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![]() Noticed something seemed to be acting up with scan_includes when checking if the bug was present on cygwin, which it was for me, so I went to check to see if there was an update to it for vanilla pokecrystal and YEP - Updated scan_includes.c to the current version present in pokecrystal, seems to fix bugs preventing some people from building. |
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.. | ||
lodepng | ||
lz | ||
.gitignore | ||
bpp2png.c | ||
common.h | ||
consts.py | ||
free_space.awk | ||
gfx.c | ||
make_patch.c | ||
Makefile | ||
palfix.py | ||
png.py | ||
png_dimensions.c | ||
pokemon_animation.c | ||
pokemon_animation_graphics.c | ||
rgb555.py | ||
scan_includes.c | ||
stadium.c | ||
sym_comments.py | ||
unique.py |