mirror of
https://github.com/thornAvery/kep-hack.git
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Merge pull request #279 from Rangi42/master
Identify sprite and battle animation data
This commit is contained in:
commit
0177688ad4
276 changed files with 4961 additions and 4491 deletions
2
Makefile
2
Makefile
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@ -122,6 +122,8 @@ gfx/intro_credits/blue_jigglypuff_3.2bpp: rgbgfx += -h
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gfx/intro_credits/red_nidorino_1.2bpp: rgbgfx += -h
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gfx/intro_credits/red_nidorino_2.2bpp: rgbgfx += -h
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gfx/intro_credits/red_nidorino_3.2bpp: rgbgfx += -h
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gfx/intro_credits/gengar.2bpp: rgbgfx += -h
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gfx/intro_credits/gengar.2bpp: tools/gfx += --remove-duplicates --preserve=0x19,0x76
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gfx/intro_credits/the_end.2bpp: tools/gfx += --interleave --png=$<
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@ -61,15 +61,20 @@ Music_DoLowHealthAlarm::
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jr nz, .copyLoop
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ret
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alarm_tone: MACRO
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db \1 ; length
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db \2 ; envelope
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dw \3 ; frequency
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ENDM
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;bytes to write to sound channel 1 registers for health alarm.
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;starting at FF11 (FF10 is always zeroed), so these bytes are:
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;length, envelope, freq lo, freq hi
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;starting at FF11 (FF10 is always zeroed).
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.toneDataHi
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db $A0,$E2,$50,$87
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alarm_tone $A0, $E2, $8750
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.toneDataLo
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db $B0,$E2,$EE,$86
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alarm_tone $B0, $E2, $86EE
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;written to stop the alarm
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.toneDataSilence
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db $00,$00,$00,$80
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alarm_tone $00, $00, $8000
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@ -16,7 +16,7 @@ PlayBattleMusic::
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ld a, [wCurOpponent]
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cp OPP_ID_OFFSET
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jr c, .wildBattle
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cp OPP_SONY3
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cp OPP_RIVAL3
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jr z, .finalBattle
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cp OPP_LANCE
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jr nz, .normalTrainerBattle
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@ -29,3 +29,14 @@ TRANSFERBOTTOM EQU 2
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; hRedrawRowOrColumnMode
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REDRAW_COL EQU 1
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REDRAW_ROW EQU 2
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; tile list ids
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const_def
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const TILEMAP_MON_PIC
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const TILEMAP_SLIDE_DOWN_MON_PIC_7X5
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const TILEMAP_SLIDE_DOWN_MON_PIC_7X3
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const TILEMAP_GENGAR_INTRO_1
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const TILEMAP_GENGAR_INTRO_2
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const TILEMAP_GENGAR_INTRO_3
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const TILEMAP_GAME_BOY
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const TILEMAP_LINK_CABLE
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@ -1,6 +1,7 @@
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; special effects that are part of move animations
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const_def $D8
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const_def $C0
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FIRST_SE_ID EQU const_value
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const_skip $18
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const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc.
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const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite)
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const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team
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@ -40,3 +41,414 @@
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const SE_RESET_SCREEN_PALETTE ; $FC used in Leer/Thunderpunch/etc.
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const SE_DARK_SCREEN_PALETTE ; $FD used in Hyper Beam/Thunderpunch/etc.
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const SE_DARK_SCREEN_FLASH ; $FE used in Cut/Take Down/etc.
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; subanimations that are part of move animations
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const_def
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const SUBANIM_00
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const SUBANIM_01
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const SUBANIM_02
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const SUBANIM_03
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const SUBANIM_04
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const SUBANIM_05
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const SUBANIM_06
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const SUBANIM_07
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const SUBANIM_08
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const SUBANIM_09
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const SUBANIM_0A
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const SUBANIM_0B
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const SUBANIM_0C
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const SUBANIM_0D
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const SUBANIM_0E
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const SUBANIM_0F
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const SUBANIM_10
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const SUBANIM_11
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const SUBANIM_12
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const SUBANIM_13
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const SUBANIM_14
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const SUBANIM_15
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const SUBANIM_16
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const SUBANIM_17
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const SUBANIM_18
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const SUBANIM_19
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const SUBANIM_1A
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const SUBANIM_1B
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const SUBANIM_1C
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const SUBANIM_1D
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const SUBANIM_1E
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const SUBANIM_1F
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const SUBANIM_20
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const SUBANIM_21
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const SUBANIM_22
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const SUBANIM_23
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const SUBANIM_24
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const SUBANIM_25
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const SUBANIM_26
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const SUBANIM_27
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const SUBANIM_28
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const SUBANIM_29
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const SUBANIM_2A
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const SUBANIM_2B
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const SUBANIM_2C
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const SUBANIM_2D
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const SUBANIM_2E
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const SUBANIM_2F
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const SUBANIM_30
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const SUBANIM_31
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const SUBANIM_32
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const SUBANIM_33
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const SUBANIM_34
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const SUBANIM_35
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const SUBANIM_36
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const SUBANIM_37
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const SUBANIM_38
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const SUBANIM_39
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const SUBANIM_3A
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const SUBANIM_3B
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const SUBANIM_3C
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const SUBANIM_3D
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const SUBANIM_3E
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const SUBANIM_3F
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const SUBANIM_40
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const SUBANIM_41
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const SUBANIM_42
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const SUBANIM_43
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const SUBANIM_44
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const SUBANIM_45
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const SUBANIM_46
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const SUBANIM_47
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const SUBANIM_48
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const SUBANIM_49
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const SUBANIM_4A
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const SUBANIM_4B
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const SUBANIM_4C
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const SUBANIM_4D
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const SUBANIM_4E
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const SUBANIM_4F
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const SUBANIM_50
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const SUBANIM_51
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const SUBANIM_52
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const SUBANIM_53
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const SUBANIM_54
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const SUBANIM_55
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; types of subanimations
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const_def
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const SUBANIMTYPE_NORMAL
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const SUBANIMTYPE_HVFLIP
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const SUBANIMTYPE_HFLIP
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const SUBANIMTYPE_COORDFLIP
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const SUBANIMTYPE_REVERSE
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const SUBANIMTYPE_ENEMY
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; frame blocks that are part of subanimations
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const_def
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const FRAMEBLOCK_00
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const FRAMEBLOCK_01
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const FRAMEBLOCK_02
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const FRAMEBLOCK_03
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const FRAMEBLOCK_04
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const FRAMEBLOCK_05
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const FRAMEBLOCK_06
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const FRAMEBLOCK_07
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const FRAMEBLOCK_08
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const FRAMEBLOCK_09
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const FRAMEBLOCK_0A
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const FRAMEBLOCK_0B
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const FRAMEBLOCK_0C
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const FRAMEBLOCK_0D
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const FRAMEBLOCK_0E
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const FRAMEBLOCK_0F
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const FRAMEBLOCK_10
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const FRAMEBLOCK_11
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const FRAMEBLOCK_12
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const FRAMEBLOCK_13
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const FRAMEBLOCK_14
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const FRAMEBLOCK_15
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const FRAMEBLOCK_16
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const FRAMEBLOCK_17
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const FRAMEBLOCK_18
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const FRAMEBLOCK_19
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const FRAMEBLOCK_1A
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const FRAMEBLOCK_1B
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const FRAMEBLOCK_1C
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const FRAMEBLOCK_1D
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const FRAMEBLOCK_1E
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const FRAMEBLOCK_1F
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const FRAMEBLOCK_20
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const FRAMEBLOCK_21
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const FRAMEBLOCK_22
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const FRAMEBLOCK_23
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const FRAMEBLOCK_24
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const FRAMEBLOCK_25
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const FRAMEBLOCK_26
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const FRAMEBLOCK_27
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const FRAMEBLOCK_28
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const FRAMEBLOCK_29
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const FRAMEBLOCK_2A
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const FRAMEBLOCK_2B
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const FRAMEBLOCK_2C
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const FRAMEBLOCK_2D
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const FRAMEBLOCK_2E
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const FRAMEBLOCK_2F
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const FRAMEBLOCK_30
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const FRAMEBLOCK_31
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const FRAMEBLOCK_32
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const FRAMEBLOCK_33
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const FRAMEBLOCK_34
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const FRAMEBLOCK_35
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const FRAMEBLOCK_36
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const FRAMEBLOCK_37
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const FRAMEBLOCK_38
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const FRAMEBLOCK_39
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const FRAMEBLOCK_3A
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const FRAMEBLOCK_3B
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const FRAMEBLOCK_3C
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const FRAMEBLOCK_3D
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const FRAMEBLOCK_3E
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const FRAMEBLOCK_3F
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const FRAMEBLOCK_40
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const FRAMEBLOCK_41
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const FRAMEBLOCK_42
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const FRAMEBLOCK_43
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const FRAMEBLOCK_44
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const FRAMEBLOCK_45
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const FRAMEBLOCK_46
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const FRAMEBLOCK_47
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const FRAMEBLOCK_SMALL_BLACK_CIRCLE
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const FRAMEBLOCK_LARGE_BLACK_CIRCLE
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const FRAMEBLOCK_4A
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const FRAMEBLOCK_4B
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const FRAMEBLOCK_4C
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const FRAMEBLOCK_4D
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const FRAMEBLOCK_4E
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const FRAMEBLOCK_4F
