; This is ordered by the IDs in constants/item_constants.asm.
; https://github.com/pret/pokered/wiki/Item-Descriptions

_MasterBallDescription::
	text "The best BALL. It"
	next "never misses."
	prompt

_UltraBallDescription::
	text "A BALL with a high"
	next "rate of success."
	prompt

_GreatBallDescription::
	text "A BALL with a de-"
	next "cent success rate."
	prompt

_PokeBallDescription::
	text "An item for catch-"
	next "ing #MON."
	prompt

_TownMapDescription::
	text "Shows your present"
	next "location."
	prompt

_BicycleDescription::
	text "A collapsible bike"
	next "for travel."
	prompt

_MoonStoneDescription::
_FireStoneDescription::
_ThunderStoneDescription::
_WaterStoneDescription::
_LeafStoneDescription::
_IceStoneDescription::
_PoisonStoneDescription::
_HeartStoneDescription::
_ProtectorDescription::
_BlkAuguriteDescription::
_DubiousDiscDescription::
_UpGradeDescription::
_MetalCoatDescription::
	text "Evolves certain"
	next "kinds of #MON."
	prompt

_AntidoteDescription::
	text "Cures poisoned"
	next "#MON."
	prompt

_BurnHealDescription::
	text "Heals burned"
	next "#MON."
	prompt

_IceHealDescription::
	text "Defrosts frozen"
	next "#MON."
	prompt

_AwakeningDescription::
	text "Awakens sleeping"
	next "#MON."
	prompt

_ParlyzHealDescription::
	text "Heals paralyzed"
	next "#MON."
	prompt

_FullRestoreDescription::
	text "Fully restores HP"
	next "and status."
	prompt

_MaxPotionDescription::
	text "Fully restores"
	next "#MON HP."
	prompt

_HyperPotionDescription::
	text "Restores #MON"
	next "HP by 200."
	prompt

_SuperPotionDescription::
	text "Restores #MON"
	next "HP by 50."
	prompt

_PotionDescription::
	text "Restores #MON"
	next "HP by 20."
	prompt

_EscapeRopeDescription::
	text "Use for escaping"
	next "from caves, etc."
	prompt

_RepelDescription::
	text "Repels weak #-"
	next "MON for 100 steps."
	prompt

_OldAmberDescription::
	text "Fossilized resin"
	next "containing DNA."
	prompt

_HPUpDescription::
	text "Raises the HP of"
	next "one #MON."
	prompt

_ProteinDescription::
	text "Raises ATTACK of"
	next "one #MON."
	prompt

_IronDescription::
	text "Raises DEFENSE of"
	next "one #MON."
	prompt

_CarbosDescription::
	text "Raises SPEED of"
	next "one #MON."
	prompt

_CalciumDescription::
	text "Raises SPECIAL"
	next "of one #MON."
	prompt

_RareCandyDescription::
	text "Raises level of a"
	next "#MON by one."
	prompt

_DomeFossilDescription::
_HelixFossilDescription::
	text "A fossilized"
	next "#MON shell."
	prompt

_SecretKeyDescription::
	text "Opens doors."
	prompt

_BikeVoucherDescription::
	text "Exchange for a new"
	next "BICYCLE."
	prompt

_XAccuracyDescription::
	text "Raises accuracy."
	next "(1 BTL)"
	prompt

_CardKeyDescription::
	text "Opens shutters in"
	next "SILPH CO."
	prompt

_NuggetDescription::
	text "Made of pure gold."
	next "Sell high."
	prompt

_WingFossilDescription::
	text "The wing of an"
	next "ancient #MON."
	prompt

_PokeDollDescription::
	text "Use to escape from"
	next "a wild #MON."
	prompt

_FullHealDescription::
	text "Eliminates all"
	next "status problems."
	prompt

_ReviveDescription::
	text "Restores a fainted"
	next "#MON to 1/2 HP."
	prompt

_MaxReviveDescription::
	text "Fully restores a"
	next "fainted #MON."
	prompt

_GuardSpecDescription::
	text "Prevents stats"
	next "reduction. (1 BTL)"
	prompt

