jep-hack/engine/overworld
Llinos Evans 9c824b3c5e Nihon Route 49, Folage, and Barreau
This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.

I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
2023-11-03 22:17:30 +00:00
..
cmd_queue.asm First Commit 2023-09-10 12:35:35 -04:00
decorations.asm First Commit 2023-09-10 12:35:35 -04:00
events.asm Running Shoes, new readme, Munchlax 2023-10-27 21:59:33 +01:00
init_map.asm First Commit 2023-09-10 12:35:35 -04:00
landmarks.asm Nihon + Silent Hills Groundwork 2023-10-20 06:23:47 +01:00
load_map_part.asm Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
map_object_action.asm First Commit 2023-09-10 12:35:35 -04:00
map_objects.asm First Commit 2023-09-10 12:35:35 -04:00
map_objects_2.asm First Commit 2023-09-10 12:35:35 -04:00
map_setup.asm First Commit 2023-09-10 12:35:35 -04:00
movement.asm First Commit 2023-09-10 12:35:35 -04:00
npc_movement.asm First Commit 2023-09-10 12:35:35 -04:00
overworld.asm Initial giant enby Commit 2023-09-11 11:26:46 -04:00
player_movement.asm Running Shoes, new readme, Munchlax 2023-10-27 21:59:33 +01:00
player_object.asm Initial giant enby Commit 2023-09-11 11:26:46 -04:00
player_step.asm First Commit 2023-09-10 12:35:35 -04:00
scripting.asm First Commit 2023-09-10 12:35:35 -04:00
select_menu.asm First Commit 2023-09-10 12:35:35 -04:00
spawn_points.asm First Commit 2023-09-10 12:35:35 -04:00
tile_events.asm First Commit 2023-09-10 12:35:35 -04:00
time.asm First Commit 2023-09-10 12:35:35 -04:00
variables.asm Finish adding nonbinary player option 2023-09-12 00:30:11 -04:00
warp_connection.asm Cubburn and Palssio families 2023-11-02 14:37:12 +00:00
wildmons.asm Nihon Route 49, Folage, and Barreau 2023-11-03 22:17:30 +00:00