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const FRAMEBLOCK_50
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const FRAMEBLOCK_51
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const FRAMEBLOCK_52
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const FRAMEBLOCK_53
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const FRAMEBLOCK_54
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const FRAMEBLOCK_55
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const FRAMEBLOCK_56
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const FRAMEBLOCK_57
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const FRAMEBLOCK_58
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const FRAMEBLOCK_59
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const FRAMEBLOCK_5A
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const FRAMEBLOCK_5B
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const FRAMEBLOCK_5C
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const FRAMEBLOCK_5D
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const FRAMEBLOCK_5E
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const FRAMEBLOCK_5F
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const FRAMEBLOCK_60
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const FRAMEBLOCK_61
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const FRAMEBLOCK_62
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const FRAMEBLOCK_63
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const FRAMEBLOCK_64
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const FRAMEBLOCK_65
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const FRAMEBLOCK_66
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const FRAMEBLOCK_67
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const FRAMEBLOCK_68
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const FRAMEBLOCK_69
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const FRAMEBLOCK_6A
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const FRAMEBLOCK_6B
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const FRAMEBLOCK_6C
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const FRAMEBLOCK_6D
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const FRAMEBLOCK_6E
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const FRAMEBLOCK_6F
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const FRAMEBLOCK_70
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const FRAMEBLOCK_71
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const FRAMEBLOCK_72
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const FRAMEBLOCK_73
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const FRAMEBLOCK_74
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const FRAMEBLOCK_75
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const FRAMEBLOCK_76
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const FRAMEBLOCK_77
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const FRAMEBLOCK_78
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const FRAMEBLOCK_79
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; base coordinates that are part of subanimations
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const_def
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const BASECOORD_00
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const BASECOORD_01
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const BASECOORD_02
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const BASECOORD_03
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const BASECOORD_04
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const BASECOORD_05
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const BASECOORD_06
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const BASECOORD_07
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const BASECOORD_08
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const BASECOORD_09
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const BASECOORD_0A
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const BASECOORD_0B
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const BASECOORD_0C
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const BASECOORD_0D
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const BASECOORD_0E
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const BASECOORD_0F
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const BASECOORD_10
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const BASECOORD_11
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const BASECOORD_12
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const BASECOORD_13
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const BASECOORD_14
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const BASECOORD_15
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const BASECOORD_16
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const BASECOORD_17
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const BASECOORD_18
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const BASECOORD_19
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const BASECOORD_1A
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const BASECOORD_1B
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const BASECOORD_1C
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const BASECOORD_1D
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const BASECOORD_1E
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const BASECOORD_1F
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const BASECOORD_20
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const BASECOORD_21
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const BASECOORD_22
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const BASECOORD_23
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const BASECOORD_24
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const BASECOORD_25
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const BASECOORD_26
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const BASECOORD_27
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const BASECOORD_28
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const BASECOORD_29
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const BASECOORD_2A
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const BASECOORD_2B
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const BASECOORD_2C
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const BASECOORD_2D
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const BASECOORD_2E
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const BASECOORD_2F
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const BASECOORD_30
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const BASECOORD_31
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const BASECOORD_32
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||||
const BASECOORD_33
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||||
const BASECOORD_34
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||||
const BASECOORD_35
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||||
const BASECOORD_36
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||||
const BASECOORD_37
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||||
const BASECOORD_38
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const BASECOORD_39
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const BASECOORD_3A
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const BASECOORD_3B
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const BASECOORD_3C
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||||
const BASECOORD_3D
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||||
const BASECOORD_3E
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const BASECOORD_3F
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const BASECOORD_40
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||||
const BASECOORD_41
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||||
const BASECOORD_42
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||||
const BASECOORD_43
|
||||
const BASECOORD_44
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||||
const BASECOORD_45
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||||
const BASECOORD_46
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||||
const BASECOORD_47
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||||
const BASECOORD_48
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||||
const BASECOORD_49
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||||
const BASECOORD_4A
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||||
const BASECOORD_4B
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||||
const BASECOORD_4C
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||||
const BASECOORD_4D
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||||
const BASECOORD_4E
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const BASECOORD_4F
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const BASECOORD_50
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||||
const BASECOORD_51
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||||
const BASECOORD_52
|
||||
const BASECOORD_53
|
||||
const BASECOORD_54
|
||||
const BASECOORD_55
|
||||
const BASECOORD_56
|
||||
const BASECOORD_57
|
||||
const BASECOORD_58
|
||||
const BASECOORD_59
|
||||
const BASECOORD_5A
|
||||
const BASECOORD_5B
|
||||
const BASECOORD_5C
|
||||
const BASECOORD_5D
|
||||
const BASECOORD_5E
|
||||
const BASECOORD_5F
|
||||
const BASECOORD_60
|
||||
const BASECOORD_61
|
||||
const BASECOORD_62
|
||||
const BASECOORD_63
|
||||
const BASECOORD_64
|
||||
const BASECOORD_65
|
||||
const BASECOORD_66
|
||||
const BASECOORD_67
|
||||
const BASECOORD_68
|
||||
const BASECOORD_69
|
||||
const BASECOORD_6A
|
||||
const BASECOORD_6B
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||||
const BASECOORD_6C
|
||||
const BASECOORD_6D
|
||||
const BASECOORD_6E
|
||||
const BASECOORD_6F
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||||
const BASECOORD_70
|
||||
const BASECOORD_71
|
||||
const BASECOORD_72
|
||||
const BASECOORD_73
|
||||
const BASECOORD_74
|
||||
const BASECOORD_75
|
||||
const BASECOORD_76
|
||||
const BASECOORD_77
|
||||
const BASECOORD_78
|
||||
const BASECOORD_79
|
||||
const BASECOORD_7A
|
||||
const BASECOORD_7B
|
||||
const BASECOORD_7C
|
||||
const BASECOORD_7D
|
||||
const BASECOORD_7E
|
||||
const BASECOORD_7F
|
||||
const BASECOORD_80
|
||||
const BASECOORD_81
|
||||
const BASECOORD_82
|
||||
const BASECOORD_83
|
||||
const BASECOORD_84
|
||||
const BASECOORD_85
|
||||
const BASECOORD_86
|
||||
const BASECOORD_87
|
||||
const BASECOORD_88
|
||||
const BASECOORD_89
|
||||
const BASECOORD_8A
|
||||
const BASECOORD_8B
|
||||
const BASECOORD_8C
|
||||
const BASECOORD_8D
|
||||
const BASECOORD_8E
|
||||
const BASECOORD_8F
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||||
const BASECOORD_90
|
||||
const BASECOORD_91
|
||||
const BASECOORD_92
|
||||
const BASECOORD_93
|
||||
const BASECOORD_94
|
||||
const BASECOORD_95
|
||||
const BASECOORD_96
|
||||
const BASECOORD_97
|
||||
const BASECOORD_98
|
||||
const BASECOORD_99
|
||||
const BASECOORD_9A
|
||||
const BASECOORD_9B
|
||||
const BASECOORD_9C
|
||||
const BASECOORD_9D
|
||||
const BASECOORD_9E
|
||||
const BASECOORD_9F
|
||||
const BASECOORD_A0
|
||||
const BASECOORD_A1
|
||||
const BASECOORD_A2
|
||||
const BASECOORD_A3
|
||||
const BASECOORD_A4
|
||||
const BASECOORD_A5
|
||||
const BASECOORD_A6
|
||||
const BASECOORD_A7
|
||||
const BASECOORD_A8
|
||||
const BASECOORD_A9
|
||||
const BASECOORD_AA
|
||||
const BASECOORD_AB
|
||||
const BASECOORD_AC
|
||||
const BASECOORD_AD
|
||||
const BASECOORD_AE
|
||||
const BASECOORD_AF
|
||||
const BASECOORD_B0
|
||||
|
||||
; frame block modes that are part of subanimations
|
||||
const_def
|
||||
const FRAMEBLOCKMODE_00
|
||||
const FRAMEBLOCKMODE_01
|
||||
const FRAMEBLOCKMODE_02
|
||||
const FRAMEBLOCKMODE_03
|
||||
const FRAMEBLOCKMODE_04
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@ OAM_Y_FLIP EQU 6
|
|||
OAM_PRIORITY EQU 7 ; 0: OBJ above BG, 1: OBJ behind BG (colors 1-3)
|
||||
|
||||
; OAM attribute masks
|
||||
OAM_HFLIP EQU 1 << OAM_X_FLIP ; horizontal flip
|
||||
OAM_VFLIP EQU 1 << OAM_Y_FLIP ; vertical flip
|
||||
OAM_OBP1 EQU 1 << OAM_OBP_NUM ; OBJ palette 1
|
||||
OAM_HFLIP EQU 1 << OAM_X_FLIP ; horizontal flip
|
||||
OAM_VFLIP EQU 1 << OAM_Y_FLIP ; vertical flip
|
||||
OAM_BEHIND_BG EQU 1 << OAM_PRIORITY ; behind bg (except color 0)
|
||||
|
|
|
|||
|
|
@ -1,75 +1,76 @@
|
|||
; overworld sprites
|
||||
const_def
|
||||
const SPRITE_NONE ; $00
|
||||
const SPRITE_RED ; $01
|
||||
const SPRITE_BLUE ; $02
|
||||
const SPRITE_OAK ; $03
|
||||
const SPRITE_BUG_CATCHER ; $04
|
||||
const SPRITE_SLOWBRO ; $05
|
||||
const SPRITE_LASS ; $06
|
||||
const SPRITE_BLACK_HAIR_BOY_1 ; $07
|
||||
const SPRITE_LITTLE_GIRL ; $08
|
||||
const SPRITE_BIRD ; $09
|
||||
const SPRITE_FAT_BALD_GUY ; $0a
|
||||
const SPRITE_GAMBLER ; $0b
|
||||
const SPRITE_BLACK_HAIR_BOY_2 ; $0c
|
||||
const SPRITE_GIRL ; $0d
|
||||
const SPRITE_HIKER ; $0e
|
||||
const SPRITE_FOULARD_WOMAN ; $0f
|
||||
const SPRITE_GENTLEMAN ; $10
|
||||
const SPRITE_DAISY ; $11
|
||||
const SPRITE_BIKER ; $12
|
||||
const SPRITE_SAILOR ; $13
|
||||
const SPRITE_COOK ; $14
|
||||
const SPRITE_BIKE_SHOP_GUY ; $15
|
||||
const SPRITE_MR_FUJI ; $16
|
||||
const SPRITE_GIOVANNI ; $17
|
||||
const SPRITE_ROCKET ; $18
|
||||
const SPRITE_MEDIUM ; $19
|
||||
const SPRITE_WAITER ; $1a
|
||||
const SPRITE_ERIKA ; $1b
|
||||
const SPRITE_MOM_GEISHA ; $1c
|
||||
const SPRITE_BRUNETTE_GIRL ; $1d
|
||||
const SPRITE_LANCE ; $1e
|
||||
const SPRITE_OAK_SCIENTIST_AIDE ; $1f
|
||||
const SPRITE_OAK_AIDE ; $20
|
||||
const SPRITE_ROCKER ; $21
|
||||
const SPRITE_SWIMMER ; $22
|
||||
const SPRITE_WHITE_PLAYER ; $23
|
||||
const SPRITE_GYM_HELPER ; $24
|
||||
const SPRITE_OLD_PERSON ; $25
|
||||
const SPRITE_MART_GUY ; $26
|
||||
const SPRITE_FISHER ; $27
|
||||
const SPRITE_OLD_MEDIUM_WOMAN ; $28
|
||||
const SPRITE_NURSE ; $29
|
||||
const SPRITE_CABLE_CLUB_WOMAN ; $2a
|
||||
const SPRITE_MR_MASTERBALL ; $2b
|
||||
const SPRITE_LAPRAS_GIVER ; $2c
|
||||
const SPRITE_WARDEN ; $2d
|
||||
const SPRITE_SS_CAPTAIN ; $2e
|
||||
const SPRITE_FISHER2 ; $2f
|
||||
const SPRITE_BLACKBELT ; $30
|
||||
const SPRITE_GUARD ; $31
|
||||
const SPRITE_COP_GUARD ; $32
|
||||
const SPRITE_MOM ; $33
|
||||
const SPRITE_BALDING_GUY ; $34
|
||||
const SPRITE_YOUNG_BOY ; $35
|
||||
const SPRITE_GAMEBOY_KID ; $36
|
||||
const SPRITE_GAMEBOY_KID_COPY ; $37
|
||||
const SPRITE_CLEFAIRY ; $38
|
||||
const SPRITE_AGATHA ; $39
|
||||
const SPRITE_BRUNO ; $3a
|
||||
const SPRITE_LORELEI ; $3b
|
||||
const SPRITE_SEEL ; $3c
|
||||
const SPRITE_BALL ; $3d
|
||||
const SPRITE_OMANYTE ; $3e
|
||||
const SPRITE_BOULDER ; $3f
|
||||
const SPRITE_PAPER_SHEET ; $40
|
||||
const SPRITE_BOOK_MAP_DEX ; $41
|
||||
const SPRITE_CLIPBOARD ; $42
|
||||
const SPRITE_SNORLAX ; $43
|
||||
const SPRITE_OLD_AMBER_COPY ; $44
|
||||
const SPRITE_OLD_AMBER ; $45
|
||||
const SPRITE_LYING_OLD_MAN_UNUSED_1 ; $46
|
||||
const SPRITE_LYING_OLD_MAN_UNUSED_2 ; $47
|
||||
const SPRITE_LYING_OLD_MAN ; $48
|
||||
const SPRITE_NONE ; $00
|
||||
const SPRITE_RED ; $01
|
||||
const SPRITE_BLUE ; $02
|
||||
const SPRITE_OAK ; $03
|
||||
const SPRITE_YOUNGSTER ; $04
|
||||
const SPRITE_MONSTER ; $05
|
||||
const SPRITE_COOLTRAINER_F ; $06
|
||||
const SPRITE_COOLTRAINER_M ; $07
|
||||
const SPRITE_LITTLE_GIRL ; $08
|
||||
const SPRITE_BIRD ; $09
|
||||
const SPRITE_MIDDLE_AGED_MAN ; $0a
|
||||
const SPRITE_GAMBLER ; $0b
|
||||
const SPRITE_SUPER_NERD ; $0c
|
||||
const SPRITE_GIRL ; $0d
|
||||
const SPRITE_HIKER ; $0e
|
||||
const SPRITE_BEAUTY ; $0f
|
||||
const SPRITE_GENTLEMAN ; $10
|
||||
const SPRITE_DAISY ; $11
|
||||
const SPRITE_BIKER ; $12
|
||||
const SPRITE_SAILOR ; $13
|
||||
const SPRITE_COOK ; $14
|
||||
const SPRITE_BIKE_SHOP_CLERK ; $15
|
||||
const SPRITE_MR_FUJI ; $16
|
||||
const SPRITE_GIOVANNI ; $17
|
||||
const SPRITE_ROCKET ; $18
|
||||
const SPRITE_CHANNELER ; $19
|
||||
const SPRITE_WAITER ; $1a
|
||||
const SPRITE_ERIKA ; $1b
|
||||
const SPRITE_MIDDLE_AGED_WOMAN ; $1c
|
||||
const SPRITE_BRUNETTE_GIRL ; $1d
|
||||
const SPRITE_LANCE ; $1e
|
||||
const SPRITE_UNUSED_SCIENTIST ; $1f
|
||||
const SPRITE_SCIENTIST ; $20
|
||||
const SPRITE_ROCKER ; $21
|
||||
const SPRITE_SWIMMER ; $22
|
||||
const SPRITE_SAFARI_ZONE_WORKER ; $23
|
||||
const SPRITE_GYM_GUIDE ; $24
|
||||
const SPRITE_GRAMPS ; $25
|
||||
const SPRITE_CLERK ; $26
|
||||
const SPRITE_FISHING_GURU ; $27
|
||||
const SPRITE_GRANNY ; $28
|
||||
const SPRITE_NURSE ; $29
|
||||
const SPRITE_LINK_RECEPTIONIST ; $2a
|
||||
const SPRITE_SILPH_PRESIDENT ; $2b
|
||||
const SPRITE_SILPH_WORKER ; $2c
|
||||
const SPRITE_WARDEN ; $2d
|
||||
const SPRITE_CAPTAIN ; $2e
|
||||
const SPRITE_FISHER ; $2f
|
||||
const SPRITE_KOGA ; $30
|
||||
const SPRITE_GUARD ; $31
|
||||
const SPRITE_UNUSED_GUARD ; $32
|
||||
const SPRITE_MOM ; $33
|
||||
const SPRITE_BALDING_GUY ; $34
|
||||
const SPRITE_LITTLE_BOY ; $35
|
||||
const SPRITE_UNUSED_GAMEBOY_KID ; $36
|
||||
const SPRITE_GAMEBOY_KID ; $37
|
||||
const SPRITE_FAIRY ; $38
|
||||
const SPRITE_AGATHA ; $39
|
||||
const SPRITE_BRUNO ; $3a
|
||||
const SPRITE_LORELEI ; $3b
|
||||
const SPRITE_SEEL ; $3c
|
||||
FIRST_STILL_SPRITE EQU const_value
|
||||
const SPRITE_POKE_BALL ; $3d
|
||||
const SPRITE_FOSSIL ; $3e
|
||||
const SPRITE_BOULDER ; $3f
|
||||
const SPRITE_PAPER ; $40
|
||||
const SPRITE_POKEDEX ; $41
|
||||
const SPRITE_CLIPBOARD ; $42
|
||||
const SPRITE_SNORLAX ; $43
|
||||
const SPRITE_UNUSED_OLD_AMBER ; $44
|
||||
const SPRITE_OLD_AMBER ; $45
|
||||
const SPRITE_UNUSED_GAMBLER_ASLEEP_1 ; $46
|
||||
const SPRITE_UNUSED_GAMBLER_ASLEEP_2 ; $47
|
||||
const SPRITE_GAMBLER_ASLEEP ; $48
|
||||
|
|
|
|||
|
|
@ -6,51 +6,51 @@ OPP_\1 EQU OPP_ID_OFFSET + \1
|
|||
ENDM
|
||||
|
||||
const_def
|
||||
trainer_const NOBODY ; $00
|
||||
trainer_const YOUNGSTER ; $01
|
||||
trainer_const BUG_CATCHER ; $02
|
||||
trainer_const LASS ; $03
|
||||
trainer_const SAILOR ; $04
|
||||
trainer_const JR_TRAINER_M ; $05
|
||||
trainer_const JR_TRAINER_F ; $06
|
||||
trainer_const POKEMANIAC ; $07
|
||||
trainer_const SUPER_NERD ; $08
|
||||
trainer_const HIKER ; $09
|
||||
trainer_const BIKER ; $0A
|
||||
trainer_const BURGLAR ; $0B
|
||||
trainer_const ENGINEER ; $0C
|
||||
trainer_const JUGGLER_X ; $0D
