jep-hack/scan_includes.exe.stackdump
Llinos Evans 30e57c9e38 Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely;
- Make the Silent Hills scene load properly.
- Finish the interior scene; have the player walk into the map.
- Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills)

Main issues come from the events not working like RBY:
- You cannot be walked directly into a warp!
- Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it.

If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
2024-07-19 23:42:49 +01:00

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Exception: STATUS_ACCESS_VIOLATION at rip=00100401246
rax=FFFFFFF7FFF941B1 rbx=0000000000000352 rcx=0000000800000010
rdx=0000000000000000 rsi=000000080005BDC1 rdi=0000000000000000
r8 =00000000FFFFC7C4 r9 =0000000000000000 r10=0000000100000000
r11=00000001004013C6 r12=000000080006BE50 r13=0000000100403148
r14=000000080005BDC0 r15=0000000000000001
rbp=0000000100403156 rsp=00000000FFFFCA60
program=C:\cygwin64\home\chipp\jep-hack\tools\scan_includes.exe, pid 4802, thread main
cs=0033 ds=002B es=002B fs=0053 gs=002B ss=002B
Stack trace:
Frame Function Args
00100403156 00100401246 (0080005BDC1, 00000000022, 00100403166, 000FFFFCB90)
00100403156 00100401409 (00000000000, 00100000001, 00180227860, 00100407000)
00100403178 00100401C87 (00000000020, 00000000000, 00180049B11, 00180048A70)
000FFFFCD30 00180049B7D (00000000000, 00000000000, 00000000000, 00000000000)
000FFFFFFF0 00180047746 (00000000000, 00000000000, 00000000000, 00000000000)
000FFFFFFF0 001800477F4 (00000000000, 00000000000, 00000000000, 00000000000)
End of stack trace