Implementing post-stream bug fixes

This addresses some issues found during my last KEP stream.
- Take Down TM on Silph 5F to Earthquake, ensuring that TM does not go unused.
- Bill's Garden now features Lapras and has level deviation.
- Mt. Moon B1F's area where you access Mt. Moon Square now uses an upward-facing ladder, giving the illusion of going to a summit-like location. This makes its current odd location make more sense while not invalidating the progression regular Mt. Moon has.
- Melanie should now give Bulbasaur correctly.
- The Karate Master now has a failsafe for if you got a Hitmon, where he is guaranteed to not refight you before the post-game.
- Fixed a 17 error Old Dance Jacket reported with the Up-Grade NPC's text.
- Fixed nickname screen corruption when getting the Pikachu/Eevee mode starters.
- Fixed some curious warp issues with Lavender Tower by reversing 3F. Could use with some tinkering. Silph still needs fixes.

Credits have also been made more precise in the interests of better open source derivatives. Felt a bit odd expanding my credits so much, but this also made me realise I need to touch grass more frequently. I have also made our Open Source policy more precise.
This commit is contained in:
Llinos Evans 2023-07-24 01:08:46 +01:00
parent 77261d1dd6
commit 07a71f2ab3
11 changed files with 56 additions and 46 deletions

View file

@ -5,27 +5,27 @@
; Legendary Birds were also in the mythos but there's no space and it sounds terrible.
BillsGardenWildMons:
def_grass_wildmons 10 ; encounter rate
db 50, EEVEE ; People are here for Eevee so just give them the ~40% chance...
db 50, EEVEE
db 50, CHARMANDER
db 50, BULBASAUR
db 50, HITMONLEE
db 50, HITMONCHAN
db 50, HITMONTOP
db 50, ELECTRODE_H
db 50, ARCANINE_H
db 50, DECILLA
db 47, EEVEE ; People are here for Eevee so just give them the ~40% chance...
db 49, EEVEE
db 51, CHARMANDER
db 48, BULBASAUR
db 49, HITMONLEE
db 47, HITMONCHAN
db 52, HITMONTOP
db 52, ELECTRODE_H
db 52, ARCANINE_H
db 53, DECILLA
end_grass_wildmons
def_water_wildmons 10 ; encounter rate
db 50, BLASTYKE
db 50, SQUIRTLE
db 50, SQUIRTLE
db 50, KABUTO
db 50, OMANYTE
db 50, AERODACTYL ; In games like DPP, you can encounter fliers on Water. Most notably, Zubat. No space on land so this is the best we got.
db 50, WARTORTLE
db 50, WARTORTLE
db 50, BLASTOISE
db 50, TOTARTLE
db 47, KABUTO
db 49, OMANYTE
db 51, SQUIRTLE
db 48, KABUTO
db 49, OMANYTE
db 47, WARTORTLE
db 52, WARTORTLE
db 54, AERODACTYL ; In games like DPP, you can encounter fliers on Water. Most notably, Zubat. No space on land so this is the best we got.
db 54, LAPRAS
db 56, TOTARTLE
end_water_wildmons