_SuperRepelDescription::
	text "Repels weak #-"
	next "MON for 200 steps."
	prompt

_MaxRepelDescription::
	text "Repels weak #-"
	next "MON for 250 steps."
	prompt

_DireHitDescription::
	text "Ups critical hit"
	next "ratio. (1 BTL)"
	prompt

_FreshWaterDescription::
	text "Restores #MON"
	next "HP by 50."
	prompt

_SodaPopDescription::
	text "Restores #MON"
	next "HP by 60."
	prompt

_LemonadeDescription::
	text "Restores #MON"
	next "HP by 80."
	prompt

_SSTicketDescription::
	text "A ticket for the"
	next "S.S.ANNE."
	prompt

_GoldTeethDescription::
	text "Gold dentures lost"
	next "by the WARDEN."
	prompt

_XAttackDescription::
	text "Raises ATTACK."
	next "(1 BTL)"
	prompt

_XDefendDescription::
	text "Raises DEFENSE."
	next "(1 BTL)"
	prompt

_XSpeedDescription::
	text "Raises SPEED."
	next "(1 BTL)"
	prompt

_XSpecialDescription::
	text "Raises SPECIAL."
	next "(1 BTL)"
	prompt

_CoinCaseDescription::
	text "Holds up to 9,999"
	next "game coins."
	prompt

_OaksParcelDescription::
	text "A parcel belonging"
	next "to PROF.OAK."
	prompt

_ItemfinderDescription::
	text "Checks for unseen"
	next "items in the area."
	prompt

_SilphScopeDescription::
	text "A scope to see in-"
	next "visible #MON."
	prompt

_PokeFluteDescription::
	text "Instantly awakens"
	next "any #MON."
	prompt

_LiftKeyDescription::
	text "Key to the lift in"
	next "the ROCKET base."
	prompt

_ExpAllDescription::
	text "Shares battle EXP."
	next "points."
	prompt

_CandyJarDescription::
	text "A jar filled with"
	next "odd sweets."
	prompt

_BottleCapDescription::
	text "Certain people"
	next "collect these!"
	prompt

_FishingRodDescription::
	text "A ROD for"
	next "catching #MON."
	prompt

_PPUpDescription::
	text "Raises max PP of"
	next "a selected move."
	prompt

_EtherDescription::
	text "Restores PP of one"
	next "move by 10."
	prompt

_MaxEtherDescription::
	text "Fully restores PP"
	next "of one move."
	prompt

_ElixerDescription::
	text "Restores PP of all"
	next "moves by 10."
	prompt

_MaxElixerDescription::
	text "Fully restores the"
	next "PP of one #MON."
	prompt

_CitrinePassDescription::
	text "A ticket to access"
	next "CITRINE CITY."
	prompt

_OldSeaMapDescription::
	text "A sea chart for"
	next "certain island."
	prompt

_MysteryBoxDescription:: ; GO Description: A mysterious old box. Opening it causes a certain Pokémon to appear for a limited time.
	text "A mysterious old"
	next "box."
	prompt

