Pikachu/Eevee Mode

So some bits of this are untested, but the base starters are unaffected. I had to work a lot with the sprite limits so Oak's lab has been changed a bit.

This adds a Pikachu and Eevee "mode" to the game, allowing you to pick them as starters. When doing so, the Rival will always pick the opposite.

There are some glitches;
- Picking Charmander makes Blue erase himself from existence
- Picking from anywhere other than the front of the table may have odd results.
- Oak has to be shown in the lab at the start from now on for some reason; side effect of removing the dexes, there's definitely a fix for this.
These are from me not finishing the ball picking process - it was a little weird.

Parties based on starters have been updated but I had to cut out a lot of unused trainer slots.

Also the unused names were removed.
This commit is contained in:
May Evans 2023-03-25 16:02:23 +00:00
parent f099436f8d
commit 0226ba9579
23 changed files with 347 additions and 180 deletions

View file

@ -43,6 +43,18 @@ _OaksLabBulbasaurText::
cont "BULBASAUR?"
done
_OaksLabPikachuText::
text "So! You want the"
line "electric #MON,"
cont "PIKACHU?"
done
_OaksLabEeveeText::
text "So! You want the"
line "normal #MON,"
cont "EEVEE?"
done
_OaksLabMonEnergeticText::
text "This #MON is"
line "really energetic!"
@ -55,7 +67,7 @@ _OaksLabReceivedMonText::
text "!@"
text_end
_OaksLabLastMonText::
_OaksLabLastMonText:: ; figure out what to do with this
text "That's PROF.OAK's"
line "last #MON!"
done
@ -200,7 +212,7 @@ _OaksLabChooseMonText::
para "Here, <PLAYER>!"
para "There are 3"
para "There are 5"
line "#MON here!"
para "Haha!"
@ -213,7 +225,7 @@ _OaksLabChooseMonText::
cont "#MON trainer!"
para "In my old age, I"
line "have only 3 left,"
line "have only 5 left,"
cont "but you can have"
cont "one! Choose!"
done
@ -295,8 +307,8 @@ _OaksLabText23::
done
_OaksLabText24::
text "On the desk there"
line "is my invention,"
text "In my hand I have"
line "my invention, the"
cont "#DEX!"
para "It automatically"