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https://github.com/thornAvery/jep-hack.git
synced 2025-11-06 21:51:00 +13:00
A slapdash of various little bits and pieces. - Lake of Rage has a small culture entry at the top to illustrate what we're setting out to do. I mentioned the shell middens and canonised it alongside GSC. - Move constants now have their 16-bit IDs set up - Palfixed Feradactyl and Pupperon, fixed former's credit with confirmation from pokeoctober - Wiped out the must be 8-bit errors on various Pokemon's `base_stats.asm` files. - Fixed some aspects of Strong Arm and Water Sport calling garbage data; this was due to them using 8-bit comparison systems where there needed to be 16-bits. This fixes a good bit of their HM usage. Battle bugs need resolving (presumably due to a lack of gfx?) - Fixed AI scoring with Water Sport (hopefully) - Updated the readme with some of our progress over the past 5 months. |
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| .. | ||
| battle | ||
| battle_anims | ||
| battle_tower | ||
| collision | ||
| decorations | ||
| events | ||
| items | ||
| maps | ||
| moves | ||
| phone | ||
| pokemon | ||
| radio | ||
| sprite_anims | ||
| sprites | ||
| text | ||
| tilesets | ||
| trainers | ||
| types | ||
| wild | ||
| credits_script.asm | ||
| credits_strings.asm | ||
| default_options.asm | ||
| growth_rates.asm | ||
| icon_pointers.asm | ||
| mon_menu.asm | ||
| party_menu_qualities.asm | ||
| player_names.asm | ||
| predef_pointers.asm | ||
| sgb_ctrl_packets.asm | ||
| text_buffers.asm | ||
| tilesets.asm | ||