player animations, emotion bubbles, etc.

This commit is contained in:
YamaArashi 2015-07-14 14:32:49 -07:00
parent b1cb378893
commit 01631a2e59
13 changed files with 166 additions and 110 deletions

View file

@ -186,9 +186,9 @@ OakAppearsText: ; 18fb0 (6:4fb0)
ld c,10
call DelayFrames
xor a
ld [wcd4f],a
ld [wcd50],a
predef EmotionBubble ; display ! over head
ld [wEmotionBubbleSpriteIndex],a ; player's sprite
ld [wWhichEmotionBubble],a ; EXCLAMATION_BUBBLE
predef EmotionBubble
ld a,4
ld [wd528],a
jp TextScriptEnd

View file

@ -79,9 +79,9 @@ Route22Script0: ; 50f00 (14:4f00)
.firstRivalBattle
ld a, $1
ld [wcd4f], a
xor a
ld [wcd50], a
ld [wEmotionBubbleSpriteIndex], a
xor a ; EXCLAMATION_BUBBLE
ld [wWhichEmotionBubble], a
predef EmotionBubble
ld a, [wWalkBikeSurfState]
and a
@ -218,9 +218,9 @@ Route22Script3: ; 5102a (14:502a)
Route22Script_5104e: ; 5104e (14:504e)
ld a, $2
ld [wcd4f], a
xor a
ld [wcd50], a
ld [wEmotionBubbleSpriteIndex], a
xor a ; EXCLAMATION_BUBBLE
ld [wWhichEmotionBubble], a
predef EmotionBubble
ld a, [wWalkBikeSurfState]
and a