jep-hack/maps/Route49_2.asm
2024-10-22 19:44:06 -04:00

72 lines
1.5 KiB
NASM

; Text on this route uses translations from Minamitoku.
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
object_const_def
const ROUTE_49_2_BEAUTY
Route49_2_MapScripts:
def_scene_scripts
def_callbacks
Route49Sign1_2:
jumptext Route49Sign1_2Text
Route49Sign1_2Text:
text "ROUTE 49" ; Originally Route 1, but since Johto exists now, we use Route 49.
line "OLD CITY -" ; Localisation TBD
cont "SILENT HILLS"
done
; Reusing previously unused Beauty here.
TrainerBeautyTheresa:
trainer BEAUTY, THERESA, EVENT_BEAT_BEAUTY_THERESA, BeautyTheresaSeenText, BeautyTheresaBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext BeautyTheresaAfterText
waitbutton
closetext
end
; Minamitoku didn't translate the text outside of the spotted text here too.
BeautyTheresaSeenText:
text "Oh! Such a cute"
line "TRAINER!"
para "Would you battle"
line "me?"
done
BeautyTheresaBeatenText:
text "Awhhh..."
done
BeautyTheresaAfterText:
text "Hm? The cave?"
para "I try to avoid"
line "it. The boys in"
cont "there are too"
cont "immature!"
done
Route49_2_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 8, 25, QUIET_CAVE, 3
warp_event 9, 25, QUIET_CAVE, 4
warp_event 9, 5, ROUTE_49_OLD_CITY_GATE_1F, 2
warp_event 8, 5, ROUTE_49_OLD_CITY_GATE_1F, 1
def_coord_events
def_bg_events
bg_event 10, 20, BGEVENT_READ, Route49Sign1_2
def_object_events
object_event 7, 15, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautyTheresa, -1