jep-hack/maps/ViridianForestPewterGate.asm

35 lines
797 B
NASM

object_const_def
const VIRIDIANFORESTPEWTERGATEOFFICER
ViridianForestPewterGate_MapScripts:
def_scene_scripts
def_callbacks
ViridianForestPewterGateOfficerScript:
jumptextfaceplayer ViridianForestPewterGateOfficerText
ViridianForestPewterGateOfficerText:
text "Are you headed"
line "to Pewter City?"
para "Be sure to check"
line "out the Museum!"
done
ViridianForestPewterGate_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 4, 7, VIRIDIAN_FOREST, 1
warp_event 5, 7, VIRIDIAN_FOREST, 1
warp_event 4, 0, ROUTE_2, 7
warp_event 5, 0, ROUTE_2, 8
def_coord_events
def_bg_events
def_object_events
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateOfficerScript, -1