mirror of
https://github.com/thornAvery/jep-hack.git
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A slapdash of various little bits and pieces. - Lake of Rage has a small culture entry at the top to illustrate what we're setting out to do. I mentioned the shell middens and canonised it alongside GSC. - Move constants now have their 16-bit IDs set up - Palfixed Feradactyl and Pupperon, fixed former's credit with confirmation from pokeoctober - Wiped out the must be 8-bit errors on various Pokemon's `base_stats.asm` files. - Fixed some aspects of Strong Arm and Water Sport calling garbage data; this was due to them using 8-bit comparison systems where there needed to be 16-bits. This fixes a good bit of their HM usage. Battle bugs need resolving (presumably due to a lack of gfx?) - Fixed AI scoring with Water Sport (hopefully) - Updated the readme with some of our progress over the past 5 months. |
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| .. | ||
| battle | ||
| battle_anims | ||
| beta_poker | ||
| card_flip | ||
| credits | ||
| debug | ||
| diploma | ||
| emotes | ||
| evo | ||
| font | ||
| footprints | ||
| frames | ||
| icons | ||
| intro | ||
| memory_game | ||
| mobile | ||
| mystery_gift | ||
| naming_screen | ||
| new_game | ||
| overworld | ||
| pack | ||
| pc | ||
| player | ||
| pokedex | ||
| pokegear | ||
| pokemon | ||
| printer | ||
| sgb | ||
| slots | ||
| splash | ||
| sprites | ||
| stats | ||
| tilesets | ||
| title | ||
| trade | ||
| trainer_card | ||
| trainers | ||
| unown_puzzle | ||
| battle_anims.asm | ||
| emotes.asm | ||
| font.asm | ||
| footprints.asm | ||
| footprints_johto.asm | ||
| footprints_kanto.asm | ||
| icons.asm | ||
| lz.mk | ||
| mail.asm | ||
| misc.asm | ||
| pics.asm | ||
| sprites.asm | ||
| tileset_palette_maps.asm | ||
| tilesets.asm | ||