_HM01Description::
	text "Cuts using claws,"
	next "scythes, etc."
	prompt

_HM02Description::
	text "1st turn: Fly"
	next "2nd turn: Attack"
	prompt

_HM03Description::
	text "A strong water-"
	next "type attack."
	prompt

_HM04Description::
	text "A powerful physi-"
	next "cal attack."
	prompt

_HM05Description::
	text "Blinds the foe to"
	next "reduce accuracy."
	prompt

_TM01Description::
	text "A powerful punch"
	next "thrown very hard."
	prompt

_TM02Description::
	text "1st turn: Prepare"
	next "2nd turn: Attack"
	prompt

_TM03Description::
	text "A dance that in-"
	next "creases ATTACK."
	prompt

_TM04Description::
	text "Blows away the foe"
	next "and ends battle."
	prompt

_TM05Description::
	text "A powerful kicking"
	next "attack."
	prompt

_TM06Description::
	text "A poison move with"
	next "increasing damage."
	prompt

_TM07Description::
	text "A one-hit KO,"
	next "drill attack."
	prompt

_TM08Description::
	text "An attack that may"
	next "cause paralysis."
	prompt

_TM09Description::
	text "A tackle that also"
	next "hurts the user."
	prompt

_TM10Description::
	text "A tackle that also"
	next "hurts the user."
	prompt

_TM11Description::
	text "An attack that may"
	next "lower SPEED."
	prompt

_TM12Description::
	text "Squirts water to"
	next "attack."
	prompt

_TM13Description::
	text "An attack that may"
	next "freeze the foe."
	prompt

_TM14Description::
	text "An attack that may"
	next "freeze the foe."
	prompt

_TM15Description::
	text "1st turn: Attack"
	next "2nd turn: Rest"
	prompt

_TM16Description::
	text "Throws coins. Gets"
	next "them back later."
	prompt

_TM17Description::
	text "An attack that al-"
	next "so hurts the user."
	prompt

_TM18Description::
	text "Returns a physical"
	next "blow double."
	prompt

_TM19Description::
	text "The user's level"
	next "equals damage HP."
	prompt

_TM20Description::
	text "Raises ATTACK if"
	next "the user is hit."
	prompt

_TM21Description::
	text "Steals 1/2 of the"
	next "damage inflicted."
	prompt

_TM22Description::
	text "1st turn: Prepare"
	next "2nd turn: Attack"
	prompt

_TM23Description::
	text "Always inflicts"
	next "40HP damage."
	prompt

_TM24Description::
	text "An attack that may"
	next "cause paralysis."
	prompt

_TM25Description::
	text "An attack that may"
	next "cause paralysis."
	prompt

_TM26Description::
	text "Tough but useless"
	next "vs. flying foes."
	prompt

_TM27Description::
	text "A ground-type,"
	next "one-hit KO attack."
	prompt

_TM28Description::
	text "1st turn: Burrow"
	next "2nd turn: Attack"
	prompt

_TM29Description::
	text "An attack that may"
	next "lower SPECIAL."
	prompt

_TM30Description::
	text "A move for fleeing"
	next "from battle."
	prompt

_TM31Description::
	text "Copies a move used"
	next "by the foe."
	prompt

_TM32Description::
	text "Heightens evasive-"
	next "ness."
	prompt

_TM33Description::
	text "Raises DEFENSE"
	next "with a barrier."
	prompt

_TM34Description::
	text "Waits 2-3 turns to"
	next "hit back double."
	prompt

_TM35Description::
	text "Randomly uses any"
	next "#MON move."
	prompt

_TM36Description::
	text "Powerful but makes"
	next "the user faint."
	prompt

_TM37Description::
	text "Eggs are hurled at"
	next "the foe."
	prompt

_TM38Description::
	text "An attack that"
	next "may cause a burn."
	prompt

_TM39Description::
	text "An attack that"
	next "never misses."
	prompt

_TM40Description::
	text "1st turn: Prepare"
	next "2nd turn: Attack"
	prompt

_TM41Description::
	text "Restores HP by 1/2"
	next "the user's max HP."
	prompt

_TM42Description::
	text "Steals HP from a"
	next "sleeping victim."
	prompt

_TM43Description::
	text "1st turn: Prepare"
	next "2nd turn: Attack"
	prompt

_TM44Description::
	text "Sleep for 2 turns"
	next "to fully recover."
	prompt

_TM45Description::
	text "A move that may"
	next "cause paralysis."
	prompt

_TM46Description::
	text "An attack with"
	next "variable power."
	prompt

_TM47Description::
	text "Very powerful but"
	next "makes user faint."
	prompt

_TM48Description::
	text "An attack that may"
	next "cause flinching."
	prompt

_TM49Description::
	text "Fires three kinds"
	next "of beams at once."
	prompt

_TM50Description::
	text "Makes a decoy with"
	next "1/4 user's max HP."
	prompt

_UnusedItemDescription::
	text "?"
	prompt