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Ruddy Town is now populated, and Gates, Marts, and Pokecenters now populate the areas. Nihon is more mapped out!
46 lines
1.1 KiB
NASM
46 lines
1.1 KiB
NASM
object_const_def
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const ROUTE52_RUDDYTOWNGATE_OFFICER
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const ROUTE52_RUDDYTOWNGATE_GENTLEMAN
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Route52RuddyTownGate_MapScripts:
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def_scene_scripts
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def_callbacks
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Route52RuddyTownGateOfficerScript:
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jumptextfaceplayer Route52RuddyTownGateOfficerText
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Route52RuddyTownGateOfficerText:
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text "RUDDY TOWN is a"
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line "mining town at"
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cont "heart."
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para "Enjoy your stay!"
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done
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Route52RuddyTownGateGentlemanScript:
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jumptextfaceplayer Route52RuddyTownGateGentlemanText
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Route52RuddyTownGateGentlemanText:
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text "I'm a stone colle-"
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line "ctor. The miners"
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cont "sometimes share!"
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done
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Route52RuddyTownGate_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 4, 7, ROUTE_52, 1
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warp_event 5, 7, ROUTE_52, 1
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warp_event 4, 0, RUDDY_TOWN, 1
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warp_event 5, 0, RUDDY_TOWN, 2
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def_coord_events
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def_bg_events
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def_object_events
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object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route52RuddyTownGateOfficerScript, -1
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object_event 6, 5, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route52RuddyTownGateGentlemanScript, -1
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