jep-hack/data/maps
Llinos Evans aa3de1dbe2 Fully dynamic Pokecentres
This adds the Kanto Pokemon Centre maps, which combined with the Nihon versions, means every region has its own layout. This should make for some very immersive gameplay, no?
2023-11-04 09:29:49 +00:00
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attributes.asm Fully dynamic Pokecentres 2023-11-04 09:29:49 +00:00
blocks.asm Fully dynamic Pokecentres 2023-11-04 09:29:49 +00:00
environment_colors.asm First Commit 2023-09-10 12:35:35 -04:00
flypoints.asm Nihon + Silent Hills Groundwork 2023-10-20 06:23:47 +01:00
landmarks.asm Quiet Cave 2023-11-04 01:47:45 +00:00
map_data.asm First Commit 2023-09-10 12:35:35 -04:00
maps.asm Fully dynamic Pokecentres 2023-11-04 09:29:49 +00:00
outdoor_sprites.asm Nihon Pokemon Centre for Silent Hills 2023-11-04 04:40:36 +00:00
roofs.asm Snowy tileset palettes + Blue Forest start 2023-11-03 17:34:54 -04:00
scenes.asm Bridge Code 2023-10-23 03:42:22 -04:00
scripts.asm Fully dynamic Pokecentres 2023-11-04 09:29:49 +00:00
setup_script_pointers.asm First Commit 2023-09-10 12:35:35 -04:00
setup_scripts.asm First Commit 2023-09-10 12:35:35 -04:00
sgb_roof_pal_inds.asm Snowy tileset palettes + Blue Forest start 2023-11-03 17:34:54 -04:00
spawn_points.asm Nihon + Silent Hills Groundwork 2023-10-20 06:23:47 +01:00