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Pikachu/Eevee Mode
So some bits of this are untested, but the base starters are unaffected. I had to work a lot with the sprite limits so Oak's lab has been changed a bit. This adds a Pikachu and Eevee "mode" to the game, allowing you to pick them as starters. When doing so, the Rival will always pick the opposite. There are some glitches; - Picking Charmander makes Blue erase himself from existence - Picking from anywhere other than the front of the table may have odd results. - Oak has to be shown in the lab at the start from now on for some reason; side effect of removing the dexes, there's definitely a fix for this. These are from me not finishing the ball picking process - it was a little weird. Parties based on starters have been updated but I had to cut out a lot of unused trainer slots. Also the unused names were removed.
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23 changed files with 347 additions and 180 deletions
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@ -43,6 +43,18 @@ _OaksLabBulbasaurText::
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cont "BULBASAUR?"
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done
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_OaksLabPikachuText::
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text "So! You want the"
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line "electric #MON,"
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cont "PIKACHU?"
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done
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_OaksLabEeveeText::
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text "So! You want the"
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line "normal #MON,"
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cont "EEVEE?"
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done
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_OaksLabMonEnergeticText::
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text "This #MON is"
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line "really energetic!"
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@ -55,7 +67,7 @@ _OaksLabReceivedMonText::
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text "!@"
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text_end
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_OaksLabLastMonText::
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_OaksLabLastMonText:: ; figure out what to do with this
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text "That's PROF.OAK's"
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line "last #MON!"
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done
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@ -200,7 +212,7 @@ _OaksLabChooseMonText::
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para "Here, <PLAYER>!"
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para "There are 3"
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para "There are 5"
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line "#MON here!"
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para "Haha!"
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@ -213,7 +225,7 @@ _OaksLabChooseMonText::
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cont "#MON trainer!"
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para "In my old age, I"
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line "have only 3 left,"
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line "have only 5 left,"
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cont "but you can have"
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cont "one! Choose!"
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done
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@ -295,8 +307,8 @@ _OaksLabText23::
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done
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_OaksLabText24::
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text "On the desk there"
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line "is my invention,"
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text "In my hand I have"
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line "my invention, the"
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cont "#DEX!"
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para "It automatically"
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