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Finishing Silph Co. 11F
That's a fair chunk out of my day... This commit finishes everything about Silph Co. 11F. DON'T. TOUCH IT. Unless there's a bug, but OTHERWISE, do NOT touch it. Holy shit. Here's everything featured; - Jessie and James fight, ported over. - Rocket grunt changed to the appointment one from the strange room on the other side that really shouldn't be there tbh - Omega fight now doesn't have the "watch out" text as I needed to do a micro-optimisation TRUST ME it was NECESSARY (it was not, in fact, necessary) - Giovanni now reuses Beedrill and has a generally stronger team, scaling with the fifth Rival fight. - Omega refight has been added after some toiling with the Team Rocket intro text that absolutely should not have happened but did for some reason AAA - Rocket trio text somewhat tweaked Oh and I ported over the balance patch on the stats, including some neo-Cryithan onboarding.
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17 changed files with 514 additions and 161 deletions
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@ -2,6 +2,13 @@ _SilphCoPresidentText::
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text "CHIEF: Thank"
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line "you for saving"
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cont "SILPH!"
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para "And...sorry about"
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line "that OMEGA model."
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cont "It must have seen"
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cont "you as a threat."
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para "Anyway!"
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para "I will never"
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line "forget you saved"
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@ -54,8 +61,13 @@ _SilphCo11Text2::
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line "you for rescuing"
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cont "all of us!"
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para "We admire your"
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line "courage."
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para "Hmm? OMEGA?"
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para "All I know is the"
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line "CHIEF quickly"
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cont "started making it"
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cont "last year."
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done
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_SilphCo11Text3::
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@ -135,10 +147,7 @@ _SilphCo10Text_6237b::
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done
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_OmegaBattleText::
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text "ROCKET: Hey, kid!"
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line "Watch out!"
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para "Bzzt! Clank!"
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text "Bzzt! Clank!"
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prompt
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; Fun fact: For some reason, this text is stored in 10F. Seems to be a beta element - they ARE encountered in 11F.
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