|
||||
trainer_const FISHER ; $0E
|
||||
trainer_const SWIMMER ; $0F
|
||||
trainer_const CUE_BALL ; $10
|
||||
trainer_const GAMBLER ; $11
|
||||
trainer_const BEAUTY ; $12
|
||||
trainer_const PSYCHIC_TR ; $13
|
||||
trainer_const ROCKER ; $14
|
||||
trainer_const JUGGLER ; $15
|
||||
trainer_const TAMER ; $16
|
||||
trainer_const BIRD_KEEPER ; $17
|
||||
trainer_const BLACKBELT ; $18
|
||||
trainer_const SONY1 ; $19
|
||||
trainer_const PROF_OAK ; $1A
|
||||
trainer_const CHIEF ; $1B
|
||||
trainer_const SCIENTIST ; $1C
|
||||
trainer_const GIOVANNI ; $1D
|
||||
trainer_const ROCKET ; $1E
|
||||
trainer_const COOLTRAINER_M ; $1F
|
||||
trainer_const COOLTRAINER_F ; $20
|
||||
trainer_const BRUNO ; $21
|
||||
trainer_const BROCK ; $22
|
||||
trainer_const MISTY ; $23
|
||||
trainer_const LT_SURGE ; $24
|
||||
trainer_const ERIKA ; $25
|
||||
trainer_const KOGA ; $26
|
||||
trainer_const BLAINE ; $27
|
||||
trainer_const SABRINA ; $28
|
||||
trainer_const GENTLEMAN ; $29
|
||||
trainer_const SONY2 ; $2A
|
||||
trainer_const SONY3 ; $2B
|
||||
trainer_const LORELEI ; $2C
|
||||
trainer_const CHANNELER ; $2D
|
||||
trainer_const AGATHA ; $2E
|
||||
trainer_const LANCE ; $2F
|
||||
trainer_const NOBODY ; $00
|
||||
trainer_const YOUNGSTER ; $01
|
||||
trainer_const BUG_CATCHER ; $02
|
||||
trainer_const LASS ; $03
|
||||
trainer_const SAILOR ; $04
|
||||
trainer_const JR_TRAINER_M ; $05
|
||||
trainer_const JR_TRAINER_F ; $06
|
||||
trainer_const POKEMANIAC ; $07
|
||||
trainer_const SUPER_NERD ; $08
|
||||
trainer_const HIKER ; $09
|
||||
trainer_const BIKER ; $0A
|
||||
trainer_const BURGLAR ; $0B
|
||||
trainer_const ENGINEER ; $0C
|
||||
trainer_const UNUSED_JUGGLER ; $0D
|
||||
trainer_const FISHER ; $0E
|
||||
trainer_const SWIMMER ; $0F
|
||||
trainer_const CUE_BALL ; $10
|
||||
trainer_const GAMBLER ; $11
|
||||
trainer_const BEAUTY ; $12
|
||||
trainer_const PSYCHIC_TR ; $13
|
||||
trainer_const ROCKER ; $14
|
||||
trainer_const JUGGLER ; $15
|
||||
trainer_const TAMER ; $16
|
||||
trainer_const BIRD_KEEPER ; $17
|
||||
trainer_const BLACKBELT ; $18
|
||||
trainer_const RIVAL1 ; $19
|
||||
trainer_const PROF_OAK ; $1A
|
||||
trainer_const CHIEF ; $1B
|
||||
trainer_const SCIENTIST ; $1C
|
||||
trainer_const GIOVANNI ; $1D
|
||||
trainer_const ROCKET ; $1E
|
||||
trainer_const COOLTRAINER_M ; $1F
|
||||
trainer_const COOLTRAINER_F ; $20
|
||||
trainer_const BRUNO ; $21
|
||||
trainer_const BROCK ; $22
|
||||
trainer_const MISTY ; $23
|
||||
trainer_const LT_SURGE ; $24
|
||||
trainer_const ERIKA ; $25
|
||||
trainer_const KOGA ; $26
|
||||
trainer_const BLAINE ; $27
|
||||
trainer_const SABRINA ; $28
|
||||
trainer_const GENTLEMAN ; $29
|
||||
trainer_const RIVAL2 ; $2A
|
||||
trainer_const RIVAL3 ; $2B
|
||||
trainer_const LORELEI ; $2C
|
||||
trainer_const CHANNELER ; $2D
|
||||
trainer_const AGATHA ; $2E
|
||||
trainer_const LANCE ; $2F
|
||||
|
|
|
|||
178
data/battle_anims/base_coords.asm
Normal file
178
data/battle_anims/base_coords.asm
Normal file
|
|
@ -0,0 +1,178 @@
|
|||
FrameBlockBaseCoords:
|
||||
db $10, $68 ; BASECOORD_00
|
||||
db $10, $70 ; BASECOORD_01
|
||||
db $10, $78 ; BASECOORD_02
|
||||
db $10, $80 ; BASECOORD_03
|
||||
db $10, $88 ; BASECOORD_04
|
||||
db $10, $90 ; BASECOORD_05
|
||||
db $10, $98 ; BASECOORD_06
|
||||
db $18, $68 ; BASECOORD_07
|
||||
db $18, $70 ; BASECOORD_08
|
||||
db $18, $78 ; BASECOORD_09
|
||||
db $34, $28 ; BASECOORD_0A
|
||||
db $18, $80 ; BASECOORD_0B
|
||||
db $18, $88 ; BASECOORD_0C
|
||||
db $18, $98 ; BASECOORD_0D
|
||||
db $20, $68 ; BASECOORD_0E
|
||||
db $20, $70 ; BASECOORD_0F
|
||||
db $20, $78 ; BASECOORD_10
|
||||
db $20, $80 ; BASECOORD_11
|
||||
db $20, $88 ; BASECOORD_12
|
||||
db $20, $90 ; BASECOORD_13
|
||||
db $20, $98 ; BASECOORD_14
|
||||
db $28, $68 ; BASECOORD_15
|
||||
db $28, $70 ; BASECOORD_16
|
||||
db $28, $78 ; BASECOORD_17
|
||||
db $28, $80 ; BASECOORD_18
|
||||
db $28, $88 ; BASECOORD_19
|
||||
db $30, $68 ; BASECOORD_1A
|
||||
db $30, $70 ; BASECOORD_1B
|
||||
db $30, $78 ; BASECOORD_1C
|
||||
db $30, $80 ; BASECOORD_1D
|
||||
db $30, $90 ; BASECOORD_1E
|
||||
db $30, $98 ; BASECOORD_1F
|
||||
db $38, $68 ; BASECOORD_20
|
||||
db $38, $78 ; BASECOORD_21
|
||||
db $38, $80 ; BASECOORD_22
|
||||
db $38, $88 ; BASECOORD_23
|
||||
db $40, $68 ; BASECOORD_24
|
||||
db $40, $70 ; BASECOORD_25
|
||||
db $40, $78 ; BASECOORD_26
|
||||
db $40, $80 ; BASECOORD_27
|
||||
db $40, $88 ; BASECOORD_28
|
||||
db $40, $98 ; BASECOORD_29
|
||||
db $10, $60 ; BASECOORD_2A
|
||||
db $18, $60 ; BASECOORD_2B
|
||||
db $20, $60 ; BASECOORD_2C
|
||||
db $28, $60 ; BASECOORD_2D
|
||||
db $30, $60 ; BASECOORD_2E
|
||||
db $40, $60 ; BASECOORD_2F
|
||||
db $58, $28 ; BASECOORD_30
|
||||
db $43, $38 ; BASECOORD_31
|
||||
db $33, $48 ; BASECOORD_32
|
||||
db $20, $58 ; BASECOORD_33
|
||||
db $32, $78 ; BASECOORD_34
|
||||
db $58, $58 ; BASECOORD_35
|
||||
db $2C, $6C ; BASECOORD_36
|
||||
db $34, $80 ; BASECOORD_37
|
||||
db $48, $70 ; BASECOORD_38
|
||||
db $42, $36 ; BASECOORD_39
|
||||
db $38, $44 ; BASECOORD_3A
|
||||
db $40, $52 ; BASECOORD_3B
|
||||
db $48, $60 ; BASECOORD_3C
|
||||
db $3E, $6E ; BASECOORD_3D
|
||||
db $28, $7C ; BASECOORD_3E
|
||||
db $28, $8A ; BASECOORD_3F
|
||||
db $50, $3C ; BASECOORD_40
|
||||
db $48, $50 ; BASECOORD_41
|
||||
db $40, $64 ; BASECOORD_42
|
||||
db $38, $38 ; BASECOORD_43
|
||||
db $50, $30 ; BASECOORD_44
|
||||
db $50, $38 ; BASECOORD_45
|
||||
db $50, $40 ; BASECOORD_46
|
||||
db $50, $48 ; BASECOORD_47
|
||||
db $50, $50 ; BASECOORD_48
|
||||
db $48, $58 ; BASECOORD_49
|
||||
db $50, $44 ; BASECOORD_4A
|
||||
db $48, $48 ; BASECOORD_4B
|
||||
db $48, $4C ; BASECOORD_4C
|
||||
db $40, $50 ; BASECOORD_4D
|
||||
db $40, $54 ; BASECOORD_4E
|
||||
db $38, $58 ; BASECOORD_4F
|
||||
db $38, $5C ; BASECOORD_50
|
||||
db $30, $64 ; BASECOORD_51
|
||||
db $48, $40 ; BASECOORD_52
|
||||
db $48, $39 ; BASECOORD_53
|
||||
db $24, $88 ; BASECOORD_54
|
||||
db $24, $70 ; BASECOORD_55
|
||||
db $1C, $70 ; BASECOORD_56
|
||||
db $1C, $88 ; BASECOORD_57
|
||||
db $34, $68 ; BASECOORD_58
|
||||
db $34, $88 ; BASECOORD_59
|
||||
db $68, $50 ; BASECOORD_5A
|
||||
db $60, $50 ; BASECOORD_5B
|
||||
db $68, $60 ; BASECOORD_5C
|
||||
db $58, $50 ; BASECOORD_5D
|
||||
db $60, $60 ; BASECOORD_5E
|
||||
db $68, $40 ; BASECOORD_5F
|
||||
db $40, $40 ; BASECOORD_60
|
||||
db $38, $40 ; BASECOORD_61
|
||||
db $0B, $60 ; BASECOORD_62
|
||||
db $44, $48 ; BASECOORD_63
|
||||
db $40, $14 ; BASECOORD_64
|
||||
db $48, $1C ; BASECOORD_65
|
||||
db $50, $24 ; BASECOORD_66
|
||||
db $4C, $24 ; BASECOORD_67
|
||||
db $10, $62 ; BASECOORD_68
|
||||
db $12, $62 ; BASECOORD_69
|
||||
db $12, $60 ; BASECOORD_6A
|
||||
db $20, $72 ; BASECOORD_6B
|
||||
db $22, $72 ; BASECOORD_6C
|
||||
db $22, $70 ; BASECOORD_6D
|
||||
db $28, $62 ; BASECOORD_6E
|
||||
db $50, $0A ; BASECOORD_6F
|
||||
db $52, $0A ; BASECOORD_70
|
||||
db $38, $30 ; BASECOORD_71
|
||||
db $40, $48 ; BASECOORD_72
|
||||
db $30, $48 ; BASECOORD_73
|
||||
db $40, $30 ; BASECOORD_74
|
||||
db $30, $40 ; BASECOORD_75
|
||||
db $38, $48 ; BASECOORD_76
|
||||
db $40, $4A ; BASECOORD_77
|
||||
db $48, $4B ; BASECOORD_78
|
||||
db $50, $4C ; BASECOORD_79
|
||||
db $58, $4D ; BASECOORD_7A
|
||||
db $60, $4D ; BASECOORD_7B
|
||||
db $68, $4D ; BASECOORD_7C
|
||||
db $38, $10 ; BASECOORD_7D
|
||||
db $50, $10 ; BASECOORD_7E
|
||||
db $38, $28 ; BASECOORD_7F
|
||||
db $48, $18 ; BASECOORD_80
|
||||
db $40, $20 ; BASECOORD_81
|
||||
db $48, $20 ; BASECOORD_82
|
||||
db $40, $3C ; BASECOORD_83
|
||||
db $38, $50 ; BASECOORD_84
|
||||
db $28, $64 ; BASECOORD_85
|
||||
db $1C, $90 ; BASECOORD_86
|
||||
db $24, $80 ; BASECOORD_87
|
||||
db $2C, $70 ; BASECOORD_88
|
||||
db $30, $38 ; BASECOORD_89
|
||||
db $10, $50 ; BASECOORD_8A
|
||||
db $3C, $40 ; BASECOORD_8B
|
||||
db $40, $58 ; BASECOORD_8C
|
||||
db $30, $58 ; BASECOORD_8D
|
||||
db $58, $48 ; BASECOORD_8E
|
||||
db $50, $58 ; BASECOORD_8F
|
||||
db $48, $68 ; BASECOORD_90
|
||||
db $40, $18 ; BASECOORD_91
|
||||
db $28, $58 ; BASECOORD_92
|
||||
db $40, $38 ; BASECOORD_93
|
||||
db $48, $38 ; BASECOORD_94
|
||||
db $08, $70 ; BASECOORD_95
|
||||
db $44, $1C ; BASECOORD_96
|
||||
db $3C, $58 ; BASECOORD_97
|
||||
db $38, $60 ; BASECOORD_98
|
||||
db $08, $60 ; BASECOORD_99
|
||||
db $38, $70 ; BASECOORD_9A
|
||||
db $38, $6C ; BASECOORD_9B
|
||||
db $38, $64 ; BASECOORD_9C
|
||||
db $1C, $74 ; BASECOORD_9D
|
||||
db $2E, $74 ; BASECOORD_9E
|
||||
db $34, $50 ; BASECOORD_9F
|
||||
db $2F, $60 ; BASECOORD_A0
|
||||
db $31, $70 ; BASECOORD_A1
|
||||
db $4C, $30 ; BASECOORD_A2
|
||||
db $3B, $40 ; BASECOORD_A3
|
||||
db $2D, $50 ; BASECOORD_A4
|
||||
db $26, $60 ; BASECOORD_A5
|
||||
db $2D, $70 ; BASECOORD_A6
|
||||
db $28, $50 ; BASECOORD_A7
|
||||
db $1E, $60 ; BASECOORD_A8
|
||||
db $29, $70 ; BASECOORD_A9
|
||||
db $16, $60 ; BASECOORD_AA
|
||||
db $14, $58 ; BASECOORD_AB
|
||||
db $12, $54 ; BASECOORD_AC
|
||||
db $14, $50 ; BASECOORD_AD
|
||||
db $18, $4C ; BASECOORD_AE
|
||||
db $1C, $48 ; BASECOORD_AF
|
||||
db $48, $28 ; BASECOORD_B0
|
||||
1238
data/battle_anims/frame_blocks.asm
Normal file
1238
data/battle_anims/frame_blocks.asm
Normal file
File diff suppressed because it is too large
Load diff
47
data/battle_anims/special_effect_pointers.asm
Normal file
47
data/battle_anims/special_effect_pointers.asm
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
special_effect: MACRO
|
||||
db \1
|
||||
dw \2
|
||||
ENDM
|
||||
|
||||
SpecialEffectPointers:
|
||||
; special effect id, effect routine address
|
||||
special_effect SE_DARK_SCREEN_FLASH, AnimationFlashScreen ; $FE
|
||||
special_effect SE_DARK_SCREEN_PALETTE, AnimationDarkScreenPalette ; $FD
|
||||
special_effect SE_RESET_SCREEN_PALETTE, AnimationResetScreenPalette ; $FC
|
||||
special_effect SE_SHAKE_SCREEN, AnimationShakeScreen ; $FB
|
||||
special_effect SE_WATER_DROPLETS_EVERYWHERE, AnimationWaterDropletsEverywhere ; $FA
|
||||
special_effect SE_DARKEN_MON_PALETTE, AnimationDarkenMonPalette ; $F9
|
||||
special_effect SE_FLASH_SCREEN_LONG, AnimationFlashScreenLong ; $F8
|
||||
special_effect SE_SLIDE_MON_UP, AnimationSlideMonUp ; $F7
|
||||
special_effect SE_SLIDE_MON_DOWN, AnimationSlideMonDown ; $F6
|
||||
special_effect SE_FLASH_MON_PIC, AnimationFlashMonPic ; $F5
|
||||
special_effect SE_SLIDE_MON_OFF, AnimationSlideMonOff ; $F4
|
||||
special_effect SE_BLINK_MON, AnimationBlinkMon ; $F3
|
||||
special_effect SE_MOVE_MON_HORIZONTALLY, AnimationMoveMonHorizontally ; $F2
|
||||
special_effect SE_RESET_MON_POSITION, AnimationResetMonPosition ; $F1
|
||||
special_effect SE_LIGHT_SCREEN_PALETTE, AnimationLightScreenPalette ; $F0
|
||||
special_effect SE_HIDE_MON_PIC, AnimationHideMonPic ; $EF
|
||||
special_effect SE_SQUISH_MON_PIC, AnimationSquishMonPic ; $EE
|
||||
special_effect SE_SHOOT_BALLS_UPWARD, AnimationShootBallsUpward ; $ED
|
||||
special_effect SE_SHOOT_MANY_BALLS_UPWARD, AnimationShootManyBallsUpward ; $EC
|
||||
special_effect SE_BOUNCE_UP_AND_DOWN, AnimationBoundUpAndDown ; $EB
|
||||
special_effect SE_MINIMIZE_MON, AnimationMinimizeMon ; $EA
|
||||
special_effect SE_SLIDE_MON_DOWN_AND_HIDE, AnimationSlideMonDownAndHide ; $E9
|
||||
special_effect SE_TRANSFORM_MON, AnimationTransformMon ; $E8
|
||||
special_effect SE_LEAVES_FALLING, AnimationLeavesFalling ; $E7
|
||||
special_effect SE_PETALS_FALLING, AnimationPetalsFalling ; $E6
|
||||
special_effect SE_SLIDE_MON_HALF_OFF, AnimationSlideMonHalfOff ; $E5
|
||||
special_effect SE_SHAKE_ENEMY_HUD, AnimationShakeEnemyHUD ; $E4
|
||||
special_effect SE_SHAKE_ENEMY_HUD_2, AnimationShakeEnemyHUD ; $E3 unused
|
||||
special_effect SE_SPIRAL_BALLS_INWARD, AnimationSpiralBallsInward ; $E2
|
||||
special_effect SE_DELAY_ANIMATION_10, AnimationDelay10 ; $E1
|
||||
special_effect SE_FLASH_ENEMY_MON_PIC, AnimationFlashEnemyMonPic ; $E0 unused
|
||||
special_effect SE_HIDE_ENEMY_MON_PIC, AnimationHideEnemyMonPic ; $DF
|
||||
special_effect SE_BLINK_ENEMY_MON, AnimationBlinkEnemyMon ; $DE
|
||||
special_effect SE_SHOW_MON_PIC, AnimationShowMonPic ; $DD
|
||||
special_effect SE_SHOW_ENEMY_MON_PIC, AnimationShowEnemyMonPic ; $DC
|
||||
special_effect SE_SLIDE_ENEMY_MON_OFF, AnimationSlideEnemyMonOff ; $DB
|
||||
special_effect SE_SHAKE_BACK_AND_FORTH, AnimationShakeBackAndForth ; $DA
|
||||
special_effect SE_SUBSTITUTE_MON, AnimationSubstitute ; $D9
|
||||
special_effect SE_WAVY_SCREEN, AnimationWavyScreen ; $D8
|
||||
db -1 ; end
|
||||
32
data/battle_anims/special_effects.asm
Normal file
32
data/battle_anims/special_effects.asm
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
anim_special_effect: MACRO
|
||||
db \1
|
||||
dw \2
|
||||
ENDM
|
||||
|
||||
AnimationIdSpecialEffects:
|
||||
; animation id, effect routine address
|
||||
anim_special_effect MEGA_PUNCH, AnimationFlashScreen
|
||||
anim_special_effect GUILLOTINE, AnimationFlashScreen
|
||||
anim_special_effect MEGA_KICK, AnimationFlashScreen
|
||||
anim_special_effect HEADBUTT, AnimationFlashScreen
|
||||
anim_special_effect TAIL_WHIP, TailWhipAnimationUnused
|
||||
anim_special_effect GROWL, DoGrowlSpecialEffects
|
||||
anim_special_effect DISABLE, AnimationFlashScreen
|
||||
anim_special_effect BLIZZARD, DoBlizzardSpecialEffects
|
||||
anim_special_effect BUBBLEBEAM, AnimationFlashScreen
|
||||
anim_special_effect HYPER_BEAM, FlashScreenEveryFourFrameBlocks
|
||||
anim_special_effect THUNDERBOLT, FlashScreenEveryEightFrameBlocks
|
||||
anim_special_effect REFLECT, AnimationFlashScreen
|
||||
anim_special_effect SELFDESTRUCT, DoExplodeSpecialEffects
|
||||
anim_special_effect SPORE, AnimationFlashScreen
|
||||
anim_special_effect EXPLOSION, DoExplodeSpecialEffects
|
||||
anim_special_effect ROCK_SLIDE, DoRockSlideSpecialEffects
|
||||
anim_special_effect TRADE_BALL_DROP_ANIM, TradeHidePokemon
|
||||
anim_special_effect TRADE_BALL_SHAKE_ANIM, TradeShakePokeball
|
||||
anim_special_effect TRADE_BALL_TILT_ANIM, TradeJumpPokeball
|
||||
anim_special_effect TOSS_ANIM, DoBallTossSpecialEffects
|
||||
anim_special_effect SHAKE_ANIM, DoBallShakeSpecialEffects
|
||||
anim_special_effect POOF_ANIM, DoPoofSpecialEffects
|
||||
anim_special_effect GREATTOSS_ANIM, DoBallTossSpecialEffects
|
||||
anim_special_effect ULTRATOSS_ANIM, DoBallTossSpecialEffects
|
||||
db -1 ; end
|
||||
954
data/battle_anims/subanimations.asm
Normal file
954
data/battle_anims/subanimations.asm
Normal file
|
|
@ -0,0 +1,954 @@
|
|||
SubanimationPointers:
|
||||
dw Subanimation00
|
||||
dw Subanimation01
|
||||
dw Subanimation02
|
||||
dw Subanimation03
|
||||
dw Subanimation04
|
||||
dw Subanimation05
|
||||
dw Subanimation06
|
||||
dw Subanimation07
|
||||
dw Subanimation08
|
||||
dw Subanimation09
|
||||
dw Subanimation0a
|
||||
dw Subanimation0b
|
||||
dw Subanimation0c
|
||||
dw Subanimation0d
|
||||
dw Subanimation0e
|
||||
dw Subanimation0f
|
||||
dw Subanimation10
|
||||
dw Subanimation11
|
||||
dw Subanimation12
|
||||
dw Subanimation13
|
||||
dw Subanimation14
|
||||
dw Subanimation15
|
||||
dw Subanimation16
|
||||
dw Subanimation17
|
||||
dw Subanimation18
|
||||
dw Subanimation19
|
||||
dw Subanimation1a
|
||||
dw Subanimation1b
|
||||
dw Subanimation1c
|
||||
dw Subanimation1d
|
||||
dw Subanimation1e
|
||||
dw Subanimation1f
|
||||
dw Subanimation20
|
||||
dw Subanimation21
|
||||
dw Subanimation22
|
||||
dw Subanimation23
|
||||
dw Subanimation24
|
||||
dw Subanimation25
|
||||
dw Subanimation26
|
||||
dw Subanimation27
|
||||
dw Subanimation28
|
||||
dw Subanimation29
|
||||
dw Subanimation2a
|
||||
dw Subanimation2b
|
||||
dw Subanimation2c
|
||||
dw Subanimation2d
|
||||
dw Subanimation2e
|
||||
dw Subanimation2f
|
||||
dw Subanimation30
|
||||
dw Subanimation31
|
||||
dw Subanimation32
|
||||
dw Subanimation33
|
||||
dw Subanimation34
|
||||
dw Subanimation35
|
||||
dw Subanimation36
|
||||
dw Subanimation37
|
||||
dw Subanimation38
|
||||
dw Subanimation39
|
||||
dw Subanimation3a
|
||||
dw Subanimation3b
|
||||
dw Subanimation3c
|
||||
dw Subanimation3d
|
||||
dw Subanimation3e
|
||||
dw Subanimation3f
|
||||
dw Subanimation40
|
||||
dw Subanimation41
|
||||
dw Subanimation42
|
||||
dw Subanimation43
|
||||
dw Subanimation44
|
||||
dw Subanimation45
|
||||
dw Subanimation46
|
||||
dw Subanimation47
|
||||
dw Subanimation48
|
||||
dw Subanimation49
|
||||
dw Subanimation4a
|
||||
dw Subanimation4b
|
||||
dw Subanimation4c
|
||||
dw Subanimation4d
|
||||
dw Subanimation4e
|
||||
dw Subanimation4f
|
||||
dw Subanimation50
|
||||
dw Subanimation51
|
||||
dw Subanimation52
|
||||
dw Subanimation53
|
||||
dw Subanimation54
|
||||
dw Subanimation55
|
||||
|
||||
; format:
|
||||
; subanim type, count
|
||||
; REPT count
|
||||
; db frame block id, base coordinate id, frame block mode
|
||||
; endr
|
||||
|
||||
subanim: MACRO
|
||||
db (\1 << 5) | \2
|
||||
ENDM
|
||||
|
||||
Subanimation04:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_02, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_03, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation05:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation08:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_44, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_94, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_60, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_9F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_8D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A0, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A1, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation07:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A3, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A4, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A5, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A6, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation06:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_93, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_61, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_73, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A7, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_33, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A8, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_A9, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation09:
|
||||
subanim SUBANIMTYPE_NORMAL, 4
|
||||
db FRAMEBLOCK_03, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_04, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_05, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
|
||||
Subanimation0a:
|
||||
subanim SUBANIMTYPE_HFLIP, 6
|
||||
