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![]() Ok this fixes all the wild data issues between regions and gives a possible fix for the PokeGear issues. Yes it was that silly. I am VERY happy it's done though. Thanks to Frrf for playing one more Dota 2 game, giving me the time to fix it. |
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.. | ||
cmd_queue.asm | ||
decorations.asm | ||
events.asm | ||
init_map.asm | ||
landmarks.asm | ||
load_map_part.asm | ||
map_object_action.asm | ||
map_objects.asm | ||
map_objects_2.asm | ||
map_setup.asm | ||
movement.asm | ||
npc_movement.asm | ||
overworld.asm | ||
player_movement.asm | ||
player_object.asm | ||
player_step.asm | ||
scripting.asm | ||
select_menu.asm | ||
spawn_points.asm | ||
tile_events.asm | ||
time.asm | ||
variables.asm | ||
warp_connection.asm | ||
wildmons.asm |