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Ruddy Town is now populated, and Gates, Marts, and Pokecenters now populate the areas. Nihon is more mapped out!
55 lines
1.3 KiB
NASM
55 lines
1.3 KiB
NASM
object_const_def
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const RUDDYMART_CLERK
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const RUDDYMART_POKEFAN_M
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const RUDDYMART_SPACEWORLD_GIRL
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RuddyMart_MapScripts:
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def_scene_scripts
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def_callbacks
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RuddyMartClerkScript:
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opentext
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pokemart MARTTYPE_STANDARD, MART_RUDDYTOWN
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closetext
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end
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RuddyMartPokefanMScript:
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jumptextfaceplayer RuddyMartPokefanMText
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RuddyMartSpaceworldGirlScript:
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jumptextfaceplayer RuddyMartSpaceworldGirlText
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RuddyMartPokefanMText:
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text "My kid is always"
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line "asking for weird"
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cont "MAIL."
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para "I'll never unders-"
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line "tand the young!"
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done
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RuddyMartSpaceworldGirlText:
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text "The selection"
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line "here is so odd!"
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para "I guess they can't"
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line "afford much?"
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done
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RuddyMart_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 4, 7, RUDDY_TOWN, 4
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warp_event 5, 7, RUDDY_TOWN, 4
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def_coord_events
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def_bg_events
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def_object_events
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object_event 1, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RuddyMartClerkScript, -1
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object_event 13, 2, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RuddyMartPokefanMScript, -1
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object_event 9, 5, SPRITE_SPACEWORLD_GIRL, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, RuddyMartSpaceworldGirlScript, -1
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