db FRAMEBLOCK_06, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_07, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_08, BASECOORD_36, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_09, BASECOORD_36, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0A, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0A, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0b:
|
||||
subanim SUBANIMTYPE_NORMAL, 4
|
||||
db FRAMEBLOCK_01, BASECOORD_2D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_2F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_35, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation55:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_01, BASECOORD_9D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation11:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_0B, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0B, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0B, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0B, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0B, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0B, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2b:
|
||||
subanim SUBANIMTYPE_HFLIP, 11
|
||||
db FRAMEBLOCK_0D, BASECOORD_03, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0E, BASECOORD_03, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0F, BASECOORD_03, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0D, BASECOORD_11, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0D, BASECOORD_11, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0D, BASECOORD_37, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0D, BASECOORD_37, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_10, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_10, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_11, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_11, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2c:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_12, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_12, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_12, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_12, BASECOORD_25, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_13, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_13, BASECOORD_38, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_14, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_14, BASECOORD_38, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_15, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_15, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_16, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_16, BASECOORD_38, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation12:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 9
|
||||
db FRAMEBLOCK_17, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_39, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_3A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_3B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_3C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_3D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_3E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_3F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_1F, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation00:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_01, BASECOORD_17, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation01:
|
||||
subanim SUBANIMTYPE_HFLIP, 2
|
||||
db FRAMEBLOCK_01, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_1D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation02:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_01, BASECOORD_12, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation03:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_01, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_11, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_18, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_1D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0c:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0d:
|
||||
subanim SUBANIMTYPE_HFLIP, 6
|
||||
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_17, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_19, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0e:
|
||||
subanim SUBANIMTYPE_HFLIP, 9
|
||||
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_15, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_17, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_09, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_19, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_0C, BASECOORD_0C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1f:
|
||||
subanim SUBANIMTYPE_REVERSE, 5
|
||||
db FRAMEBLOCK_0C, BASECOORD_30, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0C, BASECOORD_40, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0C, BASECOORD_41, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0C, BASECOORD_42, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2e:
|
||||
subanim SUBANIMTYPE_HVFLIP, 14
|
||||
db FRAMEBLOCK_18, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_52, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_19, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_63, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_1A, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_4D, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_1B, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_97, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_1C, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_98, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_1D, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_58, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_1E, BASECOORD_43, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_75, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2f:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_1F, BASECOORD_24, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_20, BASECOORD_20, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_21, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_22, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation30:
|
||||
subanim SUBANIMTYPE_HFLIP, 18
|
||||
db FRAMEBLOCK_23, BASECOORD_00, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_02, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_04, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_23, BASECOORD_07, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_02, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_04, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_23, BASECOORD_0E, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_02, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_0C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_25, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_25, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_25, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_24, BASECOORD_24, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_1C, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_23, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_23, BASECOORD_21, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_24, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_24, BASECOORD_28, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation0f:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_26, BASECOORD_0E, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_26, BASECOORD_16, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_26, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_27, BASECOORD_0E, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_27, BASECOORD_16, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_27, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_28, BASECOORD_0E, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_28, BASECOORD_16, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_28, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_29, BASECOORD_0E, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_29, BASECOORD_16, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_29, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation16:
|
||||
subanim SUBANIMTYPE_HFLIP, 12
|
||||
db FRAMEBLOCK_2A, BASECOORD_05, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2B, BASECOORD_05, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2B, BASECOORD_0C, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2A, BASECOORD_11, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_2B, BASECOORD_11, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2B, BASECOORD_17, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2A, BASECOORD_1B, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_2B, BASECOORD_1B, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2B, BASECOORD_20, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2A, BASECOORD_2F, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_2C, BASECOORD_00, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_2C, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation10:
|
||||
subanim SUBANIMTYPE_REVERSE, 8
|
||||
db FRAMEBLOCK_2D, BASECOORD_44, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2E, BASECOORD_45, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2D, BASECOORD_46, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2E, BASECOORD_47, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2D, BASECOORD_48, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2E, BASECOORD_49, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2D, BASECOORD_2F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2E, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation31:
|
||||
subanim SUBANIMTYPE_HVFLIP, 10
|
||||
db FRAMEBLOCK_2F, BASECOORD_46, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_4A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_4B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_4C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_4E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_4F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_50, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_2E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_2F, BASECOORD_51, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation13:
|
||||
subanim SUBANIMTYPE_REVERSE, 6
|
||||
db FRAMEBLOCK_30, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation14:
|
||||
subanim SUBANIMTYPE_HFLIP, 9
|
||||
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_31, BASECOORD_1C, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_31, BASECOORD_21, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_31, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_31, BASECOORD_1D, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_31, BASECOORD_22, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_31, BASECOORD_27, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation41:
|
||||
subanim SUBANIMTYPE_REVERSE, 5
|
||||
db FRAMEBLOCK_03, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_03, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation42:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation15:
|
||||
subanim SUBANIMTYPE_HVFLIP, 2
|
||||
db FRAMEBLOCK_35, BASECOORD_52, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_35, BASECOORD_53, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation17:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_36, BASECOORD_54, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_36, BASECOORD_55, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_56, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_57, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation18:
|
||||
subanim SUBANIMTYPE_ENEMY, 4
|
||||
db FRAMEBLOCK_36, BASECOORD_54, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_36, BASECOORD_55, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_56, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_37, BASECOORD_57, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation40:
|
||||
subanim SUBANIMTYPE_HFLIP, 6
|
||||
db FRAMEBLOCK_17, BASECOORD_54, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_55, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_56, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_57, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_17, BASECOORD_13, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation19:
|
||||
subanim SUBANIMTYPE_REVERSE, 12
|
||||
db FRAMEBLOCK_38, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_38, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_38, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_38, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_38, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_38, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_39, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1a:
|
||||
subanim SUBANIMTYPE_HFLIP, 16
|
||||
db FRAMEBLOCK_3A, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3B, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3C, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3D, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3E, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3E, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3A, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3B, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3C, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3D, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3E, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3E, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_0B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1b:
|
||||
subanim SUBANIMTYPE_REVERSE, 4
|
||||
db FRAMEBLOCK_40, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_40, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_40, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_40, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1c:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_41, BASECOORD_58, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_41, BASECOORD_59, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_41, BASECOORD_21, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation1d:
|
||||
subanim SUBANIMTYPE_ENEMY, 15
|
||||
db FRAMEBLOCK_24, BASECOORD_9A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_23, BASECOORD_1B, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_24, BASECOORD_22, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_23, BASECOORD_16, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_23, BASECOORD_1D, FRAMEBLOCKMODE_02
|
||||
db FRAMEBLOCK_24, BASECOORD_98, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_25, BASECOORD_2C, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_2A, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_62, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_62, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_62, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation1e:
|
||||
subanim SUBANIMTYPE_NORMAL, 1
|
||||
db FRAMEBLOCK_25, BASECOORD_75, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation20:
|
||||
subanim SUBANIMTYPE_HFLIP, 2
|
||||
db FRAMEBLOCK_42, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_43, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation21:
|
||||
subanim SUBANIMTYPE_HFLIP, 3
|
||||
db FRAMEBLOCK_44, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_45, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_46, BASECOORD_10, FRAMEBLOCKMODE_02
|
||||
|
||||
Subanimation22:
|
||||
subanim SUBANIMTYPE_REVERSE, 11
|
||||
db FRAMEBLOCK_47, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_56, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_AA, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_AB, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_AC, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_AD, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_AE, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_AF, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_89, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_B0, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2d:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 6
|
||||
db FRAMEBLOCK_44, BASECOORD_64, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_45, BASECOORD_65, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_46, BASECOORD_66, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation39:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 1
|
||||
db FRAMEBLOCK_47, BASECOORD_67, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation4e:
|
||||
subanim SUBANIMTYPE_HFLIP, 1
|
||||
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation4f:
|
||||
subanim SUBANIMTYPE_HFLIP, 7
|
||||
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_72, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_73, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_74, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation50:
|
||||
subanim SUBANIMTYPE_HFLIP, 8
|
||||
db FRAMEBLOCK_74, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_73, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_72, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_95, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_08, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_71, BASECOORD_16, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation29:
|
||||
subanim SUBANIMTYPE_HFLIP, 29
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4D, BASECOORD_69, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4D, BASECOORD_69, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4D, BASECOORD_69, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4D, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_4D, BASECOORD_2A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation2a:
|
||||
subanim SUBANIMTYPE_HFLIP, 4
|
||||
db FRAMEBLOCK_4E, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_4F, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_50, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_50, BASECOORD_2B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation23:
|
||||
subanim SUBANIMTYPE_HFLIP, 2
|
||||
db FRAMEBLOCK_51, BASECOORD_2D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_51, BASECOORD_6E, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation24:
|
||||
subanim SUBANIMTYPE_ENEMY, 2
|
||||
