jep-hack/data/events
Llinos Evans 4432dd4d2f Sevii Region groundwork
This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully!

Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for.

I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe.
2024-08-06 15:30:37 +01:00
..
bug_contest_flags.asm First Commit 2023-09-10 12:35:35 -04:00
bug_contest_winners.asm Implement Bug Catching Contest changes 2024-07-08 00:31:13 +01:00
elevator_floors.asm First Commit 2023-09-10 12:35:35 -04:00
engine_flags.asm Sevii Region groundwork 2024-08-06 15:30:37 +01:00
happiness_changes.asm First Commit 2023-09-10 12:35:35 -04:00
happiness_probabilities.asm First Commit 2023-09-10 12:35:35 -04:00
magikarp_lengths.asm First Commit 2023-09-10 12:35:35 -04:00
npc_trades.asm First Commit 2023-09-10 12:35:35 -04:00
odd_eggs.asm First Commit 2023-09-10 12:35:35 -04:00
pokedex_ratings.asm First Commit 2023-09-10 12:35:35 -04:00
special_pointers.asm Summer Beach House (buggy!) 2024-08-04 02:27:27 +01:00
unown_walls.asm First Commit 2023-09-10 12:35:35 -04:00