jep-hack/maps/Route49OldCityGate2F.asm
Llinos Evans e944e11479 Old City is now Sepia City, two houses
Earl now lives in Sepia City and alludes to White City, family house added too. City renamed Sepia City.
2024-07-23 12:50:30 +01:00

78 lines
1.8 KiB
NASM

object_const_def
const ROUTE49OLDCITYGATE2F_LASS
const ROUTE49OLDCITYGATE2F_TWIN
Route49OldCityGate2F_MapScripts:
def_scene_scripts
def_callbacks
Route49OldCityGate2FLassScript:
jumptextfaceplayer Route49OldCityGate2FLassText
Route49OldCityGate2FLassText:
text "JOHTO? That's where"
line "KURT is, right?"
para "He visits here so-"
line "metimes to show us"
cont "his # BALL"
cont "craft."
para "They say if you"
line "can get on his"
cont "good side, you'll"
cont "have made it as"
cont "a TRAINER!"
done
Route49OldCityGate2FTwinScript:
jumptextfaceplayer Route49OldCityGate2FTwinText
Route49OldCityGate2FTwinText:
text "You're a tourist?"
line "That's too bad."
para "GROWLITHE PAGODA"
line "isn't open to just"
cont "anyone."
done
Route49OldCityGate2FTelescopeScript1:
jumptext Route49OldCityGate2FTelescopeText1
Route49OldCityGate2FTelescopeScript2:
jumptext Route49OldCityGate2FTelescopeText2
Route49OldCityGate2FTelescopeText1:
text "<PLAYER> peeked"
line "into a telescope!"
para "Whoa! There's a"
line "tall, tall tower!"
done
Route49OldCityGate2FTelescopeText2:
text "<PLAYER> peeked"
line "into a telescope!"
para "Hm? There's a"
line "long, long river."
done
Route49OldCityGate2F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 5, 0, ROUTE_49_OLD_CITY_GATE_1F, 5
def_coord_events
def_bg_events
bg_event 1, 0, BGEVENT_READ, Route49OldCityGate2FTelescopeScript1
bg_event 3, 0, BGEVENT_READ, Route49OldCityGate2FTelescopeScript2
def_object_events
object_event 2, 2, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route49OldCityGate2FLassScript, -1
object_event 5, 4, SPRITE_TWIN, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route49OldCityGate2FTwinScript, -1