db FRAMEBLOCK_51, BASECOORD_2D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_51, BASECOORD_6E, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation25:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 2
|
||||
db FRAMEBLOCK_52, BASECOORD_71, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_52, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation26:
|
||||
subanim SUBANIMTYPE_NORMAL, 2
|
||||
db FRAMEBLOCK_52, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_52, BASECOORD_2C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3a:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 3
|
||||
db FRAMEBLOCK_53, BASECOORD_71, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_7F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_81, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3b:
|
||||
subanim SUBANIMTYPE_NORMAL, 3
|
||||
db FRAMEBLOCK_53, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_53, BASECOORD_2C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation27:
|
||||
subanim SUBANIMTYPE_ENEMY, 2
|
||||
db FRAMEBLOCK_54, BASECOORD_01, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_54, BASECOORD_2C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation28:
|
||||
subanim SUBANIMTYPE_HVFLIP, 3
|
||||
db FRAMEBLOCK_55, BASECOORD_73, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_56, BASECOORD_73, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_57, BASECOORD_73, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation32:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 3
|
||||
db FRAMEBLOCK_47, BASECOORD_74, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_43, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_47, BASECOORD_75, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation33:
|
||||
subanim SUBANIMTYPE_HVFLIP, 6
|
||||
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3c:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 7
|
||||
db FRAMEBLOCK_59, BASECOORD_79, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_7B, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_77, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_7A, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_78, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_7C, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_59, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3d:
|
||||
subanim SUBANIMTYPE_NORMAL, 8
|
||||
db FRAMEBLOCK_3A, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3B, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3C, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3D, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3E, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3E, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_3F, BASECOORD_4D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation34:
|
||||
subanim SUBANIMTYPE_HVFLIP, 21
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_7D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_7D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_7D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_7E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_7E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_7E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_7F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_7F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_7F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_80, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_80, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_80, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_81, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_81, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_81, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5A, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation35:
|
||||
subanim SUBANIMTYPE_HVFLIP, 4
|
||||
db FRAMEBLOCK_5B, BASECOORD_83, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_5C, BASECOORD_84, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_5D, BASECOORD_85, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_5E, BASECOORD_09, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation36:
|
||||
subanim SUBANIMTYPE_HFLIP, 8
|
||||
db FRAMEBLOCK_5F, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_5F, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_60, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_60, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_61, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_61, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_62, BASECOORD_2A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_62, BASECOORD_00, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation37:
|
||||
subanim SUBANIMTYPE_HVFLIP, 10
|
||||
db FRAMEBLOCK_63, BASECOORD_89, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_64, BASECOORD_75, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_63, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_0D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_86, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_12, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_87, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_17, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_88, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_65, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation38:
|
||||
subanim SUBANIMTYPE_HFLIP, 16
|
||||
db FRAMEBLOCK_66, BASECOORD_8A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_66, BASECOORD_33, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_66, BASECOORD_2E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_67, BASECOORD_24, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_66, BASECOORD_01, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_66, BASECOORD_10, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_66, BASECOORD_1D, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_67, BASECOORD_28, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_66, BASECOORD_2A, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_66, BASECOORD_0E, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_66, BASECOORD_1B, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_67, BASECOORD_26, FRAMEBLOCKMODE_03
|
||||
db FRAMEBLOCK_66, BASECOORD_03, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_66, BASECOORD_12, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_66, BASECOORD_1E, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_67, BASECOORD_29, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3e:
|
||||
subanim SUBANIMTYPE_REVERSE, 18
|
||||
db FRAMEBLOCK_02, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_31, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_32, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_92, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation3f:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 18
|
||||
db FRAMEBLOCK_68, BASECOORD_4B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_20, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_19, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_14, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_8D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_0C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_06, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_8E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_8F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_90, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_26, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_23, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_68, BASECOORD_1F, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation44:
|
||||
subanim SUBANIMTYPE_HVFLIP, 12
|
||||
db FRAMEBLOCK_69, BASECOORD_4B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_20, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_1C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_19, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_14, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_76, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_8D, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_15, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_10, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_0C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_69, BASECOORD_06, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation43:
|
||||
subanim SUBANIMTYPE_ENEMY, 3
|
||||
db FRAMEBLOCK_6A, BASECOORD_07, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6B, BASECOORD_0F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6C, BASECOORD_17, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation45:
|
||||
subanim SUBANIMTYPE_HVFLIP, 4
|
||||
db FRAMEBLOCK_6D, BASECOORD_8B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_84, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_63, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation46:
|
||||
subanim SUBANIMTYPE_HVFLIP, 6
|
||||
db FRAMEBLOCK_6D, BASECOORD_8B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_84, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_63, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_0A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6D, BASECOORD_89, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation47:
|
||||
subanim SUBANIMTYPE_HVFLIP, 3
|
||||
db FRAMEBLOCK_06, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_07, BASECOORD_82, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_08, BASECOORD_96, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation48:
|
||||
subanim SUBANIMTYPE_NORMAL, 6
|
||||
db FRAMEBLOCK_03, BASECOORD_41, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_04, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_05, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation49:
|
||||
subanim SUBANIMTYPE_NORMAL, 4
|
||||
db FRAMEBLOCK_04, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_05, BASECOORD_48, FRAMEBLOCKMODE_04
|
||||
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation4a:
|
||||
subanim SUBANIMTYPE_NORMAL, 1
|
||||
db FRAMEBLOCK_04, BASECOORD_84, FRAMEBLOCKMODE_03
|
||||
|
||||
Subanimation4b:
|
||||
subanim SUBANIMTYPE_NORMAL, 3
|
||||
db FRAMEBLOCK_06, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_07, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_08, BASECOORD_72, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation4c:
|
||||
subanim SUBANIMTYPE_COORDFLIP, 8
|
||||
db FRAMEBLOCK_6F, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_70, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6F, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_70, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation4d:
|
||||
subanim SUBANIMTYPE_HVFLIP, 6
|
||||
db FRAMEBLOCK_32, BASECOORD_4B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_33, BASECOORD_4F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_32, BASECOORD_20, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_33, BASECOORD_16, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_32, BASECOORD_19, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_33, BASECOORD_0D, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation51:
|
||||
subanim SUBANIMTYPE_ENEMY, 6
|
||||
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation52:
|
||||
subanim SUBANIMTYPE_HFLIP, 7
|
||||
db FRAMEBLOCK_77, BASECOORD_25, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_9B, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_1A, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_9C, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_2F, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_50, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_77, BASECOORD_8C, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation53:
|
||||
subanim SUBANIMTYPE_NORMAL, 12
|
||||
db FRAMEBLOCK_78, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_93, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_61, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_73, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_A7, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_33, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_A8, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_A9, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_78, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_01, BASECOORD_9E, FRAMEBLOCKMODE_00
|
||||
|
||||
Subanimation54:
|
||||
subanim SUBANIMTYPE_NORMAL, 11
|
||||
db FRAMEBLOCK_79, BASECOORD_30, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_A2, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_93, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_61, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_73, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_A7, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_33, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_A8, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_0E, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_A9, FRAMEBLOCKMODE_00
|
||||
db FRAMEBLOCK_79, BASECOORD_34, FRAMEBLOCKMODE_00
|
||||
|
|
@ -7,9 +7,9 @@ ENDM
|
|||
|
||||
MonPartySpritePointers:
|
||||
; gfx pointer, gfx tile offset, # tiles, vSprites tile offset
|
||||
mon_icon_header SlowbroSprite, 12, 4, $00
|
||||
mon_icon_header BallSprite, 0, 8, $04
|
||||
mon_icon_header ClefairySprite, 12, 4, $0c
|
||||
mon_icon_header MonsterSprite, 12, 4, $00
|
||||
mon_icon_header PokeBallSprite, 0, 8, $04
|
||||
mon_icon_header FairySprite, 12, 4, $0c
|
||||
mon_icon_header BirdSprite, 12, 4, $10
|
||||
mon_icon_header SeelSprite, 0, 4, $14
|
||||
mon_icon_header BugIconFrame2, 0, 1, $18
|
||||
|
|
@ -21,9 +21,9 @@ MonPartySpritePointers:
|
|||
mon_icon_header QuadrupedIconFrame1, 0, 1, $24
|
||||
mon_icon_header QuadrupedIconFrame1, 1, 1, $26
|
||||
mon_icon_header TradeBubbleIconGFX, 0, 4, $38
|
||||
mon_icon_header SlowbroSprite, 0, 4, $40
|
||||
mon_icon_header BallSprite, 0, 8, $44
|
||||
mon_icon_header ClefairySprite, 0, 4, $4c
|
||||
mon_icon_header MonsterSprite, 0, 4, $40
|
||||
mon_icon_header PokeBallSprite, 0, 8, $44
|
||||
mon_icon_header FairySprite, 0, 4, $4c
|
||||
mon_icon_header BirdSprite, 0, 4, $50
|
||||
mon_icon_header SeelSprite, 12, 4, $54
|
||||
mon_icon_header BugIconFrame1, 0, 1, $58
|
||||
|
|
|
|||
|
|
@ -1,12 +1,103 @@
|
|||
key_item_bits: MACRO
|
||||
_bit = 0
|
||||
_byte = 0
|
||||
REPT _NARG
|
||||
_byte = _byte | ((\1) << _bit)
|
||||
_bit = _bit + 1
|
||||
IF _bit == 8
|
||||
db _byte
|
||||
_byte = 0
|
||||
_bit = 0
|
||||
ENDC
|
||||
SHIFT
|
||||
ENDR
|
||||
IF _bit > 0
|
||||
db _byte
|
||||
ENDC
|
||||
ENDM
|
||||
|
||||
KeyItemBitfield:
|
||||
db %11110000
|
||||
db %00000001
|
||||
db %11110000
|
||||
db %01001111
|
||||
db %00000000
|
||||
db %10011111
|
||||
db %00000000
|
||||
db %11000000
|
||||
db %11110000
|
||||
db %00111011
|
||||
db %00000000
|
||||
key_item_bits \
|
||||
FALSE, \ ; MASTER_BALL
|
||||
FALSE, \ ; ULTRA_BALL
|
||||
FALSE, \ ; GREAT_BALL
|
||||
FALSE, \ ; POKE_BALL
|
||||
TRUE, \ ; TOWN_MAP
|
||||
TRUE, \ ; BICYCLE
|
||||
TRUE, \ ; SURFBOARD
|
||||
TRUE, \ ; SAFARI_BALL
|
||||
TRUE, \ ; POKEDEX
|
||||
FALSE, \ ; MOON_STONE
|
||||
FALSE, \ ; ANTIDOTE
|
||||
FALSE, \ ; BURN_HEAL
|
||||
FALSE, \ ; ICE_HEAL
|
||||
FALSE, \ ; AWAKENING
|
||||
FALSE, \ ; PARLYZ_HEAL
|
||||
FALSE, \ ; FULL_RESTORE
|
||||
FALSE, \ ; MAX_POTION
|
||||
FALSE, \ ; HYPER_POTION
|
||||
FALSE, \ ; SUPER_POTION
|
||||
FALSE, \ ; POTION
|
||||
TRUE, \ ; BOULDERBADGE
|
||||
TRUE, \ ; CASCADEBADGE
|
||||
TRUE, \ ; THUNDERBADGE
|
||||
TRUE, \ ; RAINBOWBADGE
|
||||
TRUE, \ ; SOULBADGE
|
||||
TRUE, \ ; MARSHBADGE
|
||||
TRUE, \ ; VOLCANOBADGE
|
||||
TRUE, \ ; EARTHBADGE
|
||||
FALSE, \ ; ESCAPE_ROPE
|
||||
FALSE, \ ; REPEL
|
||||
TRUE, \ ; OLD_AMBER
|
||||
FALSE, \ ; FIRE_STONE
|
||||
FALSE, \ ; THUNDER_STONE
|
||||
FALSE, \ ; WATER_STONE
|
||||
FALSE, \ ; HP_UP
|
||||
FALSE, \ ; PROTEIN
|
||||
FALSE, \ ; IRON
|
||||
FALSE, \ ; CARBOS
|
||||
FALSE, \ ; CALCIUM
|
||||
FALSE, \ ; RARE_CANDY
|
||||
TRUE, \ ; DOME_FOSSIL
|
||||
TRUE, \ ; HELIX_FOSSIL
|
||||
TRUE, \ ; SECRET_KEY
|
||||
TRUE, \ ; UNUSED_ITEM
|
||||
TRUE, \ ; BIKE_VOUCHER
|
||||
FALSE, \ ; X_ACCURACY
|
||||
FALSE, \ ; LEAF_STONE
|
||||
TRUE, \ ; CARD_KEY
|
||||
FALSE, \ ; NUGGET
|
||||
FALSE, \ ; PP_UP_2
|
||||
FALSE, \ ; POKE_DOLL
|
||||
FALSE, \ ; FULL_HEAL
|
||||
FALSE, \ ; REVIVE
|
||||
FALSE, \ ; MAX_REVIVE
|
||||
FALSE, \ ; GUARD_SPEC
|
||||
FALSE, \ ; SUPER_REPEL
|
||||
FALSE, \ ; MAX_REPEL
|
||||
FALSE, \ ; DIRE_HIT
|
||||
FALSE, \ ; COIN
|
||||
FALSE, \ ; FRESH_WATER
|
||||
FALSE, \ ; SODA_POP
|
||||
FALSE, \ ; LEMONADE
|
||||
TRUE, \ ; S_S_TICKET
|
||||
TRUE, \ ; GOLD_TEETH
|
||||
FALSE, \ ; X_ATTACK
|
||||
FALSE, \ ; X_DEFEND
|
||||
FALSE, \ ; X_SPEED
|
||||
FALSE, \ ; X_SPECIAL
|
||||
TRUE, \ ; COIN_CASE
|
||||
TRUE, \ ; OAKS_PARCEL
|
||||
TRUE, \ ; ITEMFINDER
|
||||
TRUE, \ ; SILPH_SCOPE
|
||||
TRUE, \ ; POKE_FLUTE
|
||||
TRUE, \ ; LIFT_KEY
|
||||
FALSE, \ ; EXP_ALL
|
||||
TRUE, \ ; OLD_ROD
|
||||
TRUE, \ ; GOOD_ROD
|
||||
TRUE, \ ; SUPER_ROD
|
||||
FALSE, \ ; PP_UP
|
||||
FALSE, \ ; ETHER
|
||||
FALSE, \ ; MAX_ETHER
|
||||
FALSE, \ ; ELIXER
|
||||
FALSE ; MAX_ELIXER
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ BikeShop_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_BIKE_SHOP_GUY, 6, 2, STAY, NONE, 1 ; person
|
||||
object SPRITE_MOM_GEISHA, 5, 6, WALK, 1, 2 ; person
|
||||
object SPRITE_BUG_CATCHER, 1, 3, STAY, UP, 3 ; person
|
||||
object SPRITE_BIKE_SHOP_CLERK, 6, 2, STAY, NONE, 1 ; person
|
||||
object SPRITE_MIDDLE_AGED_WOMAN, 5, 6, WALK, 1, 2 ; person
|
||||
object SPRITE_YOUNGSTER, 1, 3, STAY, UP, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, BIKE_SHOP_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ BillsHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_SLOWBRO, 6, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 4, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 6, 5, STAY, NONE, 3 ; person
|
||||
object SPRITE_MONSTER, 6, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_SUPER_NERD, 4, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_SUPER_NERD, 6, 5, STAY, NONE, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, BILLS_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ BluesHouse_Object:
|
|||
db 3 ; objects
|
||||
object SPRITE_DAISY, 2, 3, STAY, RIGHT, 1 ; Daisy, sitting by map
|
||||
object SPRITE_DAISY, 6, 4, WALK, 1, 2, 0 ; Daisy, walking around
|
||||
object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 3, 0 ; map on table
|
||||
object SPRITE_POKEDEX, 3, 3, STAY, NONE, 3, 0 ; map on table
