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Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
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65 changed files with 2863 additions and 2825 deletions
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@ -2881,10 +2881,7 @@ IsNextTileShoreOrWater:
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and a
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ret
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; tilesets with water
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WaterTilesets:
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db OVERWORLD, FOREST, DOJO, GYM, SHIP, SHIP_PORT, CAVERN, FACILITY, PLATEAU
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db $ff ; terminator
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INCLUDE "data/water_tilesets.asm"
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ReadSuperRodData:
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; return e = 2 if no fish on this map
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