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Finishing Silph Co. 11F
That's a fair chunk out of my day... This commit finishes everything about Silph Co. 11F. DON'T. TOUCH IT. Unless there's a bug, but OTHERWISE, do NOT touch it. Holy shit. Here's everything featured; - Jessie and James fight, ported over. - Rocket grunt changed to the appointment one from the strange room on the other side that really shouldn't be there tbh - Omega fight now doesn't have the "watch out" text as I needed to do a micro-optimisation TRUST ME it was NECESSARY (it was not, in fact, necessary) - Giovanni now reuses Beedrill and has a generally stronger team, scaling with the fifth Rival fight. - Omega refight has been added after some toiling with the Team Rocket intro text that absolutely should not have happened but did for some reason AAA - Rocket trio text somewhat tweaked Oh and I ported over the balance patch on the stats, including some neo-Cryithan onboarding.
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@ -153,7 +153,9 @@ _MtMoonJessieJamesText3::
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prompt
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_MtMoonJessieJamesText4::
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text "TEAM ROCKET, blast"
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line "off at the speed"
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cont "of light!@"
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text "Looks like TEAM"
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line "ROCKET's blasting"
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cont "off!"
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para "We'll be back!@"
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text_end
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