note D#, 4
volume_envelope 10, 2
note C#, 2
octave 3
note A#, 2
note G#, 2
note F#, 2
note G#, 2
note A#, 2
volume_envelope 13, 3
octave 4
note C#, 4
volume_envelope 10, 2
octave 3
note B_, 2
note A#, 2
note B_, 2
note G#, 2
note A#, 2
note B_, 2
volume_envelope 13, 3
note G#, 4
volume_envelope 10, 2
note A#, 2
note B_, 2
octave 4
note C#, 2
note D#, 2
octave 3
note F#, 2
octave 4
note D#, 2
volume_envelope 13, 6
note C#, 8
.mainloop:
volume_envelope 13, 4
octave 4
note D#, 1
note E_, 1
note F#, 6
note F#, 1
note G#, 1
note F#, 2
note E_, 2
note D#, 2
note F#, 2
volume_envelope 13, 5
note E_, 14
volume_envelope 13, 4
note C#, 1
note D#, 1
note E_, 6
note E_, 1
note F#, 1
note E_, 2
note D#, 2
note C#, 2
note E_, 2
volume_envelope 13, 5
note D#, 14
volume_envelope 13, 4
octave 3
note B_, 1
octave 4
note C#, 1
note D#, 6
note D#, 1
note E_, 1
note D#, 2
note C#, 2
octave 3
note B_, 2
octave 4
note C#, 2
note D#, 4
note G#, 4
note B_, 6
note C#, 1
note D#, 1
note E_, 2
octave 3
note G#, 2
note B_, 2
octave 4
note E_, 2
note D#, 4
note C#, 4
volume_envelope 13, 7
octave 3
note B_, 16
duty_cycle 2
sound_call .sub1
note D_, 6
duty_cycle 1
sound_call .sub1
note F#, 4
note D_, 1
note E_, 1
note F#, 14
note D_, 1
note E_, 1
note F#, 12
octave 3
note D#, 4
octave 4
note C#, 12
octave 3
note B_, 4
note A#, 14
duty_cycle 3
sound_jump .mainloop
.sub1:
rest 2
octave 3
note B_, 1
octave 4
note C#, 1
note D_, 2
note F#, 2
note E_, 2
note D_, 2
note C#, 2
octave 3
note B_, 2
note A_, 2
note F#, 2
note A_, 2
octave 4
note E_, 4
sound_ret
Music_SixIsland_Ch3:
note_type 12, 1, 1
rest 6
octave 4
note E_, 4
rest 12
note D#, 4
rest 10
octave 3
note G#, 2
octave 4
note D#, 4
note F#, 2
rest 2
note G#, 2
note F#, 2
note D#, 2
octave 3
note B_, 2
octave 4
note F#, 2
rest 2
.mainloop:
octave 3
note F#, 1
rest 1
note A#, 1
rest 1
octave 4
note C#, 1
rest 1
octave 3
note B_, 1
rest 1
octave 4
note F#, 1
rest 3
note B_, 1
rest 3
octave 5
note D#, 1
rest 1
octave 4
note B_, 1
rest 1
note F#, 1
rest 1
note E_, 1
rest 1
note G#, 1
rest 1
note E_, 1
rest 1
note G#, 1
rest 1
octave 5
note C#, 1
rest 1
note E_, 1
rest 1
note C#, 1
rest 1
octave 4
note G#, 1
rest 1
octave 3
note F#, 1
rest 1
octave 4
note C#, 1
rest 3
note F#, 1
rest 3
note A#, 1
rest 1
octave 5
note C#, 1
rest 1
octave 4
note A#, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note B_, 1
rest 1
note A#, 1
rest 1
note F#, 1
rest 1
note D#, 1
rest 1
octave 3
note B_, 1
rest 1
octave 4
note F#, 1
rest 3
note A#, 1
rest 3
note B_, 1
rest 1
note F#, 1
rest 1
note D#, 1
rest 1
note E_, 1
rest 1
note G#, 1
rest 1
note B_, 1
rest 1
note E_, 1
note E_, 1
octave 5
note E_, 1
rest 3
octave 3
note B_, 1
rest 1
octave 4
note E_, 1
rest 1
note G#, 1
rest 1
octave 5
note E_, 1
rest 1
octave 4
note E_, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note A#, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 3
note G#, 1
rest 3
note A#, 1
rest 1
note B_, 1
rest 1
octave 5
note C#, 1
rest 1
.loop1:
octave 4
note D_, 1
rest 1
note G_, 1
rest 3
note G_, 1
rest 1
note A_, 1
rest 3
note E_, 1
rest 1
note A_, 1
rest 1
octave 5
note D_, 1
rest 1
octave 4
note A_, 1
rest 1
note F#, 1
rest 1
note D_, 1
rest 1
note B_, 1
rest 1
note D_, 1
rest 1
note A_, 1
rest 1
note F#, 1
rest 1
sound_loop 2, .loop1
note A_, 1
rest 1
octave 5
note D_, 1
rest 3
note D_, 1
rest 3
octave 4
note A_, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note A_, 1
rest 1
octave 5
note D#, 1
rest 3
note D#, 1
rest 3
octave 4
note A_, 1
rest 1
note B_, 1
rest 1
note D#, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
octave 5
note C#, 1
rest 1
octave 4
note F#, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note G#, 1
rest 1
note F#, 1
rest 1
note A#, 1
rest 1
note F#, 1
rest 1
note B_, 1
rest 1
note F#, 1
rest 1
note C#, 1
rest 1
sound_jump .mainloop
Music_SixIsland_Ch4:
toggle_noise 1
drum_speed 12
.loop1:
drum_note 5, 2
drum_note 5, 4
drum_note 6, 10
drum_note 5, 2
drum_note 5, 4
drum_note 6, 6
drum_note 5, 4
sound_loop 2, .loop1
.mainloop:
drum_note 10, 6
drum_note 12, 4
drum_note 12, 2
drum_note 6, 4
drum_note 10, 2
drum_note 12, 4
drum_note 12, 4
drum_note 6, 2
drum_note 12, 4
sound_loop 7, .mainloop
drum_note 10, 6
drum_note 12, 4
drum_note 12, 2
drum_note 6, 4
drum_note 12, 2
drum_note 10, 4
drum_note 6, 6
drum_note 12, 4
sound_jump .mainloop