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, BLUES_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ CeladonChiefHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_OLD_PERSON, 4, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GRAMPS, 4, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_ROCKET, 1, 4, WALK, 0, 2 ; person
|
||||
object SPRITE_SAILOR, 5, 6, STAY, LEFT, 3 ; person
|
||||
|
||||
|
|
|
|||
|
|
@ -29,12 +29,12 @@ CeladonCity_Object:
|
|||
|
||||
db 9 ; objects
|
||||
object SPRITE_LITTLE_GIRL, 8, 17, WALK, 0, 1 ; person
|
||||
object SPRITE_OLD_PERSON, 11, 28, STAY, UP, 2 ; person
|
||||
object SPRITE_GRAMPS, 11, 28, STAY, UP, 2 ; person
|
||||
object SPRITE_GIRL, 14, 19, WALK, 1, 3 ; person
|
||||
object SPRITE_OLD_PERSON, 25, 22, STAY, DOWN, 4 ; person
|
||||
object SPRITE_OLD_PERSON, 22, 16, STAY, DOWN, 5 ; person
|
||||
object SPRITE_FISHER2, 32, 12, STAY, LEFT, 6 ; person
|
||||
object SPRITE_SLOWBRO, 30, 12, STAY, RIGHT, 7 ; person
|
||||
object SPRITE_GRAMPS, 25, 22, STAY, DOWN, 4 ; person
|
||||
object SPRITE_GRAMPS, 22, 16, STAY, DOWN, 5 ; person
|
||||
object SPRITE_FISHER, 32, 12, STAY, LEFT, 6 ; person
|
||||
object SPRITE_MONSTER, 30, 12, STAY, RIGHT, 7 ; person
|
||||
object SPRITE_ROCKET, 32, 29, WALK, 2, 8 ; person
|
||||
object SPRITE_ROCKET, 42, 14, WALK, 2, 9 ; person
|
||||
|
||||
|
|
|
|||
|
|
@ -9,10 +9,10 @@ CeladonDiner_Object:
|
|||
|
||||
db 5 ; objects
|
||||
object SPRITE_COOK, 8, 5, WALK, 2, 1 ; person
|
||||
object SPRITE_MOM_GEISHA, 7, 2, STAY, NONE, 2 ; person
|
||||
object SPRITE_FAT_BALD_GUY, 1, 4, STAY, DOWN, 3 ; person
|
||||
object SPRITE_FISHER2, 5, 3, STAY, RIGHT, 4 ; person
|
||||
object SPRITE_GYM_HELPER, 0, 1, STAY, DOWN, 5 ; person
|
||||
object SPRITE_MIDDLE_AGED_WOMAN, 7, 2, STAY, NONE, 2 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 1, 4, STAY, DOWN, 3 ; person
|
||||
object SPRITE_FISHER, 5, 3, STAY, RIGHT, 4 ; person
|
||||
object SPRITE_GYM_GUIDE, 0, 1, STAY, DOWN, 5 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, CELADON_DINER_WIDTH
|
||||
|
|
|
|||
|
|
@ -9,13 +9,13 @@ CeladonGym_Object:
|
|||
|
||||
db 8 ; objects
|
||||
object SPRITE_ERIKA, 4, 3, STAY, DOWN, 1, OPP_ERIKA, 1
|
||||
object SPRITE_LASS, 2, 11, STAY, RIGHT, 2, OPP_LASS, 17
|
||||
object SPRITE_FOULARD_WOMAN, 7, 10, STAY, LEFT, 3, OPP_BEAUTY, 1
|
||||
object SPRITE_LASS, 9, 5, STAY, DOWN, 4, OPP_JR_TRAINER_F, 11
|
||||
object SPRITE_FOULARD_WOMAN, 1, 5, STAY, DOWN, 5, OPP_BEAUTY, 2
|
||||
object SPRITE_LASS, 6, 3, STAY, DOWN, 6, OPP_LASS, 18
|
||||
object SPRITE_FOULARD_WOMAN, 3, 3, STAY, DOWN, 7, OPP_BEAUTY, 3
|
||||
object SPRITE_LASS, 5, 3, STAY, DOWN, 8, OPP_COOLTRAINER_F, 1
|
||||
object SPRITE_COOLTRAINER_F, 2, 11, STAY, RIGHT, 2, OPP_LASS, 17
|
||||
object SPRITE_BEAUTY, 7, 10, STAY, LEFT, 3, OPP_BEAUTY, 1
|
||||
object SPRITE_COOLTRAINER_F, 9, 5, STAY, DOWN, 4, OPP_JR_TRAINER_F, 11
|
||||
object SPRITE_BEAUTY, 1, 5, STAY, DOWN, 5, OPP_BEAUTY, 2
|
||||
object SPRITE_COOLTRAINER_F, 6, 3, STAY, DOWN, 6, OPP_LASS, 18
|
||||
object SPRITE_BEAUTY, 3, 3, STAY, DOWN, 7, OPP_BEAUTY, 3
|
||||
object SPRITE_COOLTRAINER_F, 5, 3, STAY, DOWN, 8, OPP_COOLTRAINER_F, 1
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 17, CELADON_GYM_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ CeladonHotel_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_OLD_MEDIUM_WOMAN, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_FOULARD_WOMAN, 2, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 8, 4, WALK, 2, 3 ; person
|
||||
object SPRITE_GRANNY, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_BEAUTY, 2, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_SUPER_NERD, 8, 4, WALK, 2, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, CELADON_HOTEL_WIDTH
|
||||
|
|
|
|||
|
|
@ -12,10 +12,10 @@ CeladonMansion1F_Object:
|
|||
sign 4, 9, 5 ; CeladonMansion1Text5
|
||||
|
||||
db 4 ; objects
|
||||
object SPRITE_SLOWBRO, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_OLD_MEDIUM_WOMAN, 1, 5, STAY, DOWN, 2 ; person
|
||||
object SPRITE_CLEFAIRY, 1, 8, WALK, 2, 3 ; person
|
||||
object SPRITE_SLOWBRO, 4, 4, WALK, 1, 4 ; person
|
||||
object SPRITE_MONSTER, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_GRANNY, 1, 5, STAY, DOWN, 2 ; person
|
||||
object SPRITE_FAIRY, 1, 8, WALK, 2, 3 ; person
|
||||
object SPRITE_MONSTER, 4, 4, WALK, 1, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 11, CELADON_MANSION_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -14,10 +14,10 @@ CeladonMansion3F_Object:
|
|||
sign 4, 9, 8 ; CeladonMansion3Text8
|
||||
|
||||
db 4 ; objects
|
||||
object SPRITE_BIKE_SHOP_GUY, 0, 4, STAY, UP, 1 ; person
|
||||
object SPRITE_MART_GUY, 3, 4, STAY, UP, 2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 0, 7, STAY, UP, 3 ; person
|
||||
object SPRITE_LAPRAS_GIVER, 2, 3, STAY, NONE, 4 ; person
|
||||
object SPRITE_BIKE_SHOP_CLERK, 0, 4, STAY, UP, 1 ; person
|
||||
object SPRITE_CLERK, 3, 4, STAY, UP, 2 ; person
|
||||
object SPRITE_SUPER_NERD, 0, 7, STAY, UP, 3 ; person
|
||||
object SPRITE_SILPH_WORKER, 2, 3, STAY, NONE, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 6, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_2F
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ CeladonMansionRoofHouse_Object:
|
|||
|
||||
db 2 ; objects
|
||||
object SPRITE_HIKER, 2, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_BALL, 4, 3, STAY, NONE, 2 ; person
|
||||
object SPRITE_POKE_BALL, 4, 3, STAY, NONE, 2 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, CELADON_MANSION_ROOF_HOUSE_WIDTH ; CELADON_MANSION_ROOF
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ CeladonMart1F_Object:
|
|||
sign 14, 1, 3 ; CeladonMart1Text3
|
||||
|
||||
db 1 ; objects
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 8, 3, STAY, DOWN, 1 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 8, 3, STAY, DOWN, 1 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, CELADON_MART_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,9 +10,9 @@ CeladonMart2F_Object:
|
|||
sign 14, 1, 5 ; CeladonMart2Text5
|
||||
|
||||
db 4 ; objects
|
||||
object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 1 ; person
|
||||
object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 2 ; person
|
||||
object SPRITE_FAT_BALD_GUY, 19, 5, STAY, NONE, 3 ; person
|
||||
object SPRITE_CLERK, 5, 3, STAY, DOWN, 1 ; person
|
||||
object SPRITE_CLERK, 6, 3, STAY, DOWN, 2 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 19, 5, STAY, NONE, 3 ; person
|
||||
object SPRITE_GIRL, 14, 4, WALK, 1, 4 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -21,11 +21,11 @@ CeladonMart3F_Object:
|
|||
sign 10, 1, 17 ; CeladonMart3Text17
|
||||
|
||||
db 5 ; objects
|
||||
object SPRITE_MART_GUY, 16, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_GAMEBOY_KID_COPY, 11, 6, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_GAMEBOY_KID_COPY, 7, 2, STAY, DOWN, 3 ; person
|
||||
object SPRITE_GAMEBOY_KID_COPY, 8, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_YOUNG_BOY, 2, 5, STAY, UP, 5 ; person
|
||||
object SPRITE_CLERK, 16, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_GAMEBOY_KID, 11, 6, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_GAMEBOY_KID, 7, 2, STAY, DOWN, 3 ; person
|
||||
object SPRITE_GAMEBOY_KID, 8, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_LITTLE_BOY, 2, 5, STAY, UP, 5 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 12, 1, CELADON_MART_3F_WIDTH ; CELADON_MART_4F
|
||||
|
|
|
|||
|
|
@ -10,9 +10,9 @@ CeladonMart4F_Object:
|
|||
sign 14, 1, 4 ; CeladonMart4Text4
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MART_GUY, 5, 7, STAY, NONE, 1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 15, 5, WALK, 2, 2 ; person
|
||||
object SPRITE_BUG_CATCHER, 5, 2, WALK, 2, 3 ; person
|
||||
object SPRITE_CLERK, 5, 7, STAY, NONE, 1 ; person
|
||||
object SPRITE_SUPER_NERD, 15, 5, WALK, 2, 2 ; person
|
||||
object SPRITE_YOUNGSTER, 5, 2, WALK, 2, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 12, 1, CELADON_MART_4F_WIDTH ; CELADON_MART_3F
|
||||
|
|
|
|||
|
|
@ -12,8 +12,8 @@ CeladonMart5F_Object:
|
|||
db 4 ; objects
|
||||
object SPRITE_GENTLEMAN, 14, 5, WALK, 1, 1 ; person
|
||||
object SPRITE_SAILOR, 2, 6, STAY, NONE, 2 ; person
|
||||
object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 3 ; person
|
||||
object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 4 ; person
|
||||
object SPRITE_CLERK, 5, 3, STAY, DOWN, 3 ; person
|
||||
object SPRITE_CLERK, 6, 3, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 12, 1, CELADON_MART_5F_WIDTH ; CELADON_MART_ROOF
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ CeladonMartRoof_Object:
|
|||
sign 13, 2, 6 ; CeladonMartRoofText6
|
||||
|
||||
db 2 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 10, 4, STAY, LEFT, 1 ; person
|
||||
object SPRITE_SUPER_NERD, 10, 4, STAY, LEFT, 1 ; person
|
||||
object SPRITE_LITTLE_GIRL, 5, 5, WALK, 0, 2 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ CeladonPokecenter_Object:
|
|||
db 4 ; objects
|
||||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
|
||||
object SPRITE_FOULARD_WOMAN, 10, 5, WALK, 0, 3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_BEAUTY, 10, 5, WALK, 0, 3 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, CELADON_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ CeruleanBadgeHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 1 ; objects
|
||||
object SPRITE_FAT_BALD_GUY, 5, 3, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 5, 3, STAY, RIGHT, 1 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 0, CERULEAN_BADGE_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -15,9 +15,9 @@ CeruleanCave1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_BALL, 7, 13, STAY, NONE, 1, FULL_RESTORE
|
||||
object SPRITE_BALL, 19, 3, STAY, NONE, 2, MAX_ELIXER
|
||||
object SPRITE_BALL, 5, 0, STAY, NONE, 3, NUGGET
|
||||
object SPRITE_POKE_BALL, 7, 13, STAY, NONE, 1, FULL_RESTORE
|
||||
object SPRITE_POKE_BALL, 19, 3, STAY, NONE, 2, MAX_ELIXER
|
||||
object SPRITE_POKE_BALL, 5, 0, STAY, NONE, 3, NUGGET
|
||||
|
||||
; warp-to
|
||||
warp_to 24, 17, CERULEAN_CAVE_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -12,9 +12,9 @@ CeruleanCave2F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_BALL, 29, 9, STAY, NONE, 1, PP_UP
|
||||
object SPRITE_BALL, 4, 15, STAY, NONE, 2, ULTRA_BALL
|
||||
object SPRITE_BALL, 13, 6, STAY, NONE, 3, FULL_RESTORE
|
||||
object SPRITE_POKE_BALL, 29, 9, STAY, NONE, 1, PP_UP
|
||||
object SPRITE_POKE_BALL, 4, 15, STAY, NONE, 2, ULTRA_BALL
|
||||
object SPRITE_POKE_BALL, 13, 6, STAY, NONE, 3, FULL_RESTORE
|
||||
|
||||
; warp-to
|
||||
warp_to 29, 1, CERULEAN_CAVE_2F_WIDTH ; CERULEAN_CAVE_1F
|
||||
|
|
|
|||
|
|
@ -7,9 +7,9 @@ CeruleanCaveB1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_SLOWBRO, 27, 13, STAY, DOWN, 1, MEWTWO, 70
|
||||
object SPRITE_BALL, 16, 9, STAY, NONE, 2, ULTRA_BALL
|
||||
object SPRITE_BALL, 18, 1, STAY, NONE, 3, MAX_REVIVE
|
||||
object SPRITE_MONSTER, 27, 13, STAY, DOWN, 1, MEWTWO, 70
|
||||
object SPRITE_POKE_BALL, 16, 9, STAY, NONE, 2, ULTRA_BALL
|
||||
object SPRITE_POKE_BALL, 18, 1, STAY, NONE, 3, MAX_REVIVE
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 6, CERULEAN_CAVE_B1F_WIDTH ; CERULEAN_CAVE_1F
|
||||
|
|
|
|||
|
|
@ -24,14 +24,14 @@ CeruleanCity_Object:
|
|||
db 11 ; objects
|
||||
object SPRITE_BLUE, 20, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_ROCKET, 30, 8, STAY, NONE, 2, OPP_ROCKET, 5
|
||||
object SPRITE_BLACK_HAIR_BOY_1, 31, 20, STAY, DOWN, 3 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 15, 18, WALK, 1, 4 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 9, 21, WALK, 2, 5 ; person
|
||||
object SPRITE_COOLTRAINER_M, 31, 20, STAY, DOWN, 3 ; person
|
||||
object SPRITE_SUPER_NERD, 15, 18, WALK, 1, 4 ; person
|
||||
object SPRITE_SUPER_NERD, 9, 21, WALK, 2, 5 ; person
|
||||
object SPRITE_GUARD, 28, 12, STAY, DOWN, 6 ; person
|
||||
object SPRITE_LASS, 29, 26, STAY, LEFT, 7 ; person
|
||||
object SPRITE_SLOWBRO, 28, 26, STAY, DOWN, 8 ; person
|
||||
object SPRITE_LASS, 9, 27, WALK, 2, 9 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 4, 12, STAY, DOWN, 10 ; person
|
||||
object SPRITE_COOLTRAINER_F, 29, 26, STAY, LEFT, 7 ; person
|
||||
object SPRITE_MONSTER, 28, 26, STAY, DOWN, 8 ; person
|
||||
object SPRITE_COOLTRAINER_F, 9, 27, WALK, 2, 9 ; person
|
||||
object SPRITE_SUPER_NERD, 4, 12, STAY, DOWN, 10 ; person
|
||||
object SPRITE_GUARD, 27, 12, STAY, DOWN, 11 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -9,9 +9,9 @@ CeruleanGym_Object:
|
|||
|
||||
db 4 ; objects
|
||||
object SPRITE_BRUNETTE_GIRL, 4, 2, STAY, DOWN, 1, OPP_MISTY, 1
|
||||
object SPRITE_LASS, 2, 3, STAY, RIGHT, 2, OPP_JR_TRAINER_F, 1
|
||||
object SPRITE_COOLTRAINER_F, 2, 3, STAY, RIGHT, 2, OPP_JR_TRAINER_F, 1
|
||||
object SPRITE_SWIMMER, 8, 7, STAY, LEFT, 3, OPP_SWIMMER, 1
|
||||
object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 4 ; person
|
||||
object SPRITE_GYM_GUIDE, 7, 10, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 13, CERULEAN_GYM_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ CeruleanMart_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, 3, 4, WALK, 1, 2 ; person
|
||||
object SPRITE_LASS, 6, 2, WALK, 2, 3 ; person
|
||||
object SPRITE_CLERK, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_COOLTRAINER_M, 3, 4, WALK, 1, 2 ; person
|
||||
object SPRITE_COOLTRAINER_F, 6, 2, WALK, 2, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, CERULEAN_MART_WIDTH
|
||||
|
|
|
|||
|
|
@ -9,9 +9,9 @@ CeruleanPokecenter_Object:
|
|||
|
||||
db 4 ; objects
|
||||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 10, 5, WALK, 0, 2 ; person
|
||||
object SPRITE_SUPER_NERD, 10, 5, WALK, 0, 2 ; person
|
||||
object SPRITE_GENTLEMAN, 4, 3, STAY, DOWN, 3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, CERULEAN_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ CeruleanTradeHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 2 ; objects
|
||||
object SPRITE_OLD_MEDIUM_WOMAN, 5, 4, STAY, LEFT, 1 ; person
|
||||
object SPRITE_GRANNY, 5, 4, STAY, LEFT, 1 ; person
|
||||
object SPRITE_GAMBLER, 1, 2, STAY, NONE, 2 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ CeruleanTrashedHouse_Object:
|
|||
sign 3, 0, 3 ; CeruleanHouseTrashedText3
|
||||
|
||||
db 2 ; objects
|
||||
object SPRITE_FISHER, 2, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_FISHING_GURU, 2, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GIRL, 5, 6, WALK, 2, 2 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -8,15 +8,15 @@ CinnabarGym_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 9 ; objects
|
||||
object SPRITE_FAT_BALD_GUY, 3, 3, STAY, DOWN, 1, OPP_BLAINE, 1
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 17, 2, STAY, DOWN, 2, OPP_SUPER_NERD, 9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 17, 8, STAY, DOWN, 3, OPP_BURGLAR, 4
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 11, 4, STAY, DOWN, 4, OPP_SUPER_NERD, 10
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 11, 8, STAY, DOWN, 5, OPP_BURGLAR, 5
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 11, 14, STAY, DOWN, 6, OPP_SUPER_NERD, 11
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 3, 14, STAY, DOWN, 7, OPP_BURGLAR, 6
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 3, 8, STAY, DOWN, 8, OPP_SUPER_NERD, 12
|
||||
object SPRITE_GYM_HELPER, 16, 13, STAY, DOWN, 9 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 3, 3, STAY, DOWN, 1, OPP_BLAINE, 1
|
||||
object SPRITE_SUPER_NERD, 17, 2, STAY, DOWN, 2, OPP_SUPER_NERD, 9
|
||||
object SPRITE_SUPER_NERD, 17, 8, STAY, DOWN, 3, OPP_BURGLAR, 4
|
||||
object SPRITE_SUPER_NERD, 11, 4, STAY, DOWN, 4, OPP_SUPER_NERD, 10
|
||||
object SPRITE_SUPER_NERD, 11, 8, STAY, DOWN, 5, OPP_BURGLAR, 5
|
||||
object SPRITE_SUPER_NERD, 11, 14, STAY, DOWN, 6, OPP_SUPER_NERD, 11
|
||||
object SPRITE_SUPER_NERD, 3, 14, STAY, DOWN, 7, OPP_BURGLAR, 6
|
||||
object SPRITE_SUPER_NERD, 3, 8, STAY, DOWN, 8, OPP_SUPER_NERD, 12
|
||||
object SPRITE_GYM_GUIDE, 16, 13, STAY, DOWN, 9 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 16, 17, CINNABAR_GYM_WIDTH
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ CinnabarLab_Object:
|
|||
sign 17, 4, 5 ; Lab1Text5
|
||||
|
||||
db 1 ; objects
|
||||
object SPRITE_FISHER, 1, 3, STAY, NONE, 1 ; person
|
||||
object SPRITE_FISHING_GURU, 1, 3, STAY, NONE, 1 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, CINNABAR_LAB_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ CinnabarLabFossilRoom_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 2 ; objects
|
||||
object SPRITE_OAK_AIDE, 5, 2, WALK, 2, 1 ; person
|
||||
object SPRITE_OAK_AIDE, 7, 6, STAY, UP, 2 ; person
|
||||
object SPRITE_SCIENTIST, 5, 2, WALK, 2, 1 ; person
|
||||
object SPRITE_SCIENTIST, 7, 6, STAY, UP, 2 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, CINNABAR_LAB_FOSSIL_ROOM_WIDTH ; CINNABAR_LAB
|
||||
|
|
|
|||
|
|
@ -11,8 +11,8 @@ CinnabarLabMetronomeRoom_Object:
|
|||
sign 2, 1, 5 ; Lab3Text5
|
||||
|
||||
db 2 ; objects
|
||||
object SPRITE_OAK_AIDE, 7, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_OAK_AIDE, 2, 3, WALK, 2, 2 ; person
|
||||
object SPRITE_SCIENTIST, 7, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_SCIENTIST, 2, 3, WALK, 2, 2 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, CINNABAR_LAB_METRONOME_ROOM_WIDTH ; CINNABAR_LAB
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ CinnabarLabTradeRoom_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 3, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_OLD_PERSON, 1, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_FOULARD_WOMAN, 5, 5, STAY, UP, 3 ; person
|
||||
object SPRITE_SUPER_NERD, 3, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GRAMPS, 1, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_BEAUTY, 5, 5, STAY, UP, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, CINNABAR_LAB_TRADE_ROOM_WIDTH ; CINNABAR_LAB
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ CinnabarMart_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_CLERK, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_ERIKA, 6, 2, STAY, NONE, 2 ; person
|
||||
object SPRITE_OAK_AIDE, 3, 4, STAY, NONE, 3 ; person
|
||||
object SPRITE_SCIENTIST, 3, 4, STAY, NONE, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, CINNABAR_MART_WIDTH
|
||||
|
|
|
|||
|
|
@ -9,9 +9,9 @@ CinnabarPokecenter_Object:
|
|||
|
||||
db 4 ; objects
|
