callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar

This commit is contained in:
Rangi 2020-07-06 21:18:22 -04:00
parent 77ed5f3820
commit 06db7ec55b
90 changed files with 251 additions and 253 deletions

View file

@ -29,7 +29,7 @@ PKMNLeaguePC:
push bc
ld a, [wHoFTeamIndex2]
ld [wHoFTeamIndex], a
callba LoadHallOfFameTeams
farcall LoadHallOfFameTeams
call LeaguePCShowTeam
pop bc
jr c, .doneShowingTeams
@ -110,7 +110,7 @@ LeaguePCShowMon:
ld de, wHoFTeamNo
lb bc, 1, 3
call PrintNumber
jpba HoFDisplayMonInfo
farjp HoFDisplayMonInfo
HallOfFameNoText:
db "HALL OF FAME No @"

View file

@ -92,7 +92,7 @@ DisplayNamingScreen:
call RunPaletteCommand
call LoadHpBarAndStatusTilePatterns
call LoadEDTile
callba LoadMonPartySpriteGfx
farcall LoadMonPartySpriteGfx
coord hl, 0, 4
ld b, 9
ld c, 18
@ -128,7 +128,7 @@ DisplayNamingScreen:
.inputLoop
ld a, [wCurrentMenuItem]
push af
callba AnimatePartyMon_ForceSpeed1
farcall AnimatePartyMon_ForceSpeed1
pop af
ld [wCurrentMenuItem], a
call JoypadLowSensitivity
@ -172,7 +172,7 @@ DisplayNamingScreen:
ld a, [wIsInBattle]
and a
jp z, LoadTextBoxTilePatterns
jpab LoadHudTilePatterns
jpfar LoadHudTilePatterns
.namingScreenButtonFunctions
dw .dPadReturnPoint
@ -461,7 +461,7 @@ PrintNamingText:
ld a, [wcf91]
ld [wMonPartySpriteSpecies], a
push af
callba WriteMonPartySpriteOAMBySpecies
farcall WriteMonPartySpriteOAMBySpecies
pop af
ld [wd11e], a
call GetMonName

View file

@ -22,14 +22,14 @@ DrawPartyMenu_::
ldh [hAutoBGTransferEnabled], a
call ClearScreen
call UpdateSprites
callba LoadMonPartySpriteGfxWithLCDDisabled ; load pokemon icon graphics
farcall LoadMonPartySpriteGfxWithLCDDisabled ; load pokemon icon graphics
RedrawPartyMenu_::
ld a, [wPartyMenuTypeOrMessageID]
cp SWAP_MONS_PARTY_MENU
jp z, .printMessage
call ErasePartyMenuCursors
callba InitPartyMenuBlkPacket
farcall InitPartyMenuBlkPacket
coord hl, 3, 0
ld de, wPartySpecies
xor a
@ -49,7 +49,7 @@ RedrawPartyMenu_::
call GetPartyMonName
pop hl
call PlaceString ; print the pokemon's name
callba WriteMonPartySpriteOAMByPartyIndex ; place the appropriate pokemon icon
farcall WriteMonPartySpriteOAMByPartyIndex ; place the appropriate pokemon icon
ldh a, [hPartyMonIndex]
ld [wWhichPokemon], a
inc a

View file

@ -10,7 +10,7 @@ ActivatePC::
call LoadScreenTilesFromBuffer2
call Delay3
PCMainMenu:
callba DisplayPCMainMenu
farcall DisplayPCMainMenu
ld hl, wFlags_0xcd60
set 5, [hl]
call HandleMenuInput
@ -56,19 +56,19 @@ PCMainMenu:
call WaitForSoundToFinish
ld hl, AccessedMyPCText
call PrintText
callba PlayerPC
farcall PlayerPC
jr ReloadMainMenu
OaksPC:
ld a, SFX_ENTER_PC
call PlaySound
call WaitForSoundToFinish
callba OpenOaksPC
farcall OpenOaksPC
jr ReloadMainMenu
PKMNLeague:
ld a, SFX_ENTER_PC
call PlaySound
call WaitForSoundToFinish
callba PKMNLeaguePC
farcall PKMNLeaguePC
jr ReloadMainMenu
BillsPC:
ld a, SFX_ENTER_PC
@ -82,7 +82,7 @@ BillsPC:
ld hl, AccessedBillsPCText
.printText
call PrintText
callba BillsPC_
farcall BillsPC_
ReloadMainMenu:
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a

View file

@ -14,7 +14,7 @@ ShowPokedexMenu:
.setUpGraphics
ld b, SET_PAL_GENERIC
call RunPaletteCommand
callab LoadPokedexTilePatterns
callfar LoadPokedexTilePatterns
.doPokemonListMenu
ld hl, wTopMenuItemY
ld a, 3
@ -393,7 +393,7 @@ ShowPokedexData:
call GBPalWhiteOutWithDelay3
call ClearScreen
call UpdateSprites
callab LoadPokedexTilePatterns ; load pokedex tiles
callfar LoadPokedexTilePatterns ; load pokedex tiles
; function to display pokedex data from inside the pokedex
ShowPokedexDataInternal:

View file

@ -138,7 +138,7 @@ LoadSAVIgnoreBadCheckSum:
jp LoadSAV2
SaveSAV:
callba PrintSaveScreenText
farcall PrintSaveScreenText
ld hl, WouldYouLikeToSaveText
call SaveSAVConfirm
and a ;|0 = Yes|1 = No|

View file

@ -160,7 +160,7 @@ StartMenu_Pokemon::
.surf
bit 4, a ; does the player have the Soul Badge?
jp z, .newBadgeRequired
callba IsSurfingAllowed
farcall IsSurfingAllowed
ld hl, wd728
bit 1, [hl]
res 1, [hl]
@ -651,7 +651,7 @@ StartMenu_Option::
ldh [hAutoBGTransferEnabled], a
call ClearScreen
call UpdateSprites
callab DisplayOptionMenu
callfar DisplayOptionMenu
call LoadScreenTilesFromBuffer2 ; restore saved screen
call LoadTextBoxTilePatterns
call UpdateSprites