jep-hack/constants/16_bit_locking_constants.asm
Zeta_Null 2f8a41f833 First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
2023-09-10 12:35:35 -04:00

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1.3 KiB
NASM

; Pokémon locked ID table constants
const_def
const LOCKED_MON_ID_MAP_1
const LOCKED_MON_ID_MAP_2
const LOCKED_MON_ID_MAP_3
const LOCKED_MON_ID_MAP_4
const LOCKED_MON_ID_MAP_5
const LOCKED_MON_ID_MAP_6
const LOCKED_MON_ID_MAP_7
const LOCKED_MON_ID_MAP_8
DEF NUM_MAP_LOCKED_MON_IDS EQU const_value + -LOCKED_MON_ID_MAP_1
const LOCKED_MON_ID_DEX_SELECTED
const LOCKED_MON_ID_TRADE_SEND
const LOCKED_MON_ID_TRADE_RECEIVE
const LOCKED_MON_ID_BATTLE_TOWER_1
const LOCKED_MON_ID_BATTLE_TOWER_2
const LOCKED_MON_ID_BATTLE_TOWER_3
const LOCKED_MON_ID_CURRENT_MENU
if const_value > MON_TABLE_LOCKED_ENTRIES
fail "Too many locked Pokémon IDs"
endc
; Move locked ID table constants
const_def
const LOCKED_MOVE_ID_BATTLE_TOWER_MON1_MOVE1
const LOCKED_MOVE_ID_BATTLE_TOWER_MON1_MOVE2
const LOCKED_MOVE_ID_BATTLE_TOWER_MON1_MOVE3
const LOCKED_MOVE_ID_BATTLE_TOWER_MON1_MOVE4
const LOCKED_MOVE_ID_BATTLE_TOWER_MON2_MOVE1
const LOCKED_MOVE_ID_BATTLE_TOWER_MON2_MOVE2
const LOCKED_MOVE_ID_BATTLE_TOWER_MON2_MOVE3
const LOCKED_MOVE_ID_BATTLE_TOWER_MON2_MOVE4
const LOCKED_MOVE_ID_BATTLE_TOWER_MON3_MOVE1
const LOCKED_MOVE_ID_BATTLE_TOWER_MON3_MOVE2
const LOCKED_MOVE_ID_BATTLE_TOWER_MON3_MOVE3
const LOCKED_MOVE_ID_BATTLE_TOWER_MON3_MOVE4
if const_value > MOVE_TABLE_LOCKED_ENTRIES
fail "Too many locked move IDs"
endc