||||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_LASS, 9, 4, WALK, 0, 2 ; person
|
||||
object SPRITE_COOLTRAINER_F, 9, 4, WALK, 0, 2 ; person
|
||||
object SPRITE_GENTLEMAN, 2, 6, STAY, NONE, 3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, CINNABAR_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -9,9 +9,9 @@ CopycatsHouse1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MOM_GEISHA, 2, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_FAT_BALD_GUY, 5, 4, STAY, LEFT, 2 ; person
|
||||
object SPRITE_CLEFAIRY, 1, 4, WALK, 1, 3 ; person
|
||||
object SPRITE_MIDDLE_AGED_WOMAN, 2, 2, STAY, DOWN, 1 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 5, 4, STAY, LEFT, 2 ; person
|
||||
object SPRITE_FAIRY, 1, 4, WALK, 1, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, COPYCATS_HOUSE_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -11,9 +11,9 @@ CopycatsHouse2F_Object:
|
|||
db 5 ; objects
|
||||
object SPRITE_BRUNETTE_GIRL, 4, 3, WALK, 0, 1 ; person
|
||||
object SPRITE_BIRD, 4, 6, WALK, 2, 2 ; person
|
||||
object SPRITE_SLOWBRO, 5, 1, STAY, DOWN, 3 ; person
|
||||
object SPRITE_MONSTER, 5, 1, STAY, DOWN, 3 ; person
|
||||
object SPRITE_BIRD, 2, 0, STAY, DOWN, 4 ; person
|
||||
object SPRITE_CLEFAIRY, 1, 6, STAY, RIGHT, 5 ; person
|
||||
object SPRITE_FAIRY, 1, 6, STAY, RIGHT, 5 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 7, 1, COPYCATS_HOUSE_2F_WIDTH ; COPYCATS_HOUSE_1F
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ DiglettsCaveRoute2_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 1 ; objects
|
||||
object SPRITE_FISHER, 3, 3, STAY, NONE, 1 ; person
|
||||
object SPRITE_FISHING_GURU, 3, 3, STAY, NONE, 1 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, DIGLETTS_CAVE_ROUTE_2_WIDTH
|
||||
|
|
|
|||
|
|
@ -13,8 +13,8 @@ FightingDojo_Object:
|
|||
object SPRITE_HIKER, 3, 6, STAY, RIGHT, 3, OPP_BLACKBELT, 3
|
||||
object SPRITE_HIKER, 5, 5, STAY, LEFT, 4, OPP_BLACKBELT, 4
|
||||
object SPRITE_HIKER, 5, 7, STAY, LEFT, 5, OPP_BLACKBELT, 5
|
||||
object SPRITE_BALL, 4, 1, STAY, NONE, 6 ; person
|
||||
object SPRITE_BALL, 5, 1, STAY, NONE, 7 ; person
|
||||
object SPRITE_POKE_BALL, 4, 1, STAY, NONE, 6 ; person
|
||||
object SPRITE_POKE_BALL, 5, 1, STAY, NONE, 7 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 11, FIGHTING_DOJO_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ FuchsiaBillsGrandpasHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MOM_GEISHA, 2, 3, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_MIDDLE_AGED_WOMAN, 2, 3, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_GAMBLER, 7, 2, STAY, UP, 2 ; person
|
||||
object SPRITE_BUG_CATCHER, 5, 5, STAY, NONE, 3 ; person
|
||||
object SPRITE_YOUNGSTER, 5, 5, STAY, NONE, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, FUCHSIA_BILLS_GRANDPAS_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -29,16 +29,16 @@ FuchsiaCity_Object:
|
|||
sign 7, 7, 24 ; FuchsiaCityText24
|
||||
|
||||
db 10 ; objects
|
||||
object SPRITE_BUG_CATCHER, 10, 12, WALK, 2, 1 ; person
|
||||
object SPRITE_YOUNGSTER, 10, 12, WALK, 2, 1 ; person
|
||||
object SPRITE_GAMBLER, 28, 17, WALK, 2, 2 ; person
|
||||
object SPRITE_FISHER2, 30, 14, STAY, DOWN, 3 ; person
|
||||
object SPRITE_BUG_CATCHER, 24, 8, STAY, UP, 4 ; person
|
||||
object SPRITE_CLEFAIRY, 31, 5, WALK, 0, 5 ; person
|
||||
object SPRITE_BALL, 25, 6, STAY, NONE, 6 ; person
|
||||
object SPRITE_SLOWBRO, 12, 6, WALK, 2, 7 ; person
|
||||
object SPRITE_SLOWBRO, 30, 12, WALK, 2, 8 ; person
|
||||
object SPRITE_FISHER, 30, 14, STAY, DOWN, 3 ; person
|
||||
object SPRITE_YOUNGSTER, 24, 8, STAY, UP, 4 ; person
|
||||
object SPRITE_FAIRY, 31, 5, WALK, 0, 5 ; person
|
||||
object SPRITE_POKE_BALL, 25, 6, STAY, NONE, 6 ; person
|
||||
object SPRITE_MONSTER, 12, 6, WALK, 2, 7 ; person
|
||||
object SPRITE_MONSTER, 30, 12, WALK, 2, 8 ; person
|
||||
object SPRITE_SEEL, 8, 17, WALK, 0, 9 ; person
|
||||
object SPRITE_OMANYTE, 6, 5, STAY, NONE, 10 ; person
|
||||
object SPRITE_FOSSIL, 6, 5, STAY, NONE, 10 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 5, 13, FUCHSIA_CITY_WIDTH ; FUCHSIA_MART
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ FuchsiaGoodRodHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 1 ; objects
|
||||
object SPRITE_FISHER, 5, 3, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_FISHING_GURU, 5, 3, STAY, RIGHT, 1 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 0, FUCHSIA_GOOD_ROD_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,14 +8,14 @@ FuchsiaGym_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 8 ; objects
|
||||
object SPRITE_BLACKBELT, 4, 10, STAY, DOWN, 1, OPP_KOGA, 1
|
||||
object SPRITE_KOGA, 4, 10, STAY, DOWN, 1, OPP_KOGA, 1
|
||||
object SPRITE_ROCKER, 8, 13, STAY, DOWN, 2, OPP_JUGGLER, 7
|
||||
object SPRITE_ROCKER, 7, 8, STAY, RIGHT, 3, OPP_JUGGLER, 3
|
||||
object SPRITE_ROCKER, 1, 12, STAY, DOWN, 4, OPP_JUGGLER, 8
|
||||
object SPRITE_ROCKER, 3, 5, STAY, UP, 5, OPP_TAMER, 1
|
||||
object SPRITE_ROCKER, 8, 2, STAY, DOWN, 6, OPP_TAMER, 2
|
||||
object SPRITE_ROCKER, 2, 7, STAY, LEFT, 7, OPP_JUGGLER, 4
|
||||
object SPRITE_GYM_HELPER, 7, 15, STAY, DOWN, 8 ; person
|
||||
object SPRITE_GYM_GUIDE, 7, 15, STAY, DOWN, 8 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 17, FUCHSIA_GYM_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ FuchsiaMart_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_FAT_BALD_GUY, 4, 2, STAY, NONE, 2 ; person
|
||||
object SPRITE_LASS, 6, 5, WALK, 1, 3 ; person
|
||||
object SPRITE_CLERK, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 4, 2, STAY, NONE, 2 ; person
|
||||
object SPRITE_COOLTRAINER_F, 6, 5, WALK, 1, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, FUCHSIA_MART_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ FuchsiaMeetingRoom_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_WHITE_PLAYER, 4, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_WHITE_PLAYER, 0, 2, STAY, UP, 2 ; person
|
||||
object SPRITE_WHITE_PLAYER, 10, 1, STAY, DOWN, 3 ; person
|
||||
object SPRITE_SAFARI_ZONE_WORKER, 4, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_SAFARI_ZONE_WORKER, 0, 2, STAY, UP, 2 ; person
|
||||
object SPRITE_SAFARI_ZONE_WORKER, 10, 1, STAY, DOWN, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 7, FUCHSIA_MEETING_ROOM_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ FuchsiaPokecenter_Object:
|
|||
db 4 ; objects
|
||||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_ROCKER, 2, 3, STAY, NONE, 2 ; person
|
||||
object SPRITE_LASS, 6, 5, WALK, 2, 3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_COOLTRAINER_F, 6, 5, WALK, 2, 3 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, FUCHSIA_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,15 +10,15 @@ GameCorner_Object:
|
|||
sign 9, 4, 12 ; CeladonGameCornerText12
|
||||
|
||||
db 11 ; objects
|
||||
object SPRITE_FOULARD_WOMAN, 2, 6, STAY, DOWN, 1 ; person
|
||||
object SPRITE_MART_GUY, 5, 6, STAY, DOWN, 2 ; person
|
||||
object SPRITE_FAT_BALD_GUY, 2, 10, STAY, LEFT, 3 ; person
|
||||
object SPRITE_FOULARD_WOMAN, 2, 13, STAY, LEFT, 4 ; person
|
||||
object SPRITE_FISHER, 5, 11, STAY, RIGHT, 5 ; person
|
||||
object SPRITE_MOM_GEISHA, 8, 11, STAY, LEFT, 6 ; person
|
||||
object SPRITE_GYM_HELPER, 8, 14, STAY, LEFT, 7 ; person
|
||||
object SPRITE_BEAUTY, 2, 6, STAY, DOWN, 1 ; person
|
||||
object SPRITE_CLERK, 5, 6, STAY, DOWN, 2 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 2, 10, STAY, LEFT, 3 ; person
|
||||
object SPRITE_BEAUTY, 2, 13, STAY, LEFT, 4 ; person
|
||||
object SPRITE_FISHING_GURU, 5, 11, STAY, RIGHT, 5 ; person
|
||||
object SPRITE_MIDDLE_AGED_WOMAN, 8, 11, STAY, LEFT, 6 ; person
|
||||
object SPRITE_GYM_GUIDE, 8, 14, STAY, LEFT, 7 ; person
|
||||
object SPRITE_GAMBLER, 11, 15, STAY, RIGHT, 8 ; person
|
||||
object SPRITE_MART_GUY, 14, 11, STAY, LEFT, 9 ; person
|
||||
object SPRITE_CLERK, 14, 11, STAY, LEFT, 9 ; person
|
||||
object SPRITE_GENTLEMAN, 17, 13, STAY, RIGHT, 10 ; person
|
||||
object SPRITE_ROCKET, 9, 5, STAY, UP, 11, OPP_ROCKET, 7
|
||||
|
||||
|
|
|
|||
|
|
@ -10,10 +10,10 @@ IndigoPlateauLobby_Object:
|
|||
|
||||
db 5 ; objects
|
||||
object SPRITE_NURSE, 7, 5, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GYM_HELPER, 4, 9, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_LASS, 5, 1, STAY, DOWN, 3 ; person
|
||||
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 4 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 13, 6, STAY, DOWN, 5 ; person
|
||||
object SPRITE_GYM_GUIDE, 4, 9, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_COOLTRAINER_F, 5, 1, STAY, DOWN, 3 ; person
|
||||
object SPRITE_CLERK, 0, 5, STAY, RIGHT, 4 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 13, 6, STAY, DOWN, 5 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 7, 11, INDIGO_PLATEAU_LOBBY_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ LavenderCuboneHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 2 ; objects
|
||||
object SPRITE_SLOWBRO, 3, 5, STAY, UP, 1 ; person
|
||||
object SPRITE_MONSTER, 3, 5, STAY, UP, 1 ; person
|
||||
object SPRITE_BRUNETTE_GIRL, 2, 4, STAY, RIGHT, 2 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ LavenderMart_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_CLERK, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_BALDING_GUY, 3, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, 7, 2, STAY, NONE, 3 ; person
|
||||
object SPRITE_COOLTRAINER_M, 7, 2, STAY, NONE, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, LAVENDER_MART_WIDTH
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ LavenderPokecenter_Object:
|
|||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GENTLEMAN, 5, 3, STAY, NONE, 2 ; person
|
||||
object SPRITE_LITTLE_GIRL, 2, 6, WALK, 1, 3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, LAVENDER_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -19,8 +19,8 @@ LavenderTown_Object:
|
|||
|
||||
db 3 ; objects
|
||||
object SPRITE_LITTLE_GIRL, 15, 9, WALK, 0, 1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, 9, 10, STAY, NONE, 2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 8, 7, WALK, 2, 3 ; person
|
||||
object SPRITE_COOLTRAINER_M, 9, 10, STAY, NONE, 2 ; person
|
||||
object SPRITE_SUPER_NERD, 8, 7, WALK, 2, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 5, LAVENDER_TOWN_WIDTH ; LAVENDER_POKECENTER
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ MrFujisHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 6 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_SUPER_NERD, 3, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_LITTLE_GIRL, 6, 3, STAY, DOWN, 2 ; person
|
||||
object SPRITE_SLOWBRO, 6, 4, STAY, UP, 3 ; person
|
||||
object SPRITE_SLOWBRO, 1, 3, STAY, NONE, 4 ; person
|
||||
object SPRITE_MONSTER, 6, 4, STAY, UP, 3 ; person
|
||||
object SPRITE_MONSTER, 1, 3, STAY, NONE, 4 ; person
|
||||
object SPRITE_MR_FUJI, 3, 1, STAY, NONE, 5 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 6 ; person
|
||||
object SPRITE_POKEDEX, 3, 3, STAY, NONE, 6 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, MR_FUJIS_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ MrPsychicsHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 1 ; objects
|
||||
object SPRITE_FISHER, 5, 3, STAY, LEFT, 1 ; person
|
||||
object SPRITE_FISHING_GURU, 5, 3, STAY, LEFT, 1 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, MR_PSYCHICS_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -13,18 +13,18 @@ MtMoon1F_Object:
|
|||
|
||||
db 13 ; objects
|
||||
object SPRITE_HIKER, 5, 6, STAY, DOWN, 1, OPP_HIKER, 1
|
||||
object SPRITE_BUG_CATCHER, 12, 16, STAY, RIGHT, 2, OPP_YOUNGSTER, 3
|
||||
object SPRITE_LASS, 30, 4, STAY, DOWN, 3, OPP_LASS, 5
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 24, 31, STAY, UP, 4, OPP_SUPER_NERD, 1
|
||||
object SPRITE_LASS, 16, 23, STAY, DOWN, 5, OPP_LASS, 6
|
||||
object SPRITE_BUG_CATCHER, 7, 22, STAY, DOWN, 6, OPP_BUG_CATCHER, 7
|
||||
object SPRITE_BUG_CATCHER, 30, 27, STAY, RIGHT, 7, OPP_BUG_CATCHER, 8
|
||||
object SPRITE_BALL, 2, 20, STAY, NONE, 8, POTION
|
||||
object SPRITE_BALL, 2, 2, STAY, NONE, 9, MOON_STONE
|
||||
object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
|
||||
object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
|
||||
object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION
|
||||
object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_WATER_GUN
|
||||
object SPRITE_YOUNGSTER, 12, 16, STAY, RIGHT, 2, OPP_YOUNGSTER, 3
|
||||
object SPRITE_COOLTRAINER_F, 30, 4, STAY, DOWN, 3, OPP_LASS, 5
|
||||
object SPRITE_SUPER_NERD, 24, 31, STAY, UP, 4, OPP_SUPER_NERD, 1
|
||||
object SPRITE_COOLTRAINER_F, 16, 23, STAY, DOWN, 5, OPP_LASS, 6
|
||||
object SPRITE_YOUNGSTER, 7, 22, STAY, DOWN, 6, OPP_BUG_CATCHER, 7
|
||||
object SPRITE_YOUNGSTER, 30, 27, STAY, RIGHT, 7, OPP_BUG_CATCHER, 8
|
||||
object SPRITE_POKE_BALL, 2, 20, STAY, NONE, 8, POTION
|
||||
object SPRITE_POKE_BALL, 2, 2, STAY, NONE, 9, MOON_STONE
|
||||
object SPRITE_POKE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
|
||||
object SPRITE_POKE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
|
||||
object SPRITE_POKE_BALL, 20, 33, STAY, NONE, 12, POTION
|
||||
object SPRITE_POKE_BALL, 5, 32, STAY, NONE, 13, TM_WATER_GUN
|
||||
|
||||
; warp-to
|
||||
warp_to 14, 35, MT_MOON_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,15 +10,15 @@ MtMoonB2F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 9 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 12, 8, STAY, RIGHT, 1, OPP_SUPER_NERD, 2
|
||||
object SPRITE_SUPER_NERD, 12, 8, STAY, RIGHT, 1, OPP_SUPER_NERD, 2
|
||||
object SPRITE_ROCKET, 11, 16, STAY, DOWN, 2, OPP_ROCKET, 1
|
||||
object SPRITE_ROCKET, 15, 22, STAY, DOWN, 3, OPP_ROCKET, 2
|
||||
object SPRITE_ROCKET, 29, 11, STAY, UP, 4, OPP_ROCKET, 3
|
||||
object SPRITE_ROCKET, 29, 17, STAY, LEFT, 5, OPP_ROCKET, 4
|
||||
object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person
|
||||
object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person
|
||||
object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP
|
||||
object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_MEGA_PUNCH
|
||||
object SPRITE_FOSSIL, 12, 6, STAY, NONE, 6 ; person
|
||||
object SPRITE_FOSSIL, 13, 6, STAY, NONE, 7 ; person
|
||||
object SPRITE_POKE_BALL, 25, 21, STAY, NONE, 8, HP_UP
|
||||
object SPRITE_POKE_BALL, 29, 5, STAY, NONE, 9, TM_MEGA_PUNCH
|
||||
|
||||
; warp-to
|
||||
warp_to 25, 9, MT_MOON_B2F_WIDTH ; MT_MOON_B1F
|
||||
|
|
|
|||
|
|
@ -9,11 +9,11 @@ MtMoonPokecenter_Object:
|
|||
|
||||
db 6 ; objects
|
||||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_BUG_CATCHER, 4, 3, STAY, UP, 2 ; person
|
||||
object SPRITE_YOUNGSTER, 4, 3, STAY, UP, 2 ; person
|
||||
object SPRITE_GENTLEMAN, 7, 3, STAY, UP, 3 ; person
|
||||
object SPRITE_FAT_BALD_GUY, 10, 6, WALK, 2, 4 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 10, 6, WALK, 2, 4 ; person
|
||||
object SPRITE_CLIPBOARD, 7, 2, STAY, NONE, 5 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 6 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 6 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, MT_MOON_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -11,10 +11,10 @@ Museum1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 5 ; objects
|
||||
object SPRITE_OAK_AIDE, 12, 4, STAY, LEFT, 1 ; person
|
||||
object SPRITE_SCIENTIST, 12, 4, STAY, LEFT, 1 ; person
|
||||
object SPRITE_GAMBLER, 1, 4, STAY, NONE, 2 ; person
|
||||
object SPRITE_OAK_AIDE, 15, 2, STAY, DOWN, 3 ; person
|
||||
object SPRITE_OAK_AIDE, 17, 4, STAY, NONE, 4 ; person
|
||||
object SPRITE_SCIENTIST, 15, 2, STAY, DOWN, 3 ; person
|
||||
object SPRITE_SCIENTIST, 17, 4, STAY, NONE, 4 ; person
|
||||
object SPRITE_OLD_AMBER, 16, 2, STAY, NONE, 5 ; person
|
||||
|
||||
; warp-to
|
||||
|
|
|
|||
|
|
@ -9,9 +9,9 @@ Museum2F_Object:
|
|||
sign 2, 5, 7 ; Museum2FText7
|
||||
|
||||
db 5 ; objects
|
||||
object SPRITE_BUG_CATCHER, 1, 7, WALK, 2, 1 ; person
|
||||
object SPRITE_OLD_PERSON, 0, 5, STAY, DOWN, 2 ; person
|
||||
object SPRITE_OAK_AIDE, 7, 5, STAY, DOWN, 3 ; person
|
||||
object SPRITE_YOUNGSTER, 1, 7, WALK, 2, 1 ; person
|
||||
object SPRITE_GRAMPS, 0, 5, STAY, DOWN, 2 ; person
|
||||
object SPRITE_SCIENTIST, 7, 5, STAY, DOWN, 3 ; person
|
||||
object SPRITE_BRUNETTE_GIRL, 11, 5, STAY, NONE, 4 ; person
|
||||
object SPRITE_HIKER, 12, 5, STAY, DOWN, 5 ; person
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ NameRatersHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 1 ; objects
|
||||
object SPRITE_MR_MASTERBALL, 5, 3, STAY, LEFT, 1 ; person
|
||||
object SPRITE_SILPH_PRESIDENT, 5, 3, STAY, LEFT, 1 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, NAME_RATERS_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,17 +8,17 @@ OaksLab_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 11 ; objects
|
||||
object SPRITE_BLUE, 4, 3, STAY, NONE, 1, OPP_SONY1, 1
|
||||
object SPRITE_BALL, 6, 3, STAY, NONE, 2 ; person
|
||||
object SPRITE_BALL, 7, 3, STAY, NONE, 3 ; person
|
||||
object SPRITE_BALL, 8, 3, STAY, NONE, 4 ; person
|
||||
object SPRITE_BLUE, 4, 3, STAY, NONE, 1, OPP_RIVAL1, 1
|
||||
object SPRITE_POKE_BALL, 6, 3, STAY, NONE, 2 ; person
|
||||
object SPRITE_POKE_BALL, 7, 3, STAY, NONE, 3 ; person
|
||||
object SPRITE_POKE_BALL, 8, 3, STAY, NONE, 4 ; person
|
||||
object SPRITE_OAK, 5, 2, STAY, DOWN, 5 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, 2, 1, STAY, NONE, 6 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, 3, 1, STAY, NONE, 7 ; person
|
||||
object SPRITE_POKEDEX, 2, 1, STAY, NONE, 6 ; person
|
||||
object SPRITE_POKEDEX, 3, 1, STAY, NONE, 7 ; person
|
||||
object SPRITE_OAK, 5, 10, STAY, UP, 8 ; person
|
||||
object SPRITE_GIRL, 1, 9, WALK, 1, 9 ; person
|
||||
object SPRITE_OAK_AIDE, 2, 10, STAY, NONE, 10 ; person
|
||||
object SPRITE_OAK_AIDE, 8, 10, STAY, NONE, 11 ; person
|
||||
object SPRITE_SCIENTIST, 2, 10, STAY, NONE, 10 ; person
|
||||
object SPRITE_SCIENTIST, 8, 10, STAY, NONE, 11 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 11, OAKS_LAB_WIDTH
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ PalletTown_Object:
|
|||
db 3 ; objects
|
||||
object SPRITE_OAK, 8, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_GIRL, 3, 8, WALK, 0, 2 ; person
|
||||
object SPRITE_FISHER2, 11, 14, WALK, 0, 3 ; person
|
||||
object SPRITE_FISHER, 11, 14, WALK, 0, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 5, 5, PALLET_TOWN_WIDTH ; REDS_HOUSE_1F
|
||||
|
|
|
|||
|
|
@ -20,11 +20,11 @@ PewterCity_Object:
|
|||
sign 25, 23, 12 ; PewterCityText12
|
||||
|
||||
db 5 ; objects
|
||||
object SPRITE_LASS, 8, 15, STAY, NONE, 1 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_1, 17, 25, STAY, NONE, 2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 27, 17, STAY, NONE, 3 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 26, 25, WALK, 2, 4 ; person
|
||||
object SPRITE_BUG_CATCHER, 35, 16, STAY, DOWN, 5 ; person
|
||||
object SPRITE_COOLTRAINER_F, 8, 15, STAY, NONE, 1 ; person
|
||||
object SPRITE_COOLTRAINER_M, 17, 25, STAY, NONE, 2 ; person
|
||||
object SPRITE_SUPER_NERD, 27, 17, STAY, NONE, 3 ; person
|
||||
object SPRITE_SUPER_NERD, 26, 25, WALK, 2, 4 ; person
|
||||
object SPRITE_YOUNGSTER, 35, 16, STAY, DOWN, 5 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 14, 7, PEWTER_CITY_WIDTH ; MUSEUM_1F
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ PewterGym_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 4, 1, STAY, DOWN, 1, OPP_BROCK, 1
|
||||
object SPRITE_BLACK_HAIR_BOY_1, 3, 6, STAY, RIGHT, 2, OPP_JR_TRAINER_M, 1
|
||||
object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 3 ; person
|
||||
object SPRITE_SUPER_NERD, 4, 1, STAY, DOWN, 1, OPP_BROCK, 1
|
||||
object SPRITE_COOLTRAINER_M, 3, 6, STAY, RIGHT, 2, OPP_JR_TRAINER_M, 1
|
||||
object SPRITE_GYM_GUIDE, 7, 10, STAY, DOWN, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 13, PEWTER_GYM_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ PewterMart_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_BUG_CATCHER, 3, 3, WALK, 1, 2 ; person
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 5, 5, STAY, NONE, 3 ; person
|
||||
object SPRITE_CLERK, 0, 5, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_YOUNGSTER, 3, 3, WALK, 1, 2 ; person
|
||||
object SPRITE_SUPER_NERD, 5, 5, STAY, NONE, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, PEWTER_MART_WIDTH
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ PewterNidoranHouse_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_SLOWBRO, 4, 5, STAY, LEFT, 1 ; person
|
||||
object SPRITE_YOUNG_BOY, 3, 5, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_FAT_BALD_GUY, 1, 2, STAY, NONE, 3 ; person
|
||||
object SPRITE_MONSTER, 4, 5, STAY, LEFT, 1 ; person
|
||||
object SPRITE_LITTLE_BOY, 3, 5, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_MIDDLE_AGED_MAN, 1, 2, STAY, NONE, 3 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, PEWTER_NIDORAN_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ PewterPokecenter_Object:
|
|||
db 4 ; objects
|
||||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GENTLEMAN, 11, 7, STAY, LEFT, 2 ; person
|
||||
object SPRITE_CLEFAIRY, 1, 3, STAY, DOWN, 3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_FAIRY, 1, 3, STAY, DOWN, 3 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, PEWTER_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ PewterSpeechHouse_Object:
|
|||
|
||||
db 2 ; objects
|
||||
object SPRITE_GAMBLER, 2, 3, STAY, RIGHT, 1 ; person
|
||||
object SPRITE_BUG_CATCHER, 4, 5, STAY, NONE, 2 ; person
|
||||
object SPRITE_YOUNGSTER, 4, 5, STAY, NONE, 2 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, PEWTER_SPEECH_HOUSE_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,12 +10,12 @@ PokemonFanClub_Object:
|
|||
sign 6, 0, 8 ; FanClubText8
|
||||
|
||||
db 6 ; objects
|
||||
object SPRITE_FISHER2, 6, 3, STAY, LEFT, 1 ; person
|
||||
object SPRITE_FISHER, 6, 3, STAY, LEFT, 1 ; person
|
||||
object SPRITE_GIRL, 1, 3, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_CLEFAIRY, 6, 4, STAY, LEFT, 3 ; person
|
||||
object SPRITE_FAIRY, 6, 4, STAY, LEFT, 3 ; person
|
||||
object SPRITE_SEEL, 1, 4, STAY, RIGHT, 4 ; person
|
||||
object SPRITE_GENTLEMAN, 3, 1, STAY, DOWN, 5 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 5, 1, STAY, DOWN, 6 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 5, 1, STAY, DOWN, 6 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 2, 7, POKEMON_FAN_CLUB_WIDTH
|
||||
|
|
|
|||
|
|
@ -14,9 +14,9 @@ PokemonMansion1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 3 ; objects
|
||||
object SPRITE_OAK_AIDE, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4
|
||||
object SPRITE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE
|
||||
object SPRITE_BALL, 18, 21, STAY, NONE, 3, CARBOS
|
||||
object SPRITE_SCIENTIST, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4
|
||||
object SPRITE_POKE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE
|
||||
object SPRITE_POKE_BALL, 18, 21, STAY, NONE, 3, CARBOS
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 27, POKEMON_MANSION_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,10 +10,10 @@ PokemonMansion2F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 4 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 3, 17, WALK, 2, 1, OPP_BURGLAR, 7
|
||||
object SPRITE_BALL, 28, 7, STAY, NONE, 2, CALCIUM
|
||||
object SPRITE_BOOK_MAP_DEX, 18, 2, STAY, NONE, 3 ; person
|
||||
object SPRITE_BOOK_MAP_DEX, 3, 22, STAY, NONE, 4 ; person
|
||||
object SPRITE_SUPER_NERD, 3, 17, WALK, 2, 1, OPP_BURGLAR, 7
|
||||
object SPRITE_POKE_BALL, 28, 7, STAY, NONE, 2, CALCIUM
|
||||
object SPRITE_POKEDEX, 18, 2, STAY, NONE, 3 ; person
|
||||
object SPRITE_POKEDEX, 3, 22, STAY, NONE, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 5, 10, POKEMON_MANSION_2F_WIDTH ; POKEMON_MANSION_1F
|
||||
|
|
|
|||
|
|
@ -9,11 +9,11 @@ PokemonMansion3F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 5 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 5, 11, WALK, 2, 1, OPP_BURGLAR, 8
|
||||
object SPRITE_OAK_AIDE, 20, 11, STAY, LEFT, 2, OPP_SCIENTIST, 12
|
||||
object SPRITE_BALL, 1, 16, STAY, NONE, 3, MAX_POTION
|
||||
object SPRITE_BALL, 25, 5, STAY, NONE, 4, IRON
|
||||
object SPRITE_BOOK_MAP_DEX, 6, 12, STAY, NONE, 5 ; person
|
||||
object SPRITE_SUPER_NERD, 5, 11, WALK, 2, 1, OPP_BURGLAR, 8
|
||||
object SPRITE_SCIENTIST, 20, 11, STAY, LEFT, 2, OPP_SCIENTIST, 12
|
||||
object SPRITE_POKE_BALL, 1, 16, STAY, NONE, 3, MAX_POTION
|
||||
object SPRITE_POKE_BALL, 25, 5, STAY, NONE, 4, IRON
|
||||
object SPRITE_POKEDEX, 6, 12, STAY, NONE, 5 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 7, 10, POKEMON_MANSION_3F_WIDTH ; POKEMON_MANSION_2F
|
||||
|
|
|
|||
|
|
@ -7,14 +7,14 @@ PokemonMansionB1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 8 ; objects
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 16, 23, STAY, NONE, 1, OPP_BURGLAR, 9
|
||||
object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
|
||||
object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
|
||||
object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
|
||||
object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_BLIZZARD
|
||||
object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_SOLARBEAM
|
||||
object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
|
||||
object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY
|
||||
object SPRITE_SUPER_NERD, 16, 23, STAY, NONE, 1, OPP_BURGLAR, 9
|
||||
object SPRITE_SCIENTIST, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
|
||||
object SPRITE_POKE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
|
||||
object SPRITE_POKE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
|
||||
object SPRITE_POKE_BALL, 19, 25, STAY, NONE, 5, TM_BLIZZARD
|
||||
object SPRITE_POKE_BALL, 5, 4, STAY, NONE, 6, TM_SOLARBEAM
|
||||
object SPRITE_POKEDEX, 16, 20, STAY, NONE, 7 ; person
|
||||
object SPRITE_POKE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY
|
||||
|
||||
; warp-to
|
||||
warp_to 23, 22, POKEMON_MANSION_B1F_WIDTH ; POKEMON_MANSION_1F
|
||||
|
|
|
|||
|
|
@ -9,11 +9,11 @@ PokemonTower1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 5 ; objects
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 15, 13, STAY, UP, 1 ; person
|
||||
object SPRITE_MOM_GEISHA, 6, 8, STAY, NONE, 2 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 15, 13, STAY, UP, 1 ; person
|
||||
object SPRITE_MIDDLE_AGED_WOMAN, 6, 8, STAY, NONE, 2 ; person
|
||||
object SPRITE_BALDING_GUY, 8, 12, STAY, NONE, 3 ; person
|
||||
object SPRITE_GIRL, 13, 7, STAY, NONE, 4 ; person
|
||||
object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 5 ; person
|
||||
object SPRITE_CHANNELER, 17, 7, STAY, LEFT, 5 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 10, 17, POKEMON_TOWER_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ PokemonTower2F_Object:
|
|||
|
||||
db 2 ; objects
|
||||
object SPRITE_BLUE, 14, 5, STAY, NONE, 1 ; person
|
||||
object SPRITE_MEDIUM, 3, 7, STAY, RIGHT, 2 ; person
|
||||
object SPRITE_CHANNELER, 3, 7, STAY, RIGHT, 2 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 9, POKEMON_TOWER_2F_WIDTH ; POKEMON_TOWER_3F
|
||||
|
|
|
|||
|
|
@ -8,10 +8,10 @@ PokemonTower3F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 4 ; objects
|
||||
object SPRITE_MEDIUM, 12, 3, STAY, LEFT, 1, OPP_CHANNELER, 5
|
||||
object SPRITE_MEDIUM, 9, 8, STAY, DOWN, 2, OPP_CHANNELER, 6
|
||||
object SPRITE_MEDIUM, 10, 13, STAY, DOWN, 3, OPP_CHANNELER, 8
|
||||
object SPRITE_BALL, 12, 1, STAY, NONE, 4, ESCAPE_ROPE
|
||||
object SPRITE_CHANNELER, 12, 3, STAY, LEFT, 1, OPP_CHANNELER, 5
|
||||
object SPRITE_CHANNELER, 9, 8, STAY, DOWN, 2, OPP_CHANNELER, 6
|
||||
object SPRITE_CHANNELER, 10, 13, STAY, DOWN, 3, OPP_CHANNELER, 8
|
||||
object SPRITE_POKE_BALL, 12, 1, STAY, NONE, 4, ESCAPE_ROPE
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 9, POKEMON_TOWER_3F_WIDTH ; POKEMON_TOWER_2F
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ PokemonTower4F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 6 ; objects
|
||||
object SPRITE_MEDIUM, 5, 10, STAY, RIGHT, 1, OPP_CHANNELER, 9
|
||||
object SPRITE_MEDIUM, 15, 7, STAY, DOWN, 2, OPP_CHANNELER, 10
|
||||
object SPRITE_MEDIUM, 14, 12, STAY, LEFT, 3, OPP_CHANNELER, 12
|
||||
object SPRITE_BALL, 12, 10, STAY, NONE, 4, ELIXER
|
||||
object SPRITE_BALL, 9, 10, STAY, NONE, 5, AWAKENING
|
||||
object SPRITE_BALL, 12, 16, STAY, NONE, 6, HP_UP
|
||||
object SPRITE_CHANNELER, 5, 10, STAY, RIGHT, 1, OPP_CHANNELER, 9
|
||||
object SPRITE_CHANNELER, 15, 7, STAY, DOWN, 2, OPP_CHANNELER, 10
|
||||
object SPRITE_CHANNELER, 14, 12, STAY, LEFT, 3, OPP_CHANNELER, 12
|
||||
object SPRITE_POKE_BALL, 12, 10, STAY, NONE, 4, ELIXER
|
||||
object SPRITE_POKE_BALL, 9, 10, STAY, NONE, 5, AWAKENING
|
||||
object SPRITE_POKE_BALL, 12, 16, STAY, NONE, 6, HP_UP
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 9, POKEMON_TOWER_4F_WIDTH ; POKEMON_TOWER_5F
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ PokemonTower5F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 6 ; objects
|
||||
object SPRITE_MEDIUM, 12, 8, STAY, NONE, 1 ; person
|
||||
object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 2, OPP_CHANNELER, 14
|
||||
object SPRITE_MEDIUM, 14, 3, STAY, LEFT, 3, OPP_CHANNELER, 16
|
||||
object SPRITE_MEDIUM, 6, 10, STAY, RIGHT, 4, OPP_CHANNELER, 17
|
||||
object SPRITE_MEDIUM, 9, 16, STAY, RIGHT, 5, OPP_CHANNELER, 18
|
||||
object SPRITE_BALL, 6, 14, STAY, NONE, 6, NUGGET
|
||||
object SPRITE_CHANNELER, 12, 8, STAY, NONE, 1 ; person
|
||||
object SPRITE_CHANNELER, 17, 7, STAY, LEFT, 2, OPP_CHANNELER, 14
|
||||
object SPRITE_CHANNELER, 14, 3, STAY, LEFT, 3, OPP_CHANNELER, 16
|
||||
object SPRITE_CHANNELER, 6, 10, STAY, RIGHT, 4, OPP_CHANNELER, 17
|
||||
object SPRITE_CHANNELER, 9, 16, STAY, RIGHT, 5, OPP_CHANNELER, 18
|
||||
object SPRITE_POKE_BALL, 6, 14, STAY, NONE, 6, NUGGET
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 9, POKEMON_TOWER_5F_WIDTH ; POKEMON_TOWER_4F
|
||||
|
|
|
|||
|
|
@ -8,11 +8,11 @@ PokemonTower6F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 5 ; objects
|
||||
object SPRITE_MEDIUM, 12, 10, STAY, RIGHT, 1, OPP_CHANNELER, 19
|
||||
object SPRITE_MEDIUM, 9, 5, STAY, DOWN, 2, OPP_CHANNELER, 20
|
||||
object SPRITE_MEDIUM, 16, 5, STAY, LEFT, 3, OPP_CHANNELER, 21
|
||||
object SPRITE_BALL, 6, 8, STAY, NONE, 4, RARE_CANDY
|
||||
object SPRITE_BALL, 14, 14, STAY, NONE, 5, X_ACCURACY
|
||||
object SPRITE_CHANNELER, 12, 10, STAY, RIGHT, 1, OPP_CHANNELER, 19
|
||||
object SPRITE_CHANNELER, 9, 5, STAY, DOWN, 2, OPP_CHANNELER, 20
|
||||
object SPRITE_CHANNELER, 16, 5, STAY, LEFT, 3, OPP_CHANNELER, 21
|
||||
object SPRITE_POKE_BALL, 6, 8, STAY, NONE, 4, RARE_CANDY
|
||||
object SPRITE_POKE_BALL, 14, 14, STAY, NONE, 5, X_ACCURACY
|
||||
|
||||
; warp-to
|
||||
warp_to 18, 9, POKEMON_TOWER_6F_WIDTH ; POKEMON_TOWER_5F
|
||||
|
|
|
|||
|
|
@ -9,20 +9,20 @@ PowerPlant_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 14 ; objects
|
||||
object SPRITE_BALL, 9, 20, STAY, NONE, 1, VOLTORB, 40
|
||||
object SPRITE_BALL, 32, 18, STAY, NONE, 2, VOLTORB, 40
|
||||
object SPRITE_BALL, 21, 25, STAY, NONE, 3, VOLTORB, 40
|
||||
object SPRITE_BALL, 25, 18, STAY, NONE, 4, ELECTRODE, 43
|
||||
object SPRITE_BALL, 23, 34, STAY, NONE, 5, VOLTORB, 40
|
||||
object SPRITE_BALL, 26, 28, STAY, NONE, 6, VOLTORB, 40
|
||||
object SPRITE_BALL, 21, 14, STAY, NONE, 7, ELECTRODE, 43
|
||||
object SPRITE_BALL, 37, 32, STAY, NONE, 8, VOLTORB, 40
|
||||
object SPRITE_POKE_BALL, 9, 20, STAY, NONE, 1, VOLTORB, 40
|
||||
object SPRITE_POKE_BALL, 32, 18, STAY, NONE, 2, VOLTORB, 40
|
||||
object SPRITE_POKE_BALL, 21, 25, STAY, NONE, 3, VOLTORB, 40
|
||||
object SPRITE_POKE_BALL, 25, 18, STAY, NONE, 4, ELECTRODE, 43
|
||||
object SPRITE_POKE_BALL, 23, 34, STAY, NONE, 5, VOLTORB, 40
|
||||
object SPRITE_POKE_BALL, 26, 28, STAY, NONE, 6, VOLTORB, 40
|
||||
object SPRITE_POKE_BALL, 21, 14, STAY, NONE, 7, ELECTRODE, 43
|
||||
object SPRITE_POKE_BALL, 37, 32, STAY, NONE, 8, VOLTORB, 40
|
||||
object SPRITE_BIRD, 4, 9, STAY, UP, 9, ZAPDOS, 50
|
||||
object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS
|
||||
object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP
|
||||
object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
|
||||
object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_THUNDER
|
||||
object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_REFLECT
|
||||
object SPRITE_POKE_BALL, 7, 25, STAY, NONE, 10, CARBOS
|
||||
object SPRITE_POKE_BALL, 28, 3, STAY, NONE, 11, HP_UP
|
||||
object SPRITE_POKE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
|
||||
object SPRITE_POKE_BALL, 26, 32, STAY, NONE, 13, TM_THUNDER
|
||||
object SPRITE_POKE_BALL, 20, 32, STAY, NONE, 14, TM_REFLECT
|
||||
|
||||
; warp-to
|
||||
warp_to 4, 35, POWER_PLANT_WIDTH
|
||||
|
|
|
|||
|
|
@ -18,10 +18,10 @@ RockTunnel1F_Object:
|
|||
object SPRITE_HIKER, 7, 5, STAY, DOWN, 1, OPP_HIKER, 12
|
||||
object SPRITE_HIKER, 5, 16, STAY, DOWN, 2, OPP_HIKER, 13
|
||||
object SPRITE_HIKER, 17, 15, STAY, LEFT, 3, OPP_HIKER, 14
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 23, 8, STAY, LEFT, 4, OPP_POKEMANIAC, 7
|
||||
object SPRITE_LASS, 37, 21, STAY, LEFT, 5, OPP_JR_TRAINER_F, 17
|
||||
object SPRITE_LASS, 22, 24, STAY, DOWN, 6, OPP_JR_TRAINER_F, 18
|
||||
object SPRITE_LASS, 32, 24, STAY, RIGHT, 7, OPP_JR_TRAINER_F, 19
|
||||
object SPRITE_SUPER_NERD, 23, 8, STAY, LEFT, 4, OPP_POKEMANIAC, 7
|
||||
object SPRITE_COOLTRAINER_F, 37, 21, STAY, LEFT, 5, OPP_JR_TRAINER_F, 17
|
||||
object SPRITE_COOLTRAINER_F, 22, 24, STAY, DOWN, 6, OPP_JR_TRAINER_F, 18
|
||||
object SPRITE_COOLTRAINER_F, 32, 24, STAY, RIGHT, 7, OPP_JR_TRAINER_F, 19
|
||||
|
||||
; warp-to
|
||||
warp_to 15, 3, ROCK_TUNNEL_1F_WIDTH
|
||||
|
|
|
|||
|
|
@ -10,14 +10,14 @@ RockTunnelB1F_Object:
|
|||
db 0 ; signs
|
||||
|
||||
db 8 ; objects
|
||||
object SPRITE_LASS, 11, 13, STAY, DOWN, 1, OPP_JR_TRAINER_F, 9
|
||||
object SPRITE_COOLTRAINER_F, 11, 13, STAY, DOWN, 1, OPP_JR_TRAINER_F, 9
|
||||
object SPRITE_HIKER, 6, 10, STAY, DOWN, 2, OPP_HIKER, 9
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, DOWN, 3, OPP_POKEMANIAC, 3
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 20, 21, STAY, RIGHT, 4, OPP_POKEMANIAC, 4
|
||||
object SPRITE_SUPER_NERD, 3, 5, STAY, DOWN, 3, OPP_POKEMANIAC, 3
|
||||
object SPRITE_SUPER_NERD, 20, 21, STAY, RIGHT, 4, OPP_POKEMANIAC, 4
|
||||
object SPRITE_HIKER, 30, 10, STAY, DOWN, 5, OPP_HIKER, 10
|
||||
object SPRITE_LASS, 14, 28, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10
|
||||
object SPRITE_COOLTRAINER_F, 14, 28, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10
|
||||
object SPRITE_HIKER, 33, 5, STAY, RIGHT, 7, OPP_HIKER, 11
|
||||
object SPRITE_BLACK_HAIR_BOY_2, 26, 30, STAY, DOWN, 8, OPP_POKEMANIAC, 5
|
||||
object SPRITE_SUPER_NERD, 26, 30, STAY, DOWN, 8, OPP_POKEMANIAC, 5
|
||||
|
||||
; warp-to
|
||||
warp_to 33, 25, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F
|
||||
|
|
|
|||
|
|
@ -10,8 +10,8 @@ RockTunnelPokecenter_Object:
|
|||
db 4 ; objects
|
||||
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
|
||||
object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
|
||||
object SPRITE_FISHER2, 2, 5, STAY, NONE, 3 ; person
|
||||
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
|
||||
object SPRITE_FISHER, 2, 5, STAY, NONE, 3 ; person
|
||||
object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person
|
||||
|
||||
; warp-to
|
||||
warp_to 3, 7, ROCK_TUNNEL_POKECENTER_WIDTH
|
||||
|
|
|
|||
|
|
@ -16,8 +16,8 @@ RocketHideoutB1F_Object:
|
|||
object SPRITE_ROCKET, 18, 17, STAY, DOWN, 3, OPP_ROCKET, 10
|
||||
object SPRITE_ROCKET, 15, 25, STAY, RIGHT, 4, OPP_ROCKET, 11
|
||||
object SPRITE_ROCKET, 28, 18, STAY, LEFT, 5, OPP_ROCKET, 12
|
||||
object SPRITE_BALL, 11, 14, STAY, NONE, 6, ESCAPE_ROPE
|
||||
object SPRITE_BALL, 9, 17, STAY, NONE, 7, HYPER_POTION
|
||||
object SPRITE_POKE_BALL, 11, 14, STAY, NONE, 6, ESCAPE_ROPE
|
||||
object SPRITE_POKE_BALL, 9, 17, STAY, NONE, 7, HYPER_POTION
|
||||
|
||||
; warp-to
|
||||
warp_to 23, 2, ROCKET_HIDEOUT_B1F_WIDTH ; ROCKET_HIDEOUT_B2F
|
||||
|
|
|
|||
|
|
@ -12,10 +12,10 @@ RocketHideoutB2F_Object:
|
|||
|
||||
db 5 ; objects
|
||||
object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
|
||||
object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
|
||||
object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
|
||||
object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_HORN_DRILL
|
||||
object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
|
||||
object SPRITE_POKE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
|
||||
object SPRITE_POKE_BALL, 16, 8, STAY, NONE, 3, NUGGET
|
||||
object SPRITE_POKE_BALL, 6, 12, STAY, NONE, 4, TM_HORN_DRILL
|
||||
object SPRITE_POKE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
|
||||
|
||||
; warp-to
|
||||
warp_to 27, 8, ROCKET_HIDEOUT_B2F_WIDTH ; ROCKET_HIDEOUT_B1F
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue