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This adds the restoration of the Safari Zone from Pokemon October. There isn't a proper place for this yet, but there will be soon!
It seems to have issues with tiles, which I am assuming to either be the tilemap clearing or something relating to Zeta's custom ball palettes, since I had to add the Safari Ball. Can you get to that, @ZetaNull?
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| .. | ||
| ai | ||
| move_effects | ||
| anim_hp_bar.asm | ||
| battle_transition.asm | ||
| battlestart_copytilemapatonce.asm | ||
| check_battle_scene.asm | ||
| consume_held_item.asm | ||
| core.asm | ||
| effect_commands.asm | ||
| hidden_power.asm | ||
| link_result.asm | ||
| menu.asm | ||
| misc.asm | ||
| read_trainer_attributes.asm | ||
| read_trainer_dvs.asm | ||
| read_trainer_party.asm | ||
| returntobattle_useball.asm | ||
| sliding_intro.asm | ||
| start_battle.asm | ||
| trainer_huds.asm | ||
| update_battle_huds.asm | ||
| used_move_text.asm | ||