mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-09-16 18:20:50 +12:00

Ruddy Town is now populated, and Gates, Marts, and Pokecenters now populate the areas. Nihon is more mapped out!
33 lines
762 B
NASM
33 lines
762 B
NASM
object_const_def
|
|
const ROUTE54_RUDDYTOWNGATE_OFFICER
|
|
|
|
Route54RuddyTownGate_MapScripts:
|
|
def_scene_scripts
|
|
|
|
def_callbacks
|
|
|
|
Route54RuddyTownGateOfficerScript:
|
|
jumptextfaceplayer Route54RuddyTownGateOfficerText
|
|
|
|
Route54RuddyTownGateOfficerText:
|
|
text "Be careful! ROUTE"
|
|
line "54 is filled with"
|
|
cont "SHARPOON!"
|
|
done
|
|
|
|
Route54RuddyTownGate_MapEvents:
|
|
db 0, 0 ; filler
|
|
|
|
def_warp_events
|
|
warp_event 4, 7, RUDDY_TOWN, 10
|
|
warp_event 5, 7, RUDDY_TOWN, 9
|
|
warp_event 4, 0, DEBUG_ROOM, 1 ; Route 54
|
|
warp_event 5, 0, DEBUG_ROOM, 1 ; Route 54
|
|
|
|
def_coord_events
|
|
|
|
def_bg_events
|
|
|
|
def_object_events
|
|
object_event 0, 3, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route54RuddyTownGateOfficerScript, -1
|