Mt Moon Square, Jessie & James Backport

This adds Victory4 in its original form over Mt. Moon Square's music, which could possibly have the initial jingle removed. I noticed the GSC version was being used, which wasn't ideal.

Mt. Moon Square's map is added, with accessibility where the Crater's originally was (for now). One warp on the south part of the map doesn't go anywhere (actually it's a glitch city). The shop and Clefairy event aren't done yet.

The Mt. Moon Crater Guard has been removed with the pretence of re-adding him on the Square map once it's finished.

I'm trying out having the text in the raw script file without farcalling, which seems to be more optimal than doing it the way the devs originally did it. The Battle Tent does this too.
This commit is contained in:
Llinos Evans 2023-05-15 19:26:42 +01:00
parent b03e9ffc6e
commit 082e581d81
20 changed files with 646 additions and 152 deletions

View file

@ -253,7 +253,8 @@ MapHSPointers:
dw NoHS
dw NoHS
dw GiovannisRoomHS
dw NoHS
dw NoHS ; Battle Tent
dw NoHS ; Mt Moon Square
assert_table_length NUM_MAPS
dw -1 ; end
@ -420,11 +421,12 @@ MtMoon1FHS:
db MT_MOON_1F, $0C, SHOW ; HS_MT_MOON_1F_ITEM_5
db MT_MOON_1F, $0D, SHOW ; HS_MT_MOON_1F_ITEM_6
MtMoonB2FHS:
db MT_MOON_B2F, $06, SHOW ; HS_MT_MOON_B2F_FOSSIL_1
db MT_MOON_B2F, $07, SHOW ; HS_MT_MOON_B2F_FOSSIL_2
db MT_MOON_B2F, $08, SHOW ; HS_MT_MOON_B2F_ITEM_1
db MT_MOON_B2F, $09, SHOW ; HS_MT_MOON_B2F_ITEM_2
db MT_MOON_B2F, $0A, HIDE ; HS_MT_MOON_CRATER_GUARD
db MT_MOON_B2F, $02, HIDE ; Jessie
db MT_MOON_B2F, $06, HIDE ; James
db MT_MOON_B2F, $07, SHOW ; Fossil 1
db MT_MOON_B2F, $08, SHOW ; Fossil 2
db MT_MOON_B2F, $09, SHOW ; Item 1
db MT_MOON_B2F, $0A, SHOW ; Item 2
SSAnne2FHS:
db SS_ANNE_2F, $02, HIDE ; HS_SS_ANNE_2F_RIVAL
SSAnne1FRoomsHS: