jep-hack/maps/OldCityFamilyHouse.asm
Llinos Evans e944e11479 Old City is now Sepia City, two houses
Earl now lives in Sepia City and alludes to White City, family house added too. City renamed Sepia City.
2024-07-23 12:50:30 +01:00

61 lines
1.4 KiB
NASM

object_const_def
const OLDCITY_FAMILYMAN
const OLDCITY_FAMILYYOUNGSTER
const OLDCITY_FAMILYGIRL
OldCityFamilyHouse_MapScripts:
def_scene_scripts
def_callbacks
OldCityFamilyManScript:
jumptextfaceplayer OldCityFamilyManText
OldCityFamilyManText:
text "SEPIA CITY is"
line "known for its"
cont "traditional archi-"
cont "tecture."
done
OldCityFamilyYoungsterScript:
jumptextfaceplayer OldCityFamilyYoungsterText
OldCityFamilyYoungsterText:
text "My sister is"
line "always telling"
cont "tall tales!"
para "A month ago, she"
line "said she saw a"
cont "bird with hands!"
done
OldCityFamilyLassScript:
jumptextfaceplayer OldCityFamilyLassText
OldCityFamilyLassText:
text "Daddy! I saw a"
line "huge lion-like"
cont "#MON!"
para "It rode on the"
line "wind!"
done
OldCityFamilyHouse_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 4, 7, OLD_CITY, 14
warp_event 3, 7, OLD_CITY, 14
def_coord_events
def_bg_events
def_object_events
object_event 2, 3, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityFamilyManScript, -1
object_event 5, 1, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityFamilyYoungsterScript, -1
object_event 0, 4, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityFamilyLassScript, -1