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Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
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65 changed files with 2863 additions and 2825 deletions
13
data/battle/always_happen_effects.asm
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data/battle/always_happen_effects.asm
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AlwaysHappenSideEffects:
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; Attacks that aren't finished after they faint the opponent.
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db DRAIN_HP_EFFECT
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db EXPLODE_EFFECT
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db DREAM_EATER_EFFECT
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db PAY_DAY_EFFECT
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db TWO_TO_FIVE_ATTACKS_EFFECT
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db $1E
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db ATTACK_TWICE_EFFECT
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db RECOIL_EFFECT
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db TWINEEDLE_EFFECT
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db RAGE_EFFECT
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db -1
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