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A few bug fixes
- Fixed a bug where attempting to Fly on Celeste Hill caused a huge memory corruption effect. Oops. - Fixed text issues on Route 1 and Museum 2F - Tidied up trainer parties a little more
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15 changed files with 106 additions and 86 deletions
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@ -4,12 +4,12 @@ Route1_Object:
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def_warp_events
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def_bg_events
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bg_event 9, 27, 3 ; Route1Text3
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bg_event 9, 27, 4 ; Route1Text3
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def_object_events
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object_event 5, 24, SPRITE_YOUNGSTER, WALK, UP_DOWN, 1 ; person
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object_event 15, 13, SPRITE_YOUNGSTER, WALK, LEFT_RIGHT, 2 ; person
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object_event 10, 25, SPRITE_OAK, STAY, RIGHT, 4 ; oak
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object_event 10, 25, SPRITE_OAK, STAY, RIGHT, 3 ; oak
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def_warps_to ROUTE_1
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