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This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going. Look at how Pokemon sprites are loaded for reference.
11 lines
222 B
NASM
11 lines
222 B
NASM
db "BOMB SEEL@" ; species name
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dw 311, 191 ; height, weight - temp
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db "Popular amongst"
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next "ringmaster for its"
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next "skillful juggling."
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page "Training one is"
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next "risky, as its"
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next "rock may explode.@"
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