jep-hack/maps/Route53RuddyTownGate.asm
Llinos Evans 2fe0d906ea Integrate Route 53
For some reason the map was in the game with no data, so I added it into the region with some signs. No connection to the nonexistent Ochre Town.
2025-01-01 19:39:59 +00:00

66 lines
1.6 KiB
NASM

object_const_def
const ROUTE53_RUDDYTOWNGATE_OFFICER
const ROUTE53_RUDDYTOWNGATE_GENTLEMAN
Route53RuddyTownGate_MapScripts:
def_scene_scripts
def_callbacks
Route53RuddyTownGateOfficerScript:
jumptextfaceplayer Route53RuddyTownGateOfficerText
Route53RuddyTownGateOfficerText:
text "The waters here"
line "are hotter than"
cont "usual."
para "Expect to see"
line "tropical fish!"
done
Route53RuddyTownGateGrampsScript:
jumptextfaceplayer Route53RuddyTownGateGrampsText
Route53RuddyTownGateGrampsText:
text "My TREBIR plays"
line "classic music to"
cont "me."
para "A simple grammap-"
line "hone cannot"
cont "replicate such"
cont "beauty!"
done
Route53RuddyTownGateTrebirScript:
faceplayer
opentext
writetext Route53RuddyTownGateTrebirText
cry TREBIR
waitbutton
closetext
end
Route53RuddyTownGateTrebirText:
text "TREBIR: Twitwoo!"
done
Route53RuddyTownGate_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 0, 7, RUDDY_TOWN, 5
warp_event 1, 7, RUDDY_TOWN, 5
warp_event 8, 7, ROUTE_53, 1 ; Route 53
warp_event 9, 7, ROUTE_53, 1 ; Route 53
def_coord_events
def_bg_events
def_object_events
object_event 4, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route53RuddyTownGateOfficerScript, -1
object_event 6, 4, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route53RuddyTownGateGrampsScript, -1
object_event 7, 4, SPRITE_SMALL_BIRD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_EMOTE, OBJECTTYPE_SCRIPT, 0, Route53RuddyTownGateTrebirScript, -1