jep-hack/maps/ViridianForestViridianGate.asm

35 lines
796 B
NASM

object_const_def
const VIRIDIANFORESTVIRIDIANGATEOFFICER
ViridianForestViridianGate_MapScripts:
def_scene_scripts
def_callbacks
ViridianForestViridianGateOfficerScript:
jumptextfaceplayer ViridianForestViridianGateOfficerText
ViridianForestViridianGateOfficerText:
text "Be careful,"
line "Viridian Forest"
para "is a natural"
line "maze!"
done
ViridianForestViridianGate_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 4, 0, VIRIDIAN_FOREST, 2
warp_event 5, 0, VIRIDIAN_FOREST, 3
warp_event 4, 7, ROUTE_2, 6
warp_event 5, 7, ROUTE_2, 6
def_coord_events
def_bg_events
def_object_events
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestViridianGateOfficerScript, -1