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![]() Fixed the build issues caused by Zach's newly pushed sprites having too many colours. Also, adds my version of the GSC-style Soldier sprite. Also also, gave Dokuroar a slight weight increase to give it a better catch rate for the Heavy Ball. Also also also, touched up the Dokuroar cutscene a bit (it now shakes the floor with each step, it moves slower, and its walking animation now animates correctly.) |
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anim.asm | ||
anim_idle.asm | ||
back.png | ||
front.png | ||
shiny.pal |