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Fixed the build issues caused by Zach's newly pushed sprites having too many colours. Also, adds my version of the GSC-style Soldier sprite. Also also, gave Dokuroar a slight weight increase to give it a better catch rate for the Heavy Ball. Also also also, touched up the Dokuroar cutscene a bit (it now shakes the floor with each step, it moves slower, and its walking animation now animates correctly.)
11 lines
223 B
NASM
11 lines
223 B
NASM
db "SKELETAL@" ; species name
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dw 902, 4960 ; height, weight - placeholder
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db "Believed to be a"
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next "spirit inhabiting"
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next "a super-ancient"
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page "#MON skeleton,"
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next "but research is"
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next "still needed.@"
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